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ioil13

How and when everything


Im really sorry if this topic has been there already, didn't find anything about it so i thought i might post it. So its not news that some regions dont have access to PayPal and/or Swift systems. I was wondering if there is a way to get around? Steam maybe? That also accounts for pico-8. Educational edition is cool and all but license is far better.
If no, well, bummers. If yes please tell me.

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as you can see, its not visible. text is, in fact, not there in general. not sure if its BBS's fault or not, just haven't seen it being mentioned anywhere.

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Cart #wejufegetu-0 | 2024-06-06 | Code ▽ | Embed ▽ | No License
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Hi again, im here for help...

Does anybody know a quick trifill method? i know @electricgryphon had one somewhere but i didnt find any info about it. i have a simple 3d draft thing with vertecies and lines, but im yet to make it colored, i cant figure out how to, really(no tris no fill, mfw). If anyone knows and can explain, please, do.

Also i wander, ZEP's 3d dots demo uses weak persp projection, right? do... all 3d softwares use weak projection? is there any difference between regular one? is this even a thing? i heard it being mentioned in one of 3d tutorials and i cant really get what it means(ortho projection with depth- whaaaa isnt it just regular persp projection????)

thanks beforehand, just want you guys to know that i love this little community!!!

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Cart #trollinoid-0 | 2024-05-31 | Code ▽ | Embed ▽ | No License
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(Sorry for double posting, i cant delete blog post)
--A little off-topic:

Greetings, great people! Some of you might remember that i made a post crying about how i dont get 3d. Some of you gave me a lot of great advise, which i followed. Howerver, i still could get it really until near current time. So here it is, somewhat modified Zep's dots3d demo. Maybe i be not that smart anyway.

--somewhat interesting part of text:

This tiny engine can render a 8x8x2 dots figure, it takes what to draw from sprite 001, thought depth isn't a thing you can change per-sprite. Right now there is a trollface, if you didnt notice.

--what you can do with it:

draw youself a 3d dots figure by changing sprite 001. i would love to see anything being done with it.

[ Continue Reading.. ]

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Cart #tejehumasa-0 | 2023-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Not a real game. Sorry!
It's a cover-art-menu type thing for a frozen project of mine. It was ment to be kind of poom-picohot styled game with cool soundtrack and lots of explosions. Didnt quiet done the thing, but the idea is still there and the i still want to get this project done. Maybe one day.
Also!
You can DM me if you need a cover-art for your pico-8 game.
cant promise much but ill try my best.

my discord: @sergeymalcev / Sergey Malcev#9086

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Cart #zirusohika-1 | 2023-07-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Well, its not a miracle.
Tutorial just shown how to make, not how to understand, but i really want to understand how 3d works and thats why im asking you guys. Does anyone have really good posts about 3d, maybe videos...?
I know that 3d graphics are actually projections of 3d coordinates onto screen, what i dont get is HOW they are projected. sometimes there is full camera concept, sometimes(like in 3d dots demo) there is just some magic functions that i dont a single idea how they are working. i know how DOOM's 3d works, more or less, its an easy concept, but "actual" 3d is just dark woods for me. Thanks for reading this.

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Hello! this is my first post. i made i simple menu using gryphon 3d v2 library, but i have no idea how to make other parts of the game. i made "scenes" system based of scene system in gryphon, but its only 2 of them, with one completely empty, for tests. also movment is enabled for same reason. im opened for offerings and reported mistakes in code.

Cart #manoflight01-0 | 2022-11-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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/////////////////

//--movement--//

left -- turn left.

right -- turn right.

up -- go forward.

down -- go backwards.

X to go to the next scene.

////////////

--to DO (kind of):--

--switch animation between scenes.

--actual gameplay and levels.

--story with mysteries and "oooh its all connected!!" moments.

-- release a game that wouldn't be a total faillure...

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