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PICOhaven is a tactical card-based dungeon crawler / light solo RPG for PICO-8, inspired by the board game Gloomhaven. It adopts a modified & simplified version of the mechanics used in that game, to fit within constraints of the PICO-8 environment (code size, resolution, etc), and to streamline solo play.

The story includes 16 playable scenarios (some are optional side quests), 8 levels of ability upgrade choices, and multiple items that also affect gameplay.

Note: This is just a free, solo-fan-made project and has no affiliation with Gloomhaven. If you like this type of game I recommend checking out Gloomhaven (and its official video game adaptation) for a game with a lot of tactical depth from multi-character cooperative play!

Play PICOhaven here: (desktop or mobile)

Cart #picohaven-40 | 2022-09-01 | Code ▽ | Embed ▽ | No License
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Alright, so say I have 2 128x128 images, and I've got one saved to the spritesheet and one saved on the cart's label image. Is there any way to do something like use reload() to take the data from the label image and put it on the spritesheet?

Other solutions are welcome too. The final goal is to have a cutscene cart (for a multicart game) of 2 animated images (one character breathing heavily which cuts to the other trailing blood as he slides down a wall). I have successfully used reload from another cart, but I worry this would cause it to freeze/load in between the cuts of the cutscene.

One other thing I've attempted is pasting the whole image in a string and poking it to memory in a for() loop, which almost works (and it would be nice if I could get this to work, cos it could allow me to animate a character's mouth or something).

The images:

My attempt at using poke() to overwrite the second image onto the spritesheet:

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this is a characters for My Hero Academia!
its so cute right?
:)

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this is deku from My Hero Academia in pixel version!
i don't know how to create a game :( but i hope someone will
make a game using this avatar instead its only a dream! :)

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Now its Deku with his friends!
Please like if you guys love it! :)

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Oh hi everyone!
this is my first time posting at PICO-8!
you guys can like if you guys want! :)

(this is deku from My Hero Academia)

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Cart #alienabduct-0 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #remix-0 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This game is a remix of the adventure game tutorial by @MBoffin

Thank you for playing.

1 comment


Cart #lavalake-1 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This game is a remix of the adventure game tutorial by @MBoffin.

About my game: Don't touch lava. But you can walk on lava when they cool down. You need to take skull key and open the rotten treasure chest. after that escape from underground lave lake.

Thank you for playing.

1 comment


Cart #ghost-2 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is a remix of the adventure game tutorial by @MBoffin.

About my game:
Please defeat a ghost! Let's get ready to search for a room, and to defeat a ghost.
You should pay more attention. You are killed when I do not prepare.

Thank you for playing.

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1 comment


Cart #myadvgame-2 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is a remix of the adventure game tutorial by @takuma.

About my game: It is a game with various actions.

Thank you for playing.

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Cart #lavalake-0 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This game is a remix of the adventure game tutorial by @Dylan

about my game : Don't touch lava tile . If it cool down , you can walk on them . You need take skull key and open the rotten treasure chest . After that you open the door and escape from the lava lake

Thank you for playing

Cart #lavalake-0 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #jajehonuya-0 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

It is a game to find the red box in the maze.
There's a little unreasonable element in this game, so I'd be happy if you enjoyed it.

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Cart #tutorial-0 | 2021-10-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This game is tutorial's base of bases by @MBoffin.

About my game

this game can move character, get and stack keys, and be clear , gameover and music. If I had enough time,
I want to add the walk animation and the gameclear SE.
Thank you for playing.

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Cart #riwinoyoti-0 | 2021-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Just a demo I made. Please do not judge as this is my first cart.

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Cart #nageyari01-0 | 2021-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is of poor quality.

I don't know what I want to do.

I don't recommend playing it.

If you play my game, thank you and sorry.

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Cart #crossmagma-0 | 2021-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is a remix of the adventure game tutorial by @Hiroki

About my game:
This is a game cross the magma.
Get a water bucket to cross the magma.
You can turn one magma into obsidian per bucket of water.

Thank you for playing.

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Cart #game-0 | 2021-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is a remix of the adventure game tutorial by @MBoffin.

About my game:

It's my first game I made. Take the mushroom, open the door, and head to the goal. Actually, there is also a goal castle.

Thank you for playing.

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Cart #saturn91sparticles-0 | 2021-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is an example for an easy to use particle system.

to use it in your own cartridge do the following: copy the code in tab1 into one of your code tabs

Use it in the project as follows:

function _init()
	init_particles()
end

function _update()
	update_particles()	
	if btnp(🅾️) then
		particle_burst(
			{x=63, y=63},	//pos on screen
			10,	//num of particels
			2,	//life time (in sec)
			0,	//form 0=rnd 1=pixel,2=circles,3=rect
			2,	//size
			3,	//color
			2	//speed of particles
		) 
	end
end

function _draw()
	cls()
	draw_particles()	
	print("press 🅾️ for burst", 32, 40, 7)

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=98894#p)
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Cart #nejedesyo-0 | 2021-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a cooperative game where both players must work together to solve each puzzle.

Created as a fun project between Chris Delay (dad) and his two kids Leon & Elliot, aged 9 and 6 at the time. All graphics, sounds, music and level design by Leon & Elliot, with coding and puzzle design support from Chris.

Enjoy!

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