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Cart #46032 | 2017-11-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
145

A sequel to Marballs, now with verticality, orbs and jump pads!

Controls:
Roll around with the arrow keys, jump with Z and use X to pause and restart.
Use the pause menu (ESC or enter) to return to the main menu.
To swap to 45° controls choose "swap controls" in the pause menu.

Create and share your own levels using the custom cart!

Cart #marballs_2_custom-0 | 2020-10-02 | Code ▽ | Embed ▽ | No License
145

P#34773 2017-01-02 18:41 ( Edited 2020-10-02 15:30)

pretty awesome :-) where's my joystick?

P#34778 2017-01-02 19:37 ( Edited 2017-01-03 00:37)

Wow! This is really top notch.

P#34781 2017-01-02 20:09 ( Edited 2017-01-03 01:09)
:: impbox

wow, so well done!

P#34784 2017-01-02 20:13 ( Edited 2017-01-03 01:13)

Top shelf, man, top shelf. Did you do the music too?

I haven't inspected any code yet but there are a ton of things I'd love to learn from this cart...or have snippeted out, even - like the intro "drawing" of the title. Is that some magic or just drawing lines from coordinate to coordinate?

And now I really need to find my old NES Max controller :)

P#34787 2017-01-02 20:17 ( Edited 2017-01-03 01:17)
:: ilkke

Lovely work. I thought I didn't care for the genre but this is so well done that I can't stop playing

P#34793 2017-01-02 20:44 ( Edited 2017-01-03 01:44)
:: Scathe

Same as ilkke - I never really liked Marble Madness on NES, but I actually have found both Marballs games to be a TON of fun! The custom cart for user-created levels is an awesome idea as well.

P#34795 2017-01-02 20:48 ( Edited 2017-01-03 01:49)

Very nice game, dude! I thought Marballs was pretty good, but this is even better!

P#34807 2017-01-02 23:03 ( Edited 2017-01-03 04:03)

This is incredible! The music is awesome.. the gameplay is so frustratingly addictive.. Custom levels.. whaaaat? Like others have said, I hope to learn a lot by dissecting this.

P#34810 2017-01-02 23:19 ( Edited 2017-01-03 04:19)

My favorite Pico game thus far

P#34813 2017-01-03 00:44 ( Edited 2017-01-03 05:44)

wow great game! the music was really well done, and the controls+collision feels just right. Your attention to detail is amazing, like that intro is so good it gives me shivers, haha

P#34855 2017-01-03 13:22 ( Edited 2017-01-03 18:22)

This is just superb - so slick and playable! Congratulations!

P#35102 2017-01-06 16:49 ( Edited 2017-01-06 21:49)

Wonderful!

Would you consider adding an option where the controls can be rotated 45 degrees? That is, up becomes diagonally up and right, down becomes diagonally down and left?

P#35140 2017-01-07 02:11 ( Edited 2017-01-07 07:11)

Thanks for nice comments everyone :)

@johnesco Good idea! You can change this in the pause menu now.

@morningtoast Yep the musics all me! Here's the logo thing clipped out:

P#35226 2017-01-08 03:52 ( Edited 2017-01-08 08:52)
1

This makes me feel like a failure

P#35291 2017-01-08 20:12 ( Edited 2017-01-09 01:12)

I got all of the ace times! Climb was the hardest for me just because I kept bumping into the walls and missing the shortcut almost every time. This is one of my favorite games for the PICO-8.

P#36153 2017-01-20 19:20 ( Edited 2017-01-21 00:20)

Hey all!

P#37547 2017-02-17 03:35 ( Edited 2017-02-17 08:35)

This is great work! Thanks for sharing!

P#37687 2017-02-22 02:22 ( Edited 2017-02-22 07:22)

Wow this is awesome! My favourite game for pico-8 so far. I Especially loved the music.

P#40977 2017-05-25 18:59 ( Edited 2017-05-25 22:59)
:: NeithR

Still trying to get the blue time left which is exciting.

P#40979 2017-05-25 19:52 ( Edited 2017-05-25 23:52)
:: weeble

I love this. So smooth and polished, and really fun to try to better times, even though I don't think I'll ever beat the aces times. And I am so happy it has to option to swap the controls 45°!

P#41070 2017-05-27 19:43 ( Edited 2017-05-27 23:43)

v1.11 just fixes some wonky code that got broken by 0.1.11 :)

P#46033 2017-11-08 23:41 ( Edited 2017-11-09 04:43)

I want to test the level editor, but I cannot run the custom cartridge with pico8 0.1.11 nor 0.1.12c. Loading works (2683 chars) but on RUN:

Syntax error line 11 (tab 0)
creator_name = ???
unexpected symbol near `?`

Also, I had to download it and put it in my pico8/carts folder, as it was not present on the BBS like the actual game.

P#72073 2020-01-18 21:55
1

Now we need Marballs vs where you play with friends and try to push them out of the stage

P#72709 2020-02-04 01:52

Really cool! How'd you make the pixelate effect? ... (as if PICO isn't pixelated already--) how'd you make it pixelate... more?

P#73802 2020-03-10 14:10

Where is the custom cart

P#76718 2020-05-16 20:07
1

Love the music! the track at pattern 19 is my favorite! ^_^

P#82486 2020-10-01 07:56
1

@Blessmyday I saved the png of the cartridge at the bottom with "custom" written on it (then got the issues mentioned in my previous post).

But I've just realized I may have to fill the "???" in the creator_name, that's all!

UPDATE: ok, so to actually make it work:

  1. Create a copy of the png cart in case you want to start anew
  2. Open the custom png cart with pico8 (drag and drop to PICO-8 if your OS support it, else run "pico8 marballs_2_custom.p8.png" (not "pico8 -run" the first time, it would fail on the "???" mentioned above)
  3. In the source code editor, read the comments. In particular, you need to set your author and custom cartridge name, as well as fill some level data (replace the "???").
  4. Edit the cartridge data following the instructions
  5. Save and run!
P#82490 2020-10-01 14:45 ( Edited 2020-10-01 14:58)

I've just noticed a bug in the Restart message that shows the same input for Yes and No.

It was in the custom cartridge, I don't know if this has been fixed in the normal game cartridge.

P#82491 2020-10-01 14:59 ( Edited 2020-10-01 15:00)

@huulong Ah thanks for the feedback! I've updated the custom cart to work out of the box, and it can now be loaded from PICO-8 using load #marballs_2_custom

P#82512 2020-10-02 15:34 ( Edited 2020-10-02 15:34)

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