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Well, hello everybody. Today I was wondering, Where is the Music?
So, Im making this, because, I didn´t saw music at all, in the BBS.
This is, just, to publish any, ANY music you have made, or music video, or ANYTHING with music you made by yourself.

With this, we all could make a larger music library, in which everyone could contribute, post music, even if it´s good or bad, share it, and get music made by other people, to use it in its own levels, but giving credit to the original creator.
I myself will post the Soundtrack for a level I am making.
Post away!

NOTE: If there is a post about this already, please let me know, thanks.

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I purchased this game a long time ago on a different computer, and really enjoyed it.
Now I have a new computer, and a new email address than I used to get the game initially.
I'm not sure how I can retrieve my account, or if I can.
I do know the old email address, but it doesn't help much if I can't get into it.
Can anything be done?

5 comments


Does anybody knows of a way to remove the walking sound ?
Does anybody knows of a way to change the jumping sound ?

Thanks !

This game has become GREAT !

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Hello everyone, I left this game for a while (maybe 1 year).
A lot have changed and I'm trying to get reused to it like I was before.

Who am I:

Name: Anthony
Age: 19
Hobby: girlfriend (if it's one ?), sports, sometimes gaming
Studying in: Computer sciences
What I like about Voxatron: Creativty, creativity, creativity EVERYWHERE MUAHAAHAH...
where do I live: Quebec (in Canada).
Why do I chose this username:
Lol, I have no idea, I did this username a while ago ... but my current username everywhere is RedMask (as you can see my new picture). why did i chose it ? well I often makes nightmare where a random guy, very tall wearing a red mask and black clothes makes me choke when I see him and I can't wake up until the nightmare is over.

3 comments


Cart #49819 | 2018-03-01 | Embed ▽ | License: CC4-BY-NC-SA
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Original level was made by the vox user named D:
I am remixing this so that it works in 3.2
The reason; I really like this level, it's fantastic in all aspects.

Fixed until room 19.

There are lot's more rooms.

Cheers.

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It would seem that glass has the magical properties of X-Ray! :D
If anybody can tell me a way to fix this I would love to hear it, as this problem takes away from the aesthetic of my houses considerably...

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Well then! I'm having a bit of trouble with climbing ropes... :(

I have a player set up with a player modifier which is supposed to change the player's speed to .300, it's gravity to 0, and it's movement to xz from xy. Now that all works out fine when the modifier is active, but it won't activate how I'd prefer...

I have the modifier set to activate(And reset on activating) when "Some Object_ID (ID) Distance < 1.000".
This, however, doesn't work whether I change the "<" to ">" or the distance I give it. Unless I change the parameters from "Some" to "All" or "None" it simply doesn't seem to work.

Many thanks for any and all help! :D

P.S. Water looks cooler then any game I've seen to have water! ;)

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Hi!

Trying to make my own level.

Let's imagine, that player has its static body and animated legs.
How to make player change his legs back to default (or maybe to the x-th animation frame) model if he is standing?

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... and all of your records are obsolete now.

https://www.youtube.com/watch?v=MpwSWZ3uItU

This gamebreaking glitch that I discovered allows you to sequence break like 99% of the puzzles in the game. I actually discovered this glitch years ago, but I haven't been able to record it until now. This is a very fun glitch that allows you to solve puzzles in non-linear, creative ways.

How to do it:

Undo with Ctrl+Z during the middle of a move.

Things that you can do with it:

  • Break through any wall or other chocolates in the way
  • Partially eat pieces of chocolate
  • Keep the animal alive while you still destroy the blocks
  • Create random blocks of chocolate (I don't fully understand why this happens)

Things you cannot do with it:

  • Interact with the explosive cats
  • Do not attempt this with the snakes or it will crash the game

Notes:

Depending on the timing of when you undo, it will do different things.

If you undo while the chocolate is being eaten, it will continue being eaten while regenerating your animal. You can use this to create small chunks of chocolate to move around through cracks or whatever. The earlier you undo, the more pieces will be eaten.

If you drop that small chunk and then reset, it will re-form that chocolate into its original shape. However, it will be anchored based on where you dropped it. You can use this to eat through walls, and other stuff blocking your way.

If you undo while moving a piece of chocolate, you will maintain that chocolate outline in the same spot. If there's chocolate underneath the outline, you can move and separate pieces. You can do this with the one-time movable ways as well.

If you undo while moving an animal off its original location, the outline you hold will have the same properties as the animal. For example, you move the brown dog and undo. The outline you hold can be moved onto a brown chocolate to eat it. You can use this method to eat stuff without consuming the animal.

I've had weird things happen where entire blocks of stuff just straight up disappear.

Enjoy.

Here's Hard room 39 in 13 moves as an example. The replay is pretty wacky though lmao

Chocolate Castle Recording
Room: 39  Set: 3  Moves: 13  Len: 65  Chash: 5664
M989fMa7abM87a9M8599Ma585M8987Ma379Maba4
M8ba6M794bM4aa6M9475M4987

[ Continue Reading.. ]

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Yep i have got some time left and i just made this thing, i'm a very bad artist and it is the first time i make non stick characters so give a discount, and i take this photo whit the tablet cam. If you want a game of this chapter (yes Deshn Venks/Adventures is a history That i have in my head...With more developed story than my games) say to me.

6 comments


First of all: hello everyone!

Long time lurker and follower of Voxatron here, finally caved in and made an account just so I could pester you all with a technical question. :p

It might have been answered elsewhere, but nothing came up when I searched. How does the renderer manages to "highlight" the edges of the voxels? Is that the edge drawn on top of the voxel itself with a tinted color? Or something trickier?

I am really fascinated by the way Voxatron displays its world, hence why I'm poking at the info I can find ^^

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When I start up voxatron the page i get to looks very different from that on the wiki, it shows:
carts
designer
options
exit
The main page on the wiki (and on all the pictures of the game I have seen) it shows:
play
editor
options
exit
Have i Installed the game wrong? Or do I have a different version from all of the people on the wiki? please help!
thanks!

6 comments




Cart #9326 | 2014-11-22 | Embed ▽ | No License
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The Room 3 is a very simple level that I created, but it´s a little bit difficult. Is one of my first levels.

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Please zep, When is the next update!!!

34 comments


Cart #9309 | 2014-11-16 | Embed ▽ | No License
4

I was bored... so i decided to make a tiny game to be a sequel to deshn adventures 4, i hope you enjoy... and it is very very lite. :)

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Just after I posted "BOOM", I noticed that I had mixed up with the doors links and that. In this version of BOOM, I "fixed" the doors link.

Sorry, everybody...

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by
Cart #9304 | 2014-11-14 | Embed ▽ | No License

This level is pretty much a crazy level. Is my first time that I use the Designer...

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