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Cart #platformerbase-0 | 2022-03-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Platformer base. I'll do something with this later.

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So this is the reason I've been wanting to make a new post for a couple of days

One of my favorite coffee shops / board game stores within walking distance of my place has had this hanging on the wall for a while and every time I saw it it gave me a really strong Pico 8 vibe, a few months back I met up with some family there and I guess they caught me staring at the poster because a few weeks ago it was given to me as a late birthday present which rocks because i was a bit bummed that i didnt grab it earlier or figure out who the artist was

i know its not actually an ad poster but its pretty close. i may have to buy a pico8 logo sticker to apply to the outside of the frame

edit: if the author is a user here speak up, if not il post the artists info next time im in the shop and can ask "who did it" so credit can be applied

Another edit: it just says video game if anyone was wondering

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Hi, I haven't been on here in a long while, but I do own a copy of Pico 8, and even have a game WIP (That I never finished) and when I finally logged back in to give Pico another shot it seems I can't download any version of Pico 8. Can someone explain whats going on, and maybe fix it if it's a bug?

11 comments


Cart #membranemaster-0 | 2022-03-04 | Code ▽ | Embed ▽ | No License
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Full version of Membrane Master.

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Cart #circlefunanimation-0 | 2022-03-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Simple animation using circles

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Cart #morsecode_trainer-0 | 2022-03-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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license: https://creativecommons.org/licenses/by/4.0/
(ie. feel free to use it for whatever as long as you cite me)

controls:

  • X button regenerates some non-fixed parameters
  • O button opens the debug menu (I encourage you to change parameters, colors, brush configuration)
  • touch/click the screen to paint with the brush
  • on PC: "s" button saves a screenshot, "g" button saves a gif

creator: Andrew E. Brereton
date: 2022-03-04
twitter: @aebrer
website: aebrer.xyz
medium: Pico-8, Lua

Cart #ideocart_interfere-0 | 2022-03-04 | Code ▽ | Embed ▽ | No License
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Cart #hspew-0 | 2022-03-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

I'm just posting the first cartridge I was able to finish.

This is a tutorial by @ztiromoritz and can be found here: https://ztiromoritz.github.io/pico-8-shooter/#

I started coding and picked up Lua like 20 days ago and also found out about Pico-8. I did some other tutorials and I've been reading about coding and all that, but this one is important to me since it was the first tutorial that I could actually understand what I was copying from the tutorial to Pico-8!

-- what I added

  1. Multiple enemies
  2. Multiple levels
  3. An ending

After finishing it, I added some extra features that I could code - after a lot of trial and error lol.

-- stuff that I ended up not adding because I don't know how to:

[ Continue Reading.. ]

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Cart #zemehimera-0 | 2022-03-04 | Code ▽ | Embed ▽ | No License


I've been playing around with figuring out music on the Pico-8. I decided to whip together a quick title screen test. The code is supposed to play a little ditty (sfx(4)) on the title screen but nothing plays until after I press X to go to the next screen. As far as I can tell, code wise that shouldn't be happening. Any idea what's going on here?

function _init()

cls(0)

scene="title"

end

function _update()
if scene=="title" then
update_title()
elseif scene=="instructions" then
update_instructions()
elseif scene=="page2" then
update_page2()
elseif scene=="page3" then
update_page3()
end
end

function _draw()
if scene=="title" then
draw_title()
elseif scene=="instructions" then
draw_instructions()
elseif scene=="page2" then
draw_page2()
elseif scene=="page3" then
draw_page3()
end

end

function update_title()

if btnp(❎) then
    scene="instructions"
end

end

function draw_title()
cls(12)
sfx(4)
print("title page",30,45,10)
print("press ❎ to start",30,63)

end

function update_instructions()
if btnp(❎) then
scene="page2"
end
end

function draw_instructions()
cls(3)
print("instructions",40,5,7)
print("page 1",25,45,4)
print("press ❎ to continue",25, 120,7)
end

function update_page2()
if btnp(❎) then
scene="page3"
end
end

function draw_page2()
cls(3)
print("instructions",40,5,7)
print("page 2",25,45,4)
print("press ❎ to continue",25, 120,7)
end

function update_page3()

end

function draw_page3()
cls(3)
print("instructions",40,5,7)
print("page 3",25,45,4)

end

1 comment


I need help uploading a Celeste editor file to pico-8. Can someone help me?

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8 comments




Cart #nutrispace_shooter-0 | 2022-03-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #romeovsjuliette-0 | 2022-03-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Runner/versus/fighting game where the goal is to get the crown in the enemy's castle.
Project done for Ada Tech School.

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Cart #adacademy-1 | 2022-03-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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The Game :

Your mission is to discover the neighbourhood around the new school's address(in Paris) and get out of your comfort zone to discover the final surprise.

Controls :

Arrow keys - Move Picolas
[X] - Run and Close dialogue

Background :

We are four students from Ada Tech School Paris and for our first group project we had to make a game with Pico 8 in two weeks.

Credits :

Anne, Cyril, Helene and Myriam.
Four students at Ada Tech School

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3 comments


Cart #curling-0 | 2022-03-03 | Code ▽ | Embed ▽ | No License
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Curling!

A fairly detailed and accurate curling sim. Currently experiencing some ahem performance issues. Also only simulates one end as of now.

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Cart #lander_tutorial-0 | 2022-03-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Controls:
Move your Ship = Cursor
Restart = X

So here comes the second tutorial from Dylan Bennett's "Game Development with PICO-8". I would love to come back to this and add some animations.

Next Project will be the breakout-tutorial by lazy game dev on youtube.

0 comments


Cart #marsdefender-8 | 2023-05-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

After a week of programming I'm happy to release Mars Defender.

It's my first game for PICO 8.

5 waves of attack will keep you occupied for about 10-15 minutes.

Your mission: Destroy all the aliens and save your men.

Keyboard controls:

Start game with x

Navigate ship with cursor keys.

x = fire
z = Go to intro page after game over.

Or use our favorite controller.

Enjoy!

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Cart #cavediver_tutorial-0 | 2022-03-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Controls:
up = cursor up
play again = X

I made this as my first project after the tutorial by Dylan Bennett in "Game Development with PICO-8".

Just changed the sprites and colors for now.

2 comments


Cart #landerino123-0 | 2022-03-01 | Code ▽ | Embed ▽ | No License
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