The Story of Zeldo. Lank wakes up to a fairy and realizes he needs to fight monsters and save the princess.
Controls:
sword -> Hold Z then arrow key.
boomerang -> Hold X then arrow key.
Originally, The Story of Zeldo was going to be a small project that would only take a few hours/days. Though I wasn't going to put much time into it, I couldn't stop working on it and ended up spending a couple weeks on it.
This cartridge is loaded, it's using almost all of the music, sound, map, sprite, token, and character allocations. This is the largest pico 8 project I have done yet and this is the first time I've run into space limits. I hope you have as much fun playing it as I had making it!
Check out my github page for comments within the code.
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Wow, this is an excellent attempt to bring Zelda - oops, I mean, Zeldo! - to the PICO-8.
Great sound and gfx - congrats and well done! :D
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Really great game with an amazing soundtrack! Love the story and the map! All the hidden chests and places are awesome! It a truly adventurous game! Here's one thing I might change though.. I dunno If I like restarting the whole game every time you die. Sure every time you restart you get better, and better with practice, but maybe if there was just like 1 checkpoint before the cannondwarf boss battle. I have yet to complete the game, but I've been seconds from beating cannondwarf. Unfortunately every time I get close, I just end up dying before I can finish... Sorry If I'm complaining too much. Don't get me wrong, It's a really fun game!
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Hey Listen! :>
so you're compiling all your .p8 and launching the resulting file on pico8, is it possible to skip the loading screen or do you have to wait? i checked on https://www.lexaloffle.com/pico-8.php?page=manual but saw nothing about skipping
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Lots of fun! A great distraction on a Friday afternoon waiting for work to end.
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I'm loving it! I'm making a Zelda clone myself, luckily this one is different enough. Though at one time I did have the name "Zeldo" as title in mind, but I changed that too.
Sorry, I had to hack your cart to finish the game (admit it, it's quite challenging), but that's a great ending!
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This is great, love the names Zeldo and Lank and Canondorf LOL. Fantastic. Is Lank....lanky? Like an even taller and thinner version of Link? :D
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Woow ! Really nice ! Love the soundtrack :)
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THIS IS ABSOLUTELY INCREDIBLE!
I have been looking for some code to help me with a control mechanic in my game- the 'hold z and arrow key for boomerang' is the closest I've found so far... I'd love to talk to you about it if you have the chance.
Great work!
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The games kinky and cute pretty good overall but what Zelda game is it based of
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Is Cannondwarf defeatable with his own fireballs or is there another silly trick to find ?
The "just one life" aspect of the game is a bit harsh IMO, maybe a checkpoint at the master sword for example .
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@alanxoc3
Just retried the game while being cautious, killed every monster on the main map except the one shown on the screen capture, fought cannondwarf for a good 5mn and reached around 250 coins/orbs, went back to the shop to buy the last heart, but still haven't got a clue how to win the game. If the boomerang and/or the sword have to be used on the boss, please add some visual or audio cue, or even better, a life bar for the boss.
If anyone finished the game, please give me a clue.
PS1 : finished stuck in a wall against the boss and lost all my remaining hearts. Won't retry until I get some tips. Maybe the whole battle is just a troll and you can break zeldo's cage ? That would be in the spirit of the parody.
PlayStation2: Hey, listen ! please don't take my critics too harshly, it's still an amazing parody. You shouldn't listen to it too seriously OK ?
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Fireballs can only STUN the boss for a while.
Actually, you have to hit the boss with sword after deflecting the fireball for damage.
And if you want to see the endings:
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@thePixelXb_
Thanks for the tip. Thanks to you Lank saved the day ... not.
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