Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Celeste Classic but it's on a smaller screen and also has visual upgrades I guess.

Cart #celeste_smol-0 | 2024-11-06 | Code ▽ | Embed ▽ | No License
26

26
9 comments


Cart #romebofur-3 | 2024-11-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

This is my first game! The goal is to get the cards in order from 1-9 by swapping two cards at a time. The rules are simple, after swapping two cards, one of the next cards you have to swap with is the sum of the previous to cards. So, if you first swap 2 and 5, then the next card you have to swap with is 7. If the sum is greater than 9, then you add the two digits together (for instance, 7 and 5 can swap, but the next card you must swap with is 3 because 5+7=12, 1+2 = 3).

Known bugs:

  • n/a (though I'm sure there are some)

Future improvements:

  • better music/sound effects
  • better graphics
  • smoother animations when swapping
  • add insane mode where the cards have a different color on the back, each swap flips the cards, and you need to get the cards in order AND all the same color

[ Continue Reading.. ]

2
1 comment


Cart #gonipopuni-0 | 2024-11-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

A continuous platforming fantasy arcade game. Climb the Dark Tower. Collect Mana to power your Dash. Don't fall.

<- = Left
-> = Right
Z = Jump
X = Dash

7
1 comment


Cart #prt-0 | 2024-11-05 | Embed ▽ | License: CC4-BY-NC-SA
5

This is a tool that lets you remotely control Picotron from the host and vice-versa.

You can run commands in Picotron by running prt <COMMAND> from the host

This is useful when working with an external editor. You can load and run the updated source code from the external editor, and build/extract the cartridge.

You can also run host commands from inside of Picotron with the host command (included in the cart at /exports/appdata/system/util/host.lua). You can even use pipelines!

Full usage and installation instructions are included in the repo: https://github.com/Rayquaza01/picotron-remote-terminal

There is an issue I know about where if the cart is running for a while, it will start dropping commands seemingly at random. Not sure exactly what causes this, but restarting the cart seems to fix it.

5
8 comments


breach

(243 chars)

t=0::🪐::?"\^1\^c"
for i=0,9do t+=.01
u,v=64+cos(t/24)*30,64+sin(t/20)*40
for x=0,23 do for y=10,20 do	
local x,y=x*6+y%2*3,y*4a=atan2(u-x,v-y)
pset(x-cos(a)*28,y-sin(a)*28,15-i)end
a=x/24-t/8pset(u+cos(a)*20,v+sin(a)*20,1)
end end goto 🪐

10
1 comment


Endless Data
299 bytes

(299 chars)

pal({5,1,12,4,137,9,141,2})t=0::_::?'⁶1⁶c'
t+=.1
for r=0,10do
for c=8,-1,-1do
srand(c+r*16+flr(t))x=r+c*16-t%1*16y=14*r+x/4h=30+sin(rnd()+t/(r+3))*15b=(1+r*3)%9fillp(flr(rnd(999)))rectfill(x,y,x+11,y-h,b+2+0x1c)fillp()
for i=0,6do
x-=1y-=1line(x,y,x,y-h,b)line(x,y-h,x+12,y-h,b+1)
end
end
end
goto _

7
0 comments


Cart #escapmd-3 | 2024-11-07 | Embed ▽ | License: CC4-BY-NC-SA
4

Remake and deluxe Picotron arcade edition of this game that was originaly made for Commodore vic and 64 in early years.
Instruction: wtch the attract mode. Controls, direction pad or arrow keys (keyboard) to move.

Enjoy!

4
5 comments


If you're curious how PX9 compression works, I made a visualiser cart that lets you step through (load #px9v) and updated the algorithm description in the main PX9 thread:

https://www.lexaloffle.com/bbs/?pid=px9#p

8
1 comment


Cart #jacksstack-0 | 2024-11-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
19

19
4 comments


Cart #ramefazoge-0 | 2024-11-05 | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Golden Cooking particle!

From KONSAIRI

(255 chars)

s,b,c=srand,{peek(0,8)},0::_::cls(1)c+=1for i=1,8 do
b[i]+=btn(i-1) and 2 or 0
s(i)i=c-rnd(1024)s(i\10)x,y,r=(rnd(127)+b[1]-b[2])%128,(rnd(127)+b[3]-b[4])%128,sin(i/20)*8circ(x,y,r,2)oval(x-r,y,x+r,y,10)oval(x,y-r,x,y+r)circfill(x,y,r/2,7)end
flip()goto _

6
0 comments


Cart #redfloornotlava-0 | 2024-11-05 | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #hijegikugu-0 | 2024-10-29 | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #bnezezka-0 | 2024-11-05 | Embed ▽ | No License
2

2
1 comment


Cart #yepefagaha-0 | 2024-11-05 | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #nasuhdohe-0 | 2024-11-05 | Embed ▽ | No License

0 comments


Hello! This is my first cartridge for Picotron. You explore a castle and try to get to the crown. I barely know what Lua is, so please pardon any rough spots or gameplay.

This was mostly an experiment to see if i could actually make something with Picotron since I got it when it first released and then never used it. Thanks to the help of other people, there was a template I was able to use to create this! Massive thanks to taxicomics for making the original template.

Cart #ccastle-1 | 2024-11-05 | Embed ▽ | License: CC4-BY-NC-SA
4


(i know the thumbnail is screwed up, i sadly have no idea how to fix)

4
3 comments


Hey! :) i made a basic time tracker in pico 8 if someone need it

Cart #kapopepifu-0 | 2024-11-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

2
0 comments


Cart #abandoned-1 | 2024-11-04 | Embed ▽ | No License
1

1
0 comments


the old quarter

(294 chars)

local w,l,a,s,x,h,c,u,v,b,p,q=0::_::u=cos(t()/180)<<8&-1v=sin(t()/150)<<8&-1for i=0,86do
w=(w+71)%192x=max(w-63.5)-8s=0for y=max(127-w-w)-16,min(256-x-x,127)do
p=x+u
q=y+v
a=p\12c=a+q\12if(c!=b)h=((a~c)&15)/3b=c
l=h
s-=.29if(s<h)l+=2s=h
pset(x,y,l+(p~q)%3/3)x+=.5end
end?"⁶1⁶!5f11█ˇ5●67"
goto _

6
3 comments




Top    Load More Posts ->