The Story of Zeldo. Lank wakes up to a fairy and realizes he needs to fight monsters and save the princess.
sword -> Hold Z then arrow key.
boomerang -> Hold X then arrow key.
Originally, The Story of Zeldo was going to be a small project that would only take a few hours/days. Though I wasn't going to put much time into it, I couldn't stop working on it and ended up spending a couple weeks on it.
This cartridge is loaded, it's using almost all of the music, sound, map, sprite, token, and character allocations. This is the largest pico 8 project I have done yet and this is the first time I've run into space limits. I hope you have as much fun playing it as I had making it!
Check out my github page for comments within the code.
:: Super Fun!
Really great game with an amazing soundtrack! Love the story and the map! All the hidden chests and places are awesome! It a truly adventurous game! Here's one thing I might change though.. I dunno If I like restarting the whole game every time you die. Sure every time you restart you get better, and better with practice, but maybe if there was just like 1 checkpoint before the cannondwarf boss battle. I have yet to complete the game, but I've been seconds from beating cannondwarf. Unfortunately every time I get close, I just end up dying before I can finish... Sorry If I'm complaining too much. Don't get me wrong, It's a really fun game!
I'm loving it! I'm making a Zelda clone myself, luckily this one is different enough. Though at one time I did have the name "Zeldo" as title in mind, but I changed that too.
Sorry, I had to hack your cart to finish the game (admit it, it's quite challenging), but that's a great ending!
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