ioil13 [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=71945 please help achieve eye-candy <p>HI! im making a little demo inspired by old terminals and i had this idea that you can see the character's reflection in terminal screen. however, if i draw the reflection before anything else, it covers the reflection, and if i place it after, well, the reflection now obstructs everything else. </p> <p> <table><tr><td> <a href="/bbs/?pid=164633#p"> <img src="/bbs/thumbs/pico8_madurorad-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=164633#p"> madurorad</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=164633#p"> [Click to Play]</a> </td></tr></table> </p> <p>So the idea is to looks something like this: <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/71945/Безымянный.jpg" alt="" /></p> <p>so i remembered a few carts that did same trickery of layering colors without obstruction, but with new color in result. fair enough, i found this cart on Zep's ambassador page. </p> <p> <table><tr><td> <a href="/bbs/?pid=164633#p"> <img src="/bbs/thumbs/pico8_gagiperuki-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=164633#p"> gagiperuki</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=164633#p"> [Click to Play]</a> </td></tr></table> </p> <p>as i dug into it, i found out that the trick is in some memory operations, however without any break-downs i cant even remotely understand what it does. I'm not sure if this is the effect im actually going for, but it would be nice to know anyway. Also i might switch this effect to really high-frequency flickering just so the reflection is not so bright and it would be nice layering on top of everything this way. Any of these two options work but im not sure what to go for and how to achieve. maybe i can go with just placing the reflection before everything, and if its getting obstructed -- well, the terminal screen is brighter i guess? </p> https://www.lexaloffle.com/bbs/?tid=148104 https://www.lexaloffle.com/bbs/?tid=148104 Mon, 31 Mar 2025 07:53:58 UTC Anyway to get Picotron without PayPal? <p>Im really sorry if this topic has been there already, didn't find anything about it so i thought i might post it. So its <em>not</em> news that some regions dont have access to PayPal and/or Swift systems. I was wondering if there is a way to get around? Steam maybe? That also accounts for pico-8. Educational edition is cool and all but license is far better.<br /> If no, well, bummers. If yes please tell me.</p> https://www.lexaloffle.com/bbs/?tid=142648 https://www.lexaloffle.com/bbs/?tid=142648 Sun, 09 Jun 2024 07:49:00 UTC Cart code preview doesn't work in opera <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/71945/изображение_2024-06-07_153813619.png" alt="" /> <p>as you can see, its not visible. text is, in fact, not there in general. not sure if its BBS's fault or not, just haven't seen it being mentioned anywhere.</p> https://www.lexaloffle.com/bbs/?tid=142624 https://www.lexaloffle.com/bbs/?tid=142624 Fri, 07 Jun 2024 12:16:57 UTC 3d hlp pls! quick trifill method and projection <p> <table><tr><td> <a href="/bbs/?pid=149546#p"> <img src="/bbs/thumbs/pico8_wejufegetu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=149546#p"> wejufegetu</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=149546#p"> [Click to Play]</a> </td></tr></table> </p> <h2>Hi again, im here for help...</h2> <p>Does anybody know a quick trifill method? i know <a href="https://www.lexaloffle.com/bbs/?uid=10844"> @electricgryphon</a> had one <em>somewhere</em> but i didnt find any info about it. i have a simple 3d draft thing with vertecies and lines, but im yet to make it colored, i cant figure out how to, really(no tris no fill, mfw). If anyone knows and can explain, please, do.</p> <p>Also i wander, ZEP's 3d dots demo uses weak persp projection, right? do... all 3d softwares use weak projection? is there any difference between regular one? is this even a thing? i heard it being mentioned in one of 3d tutorials and i cant really get what it means(ortho projection with depth- whaaaa isnt it just regular persp projection????)</p> <p>thanks beforehand, just want you guys to know that i love this little community!!!</p> https://www.lexaloffle.com/bbs/?tid=142615 https://www.lexaloffle.com/bbs/?tid=142615 Thu, 06 Jun 2024 18:02:08 UTC 3d dots engine <p> <table><tr><td> <a href="/bbs/?pid=149228#p"> <img src="/bbs/thumbs/pico8_trollinoid-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=149228#p"> trollinoid</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=149228#p"> [Click to Play]</a> </td></tr></table> <br /> (Sorry for double posting, i cant delete blog post)<br /> --A little off-topic:</p> <p>Greetings, great people! Some of you might remember that i made a post crying about how i dont get 3d. Some of you gave me a lot of great advise, which i followed. Howerver, i still could get it really until near current time. So here it is, somewhat modified Zep's dots3d demo. Maybe i be not that smart anyway.</p> <p>--somewhat interesting part of text:</p> <p>This tiny engine can render a 8x8x2 dots figure, it takes what to draw from sprite 001, thought depth isn't a thing you can change per-sprite. Right now there is a trollface, if you didnt notice.</p> <p>--what you can do with it:</p> <p>draw youself a 3d dots figure by changing sprite 001. i would love to see anything being done with it.<br /> Also modify any part of code i mean why not</p> <p>--references:</p> <p>100% Zep's 3d Engine<br /> minecraft troll skin face</p> <p>Sorry for bunch of text</p> https://www.lexaloffle.com/bbs/?tid=142527 https://www.lexaloffle.com/bbs/?tid=142527 Fri, 31 May 2024 08:18:57 UTC Light Killer cover <p> <table><tr><td> <a href="/bbs/?pid=132238#p"> <img src="/bbs/thumbs/pico8_tejehumasa-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132238#p"> Light Killer cover</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=132238#p"> [Click to Play]</a> </td></tr></table> <strong>Not</strong> a real game. Sorry!<br /> It's a cover-art-menu type thing for a frozen project of mine. It was ment to be kind of poom-picohot styled game with cool soundtrack and lots of explosions. Didnt quiet done the thing, but the idea is still there and the i still want to get this project done. Maybe one day.<br /> Also!<br /> You can DM me if you need a cover-art for your pico-8 game.<br /> cant promise much but ill try my best.</p> <p>my discord: @sergeymalcev / Sergey Malcev#9086</p> https://www.lexaloffle.com/bbs/?tid=53497 https://www.lexaloffle.com/bbs/?tid=53497 Sat, 22 Jul 2023 07:47:19 UTC i did a 3d demo following tutorial by zep, but i didnt get how it works <p> <table><tr><td> <a href="/bbs/?pid=132179#p"> <img src="/bbs/thumbs/pico8_zirusohika-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=132179#p"> zirusohika</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=132179#p"> [Click to Play]</a> </td></tr></table> Well, its not a miracle.<br /> Tutorial just shown how to make, not how to understand, but i really want to understand how 3d works and thats why im asking you guys. Does anyone have really good posts about 3d, maybe videos...?<br /> I know that 3d graphics are actually projections of 3d coordinates onto screen, what i dont get is <strong>HOW</strong> they are projected. sometimes there is full camera concept, sometimes(like in 3d dots demo) there is just some magic functions that i dont a single idea how they are working. i know how DOOM's 3d works, more or less, its an easy concept, but &quot;actual&quot; 3d is just dark woods for me. Thanks for reading this.</p> https://www.lexaloffle.com/bbs/?tid=53485 https://www.lexaloffle.com/bbs/?tid=53485 Fri, 21 Jul 2023 08:11:05 UTC Man of Light pre alpha 0.1 <p>Hello! this is my first post. i made i simple menu using gryphon 3d v2 library, but i have no idea how to make other parts of the game. i made &quot;scenes&quot; system based of scene system in gryphon, but its only 2 of them, with one completely empty, for tests. also movment is enabled for same reason. im opened for offerings and reported mistakes in code. <table><tr><td> <a href="/bbs/?pid=121310#p"> <img src="/bbs/thumbs/pico8_manoflight01-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=121310#p"> manoflight01</a><br><br> by <a href="/bbs/?uid=71945"> ioil13</a> <br><br><br> <a href="/bbs/?pid=121310#p"> [Click to Play]</a> </td></tr></table> </p> <p>/////////////////</p> <p>//--movement--//</p> <p>left -- turn left.</p> <p>right -- turn right.</p> <p>up -- go forward.</p> <p>down -- go backwards.</p> <p>X to go to the next scene.</p> <p>////////////</p> <p>--to DO (kind of):--</p> <p>--switch animation between scenes.</p> <p>--actual gameplay and levels.</p> <p>--story with mysteries and &quot;oooh its all connected!!&quot; moments.</p> <p>-- release a game that wouldn't be a total faillure...</p> https://www.lexaloffle.com/bbs/?tid=50343 https://www.lexaloffle.com/bbs/?tid=50343 Thu, 24 Nov 2022 13:54:03 UTC