PVE Roguelike Autobattler; Defend the queendom of Blorl from invaders
Originally made in 48 hours for ATL Game Jam, since expanded and rebalanced for its lexaloffle release
Additional credits: ATL Devs, NerdyTeachers pixel art library
Featuring:
- Swappable weapons in 2 slots
- 4 different stats -- watch number go up!
- Exponential scaling! How long can you survive?
- 6 types of foes
- New original "rock paper scissors" super effective system
- Roguelike action
- Autobattle inaction
- This game does not violate the geneva convention!



The Marble Cup is the most prestigious racing competition, and every sixty seconds twelve of the greatest mice come together and compete for the glory, and a chance at the coveted Crimson Crown!
I built a whole physics engine for Momo's Momentum, which I lost motivation on after releasing one level. But I wanted to use the tech to make a marble racing simulation. It's like cocomelon to me.
- A new race every 60 seconds, generated using the date and time as a seed
- No gameplay, just watch and have fun :)
- 12 marble multiball action
- The winner of each race receives a crown for the next one
- Use up/down arrow keys for manual camera control
- Press Z/X to toggle a zoomed-out view and see the whole course!






Happy 8th anniversary to Celeste Classic, here is my celeste-inspired ball physics game:
Momo's Momentum is a ball-physics platformer, where you help Momo the Mouse rescue her Mom from the mischevious Mr. Mobius. Use grapple hooks to build up speed and transfer your momentum to get around over a dozen platforming challenges inside a giant clock!
This is the culmination of working on-and-off for about 20 months, and leaving it be twice in that time frame. (Probably one-third of that has been active development). It's been scope creeped to heck, but I have a clear vision for it finally: I'm working to make six levels of this size (20-30 minutes for a first playthrough), with cutscenes, and bonus minigames. I'm in over my head and right now only have this one level to show for it -- but I'd like to share this level as a preview, because it took so much work to get here and I'm proud of it!!









Xicarus's Xtreme Xventure
You are Captain Xavier Xicarus (xe/xir), a thrill-seeking pilot in a doomed solar system.
In 22 seconds, the Xun will explode, taking all life and all planets you know with it.
In the meantime, though, it's a great chance to do some sick donuts around a dying star.
XXX is an addictive and deterministic score-em-up where you maneuver an agile ship across treacherous environment.
Features
- Addictive 30-second game loop
- Refined, skillful gameplay
- ZERO randomness; deterministic physics
- Beautiful low-resolution graphics
- Learn about doomed planets
- Reach the highest score you can!
Controls
- Arrow Keys to steer your ship
- Press X to activate your boost, once every 30 seconds.
- Press Z to open your Solar Atlas, which lets you view planet orbits, and learn about their composition
- Press "Enter" for options
Credits
- Brook.p8 - that's me!
- Elyon - Lore ideas and support
- Playtesters, including Kartik, Morgan, Nova, Tamsyn, softmagic
- Shoutout to trans folks and autistic people everywhere, and especially autistic trans peeps!
- Made for LowRezJam 2022 (I forgot to post it here oops)
- Inspired by Outer Wilds
Meet the System
- Xun
Remaining lifespan: 22 seconds
A hot and burning ball of code and plasma, facing imminent collapse
Our beloved sun at the center of our system - Xerth
Orbital radius: 29,000 pixels
Its neon sea, which neatly divides the planet in half, creates the perfect habitat for life as we know it
We call it home <3 - Devril
Average temperature: 450°F
Due to the high heat and an atmosphere rich in oxygen and carbon, this planet is constantly lit aflame
Possibly supports marshmallow-related life?? - Keple
Planet radius: 1200 pixels
This body's orbit is extremely off-center, passing both closer to and further from the xun than any other planet
Due to the extreme fluctuations in temperature, and its mossy poles, it does not support life. And if it did, it'd probably be lame anyway. Like moss or something. - Bolong
Orbital eccentricity: 0.42
Tidally locked with the sun
Due to its fast movement as it approaches the sun, Bolong's dark side is notable bigger and denser than its sunny side - The Cube
Sides: 6
???? What???
We don't know how it got here - Debris Belt
Number of asteroids: 1.27 million
That's a lot of rocks
The ring appears to extend beyond our observable universe
Thanks for playing!



I've compiled almost all of my tweetcarts in one place, and put them in a nice little wrapper!
Features:
-Full viewing for over 50 tiny animations
-View (and even copy) the full source code for each cart easily and natively!
--On web, you must hit ctrl+v first to allow the application to modify your clipboard
-Sort carts by time, or theme, or size!



This is not a custom font, but rather a supplement to PICO8's default font!
I was always annoyed with the M and W in a 3x5 font. But, with the new P8SCII features, it's possible to move the cursor with command characters! Therefore, I made a function that replaces all instances of M and W, and replaces them with a 5-width version!
It also changes the I, makes thin punctuation have less whitespace, and changes some other symbols.

Limitations:
-Mostly, issues with P8SCII features! So I think it should work fine with games not using P8SCII
-If you use use both the default font and custom fonts, you have to be conscious of where this is used
What do an excitable asexual pirate, a cultured genderqueer vampire, and a lesbian bird who may be at an important decision point in her life all have in common? They're all your friends, and they're all counting on you to make an absolute banger of a flag for them! In Flags for Friends, you play as a queer artist in a post-scarcity era and make custom pride flags for -- wait for it -- friends!
Design the Perfect Flag!
- Use a limited toolset to create an awesome flag based on thoughtful prompts provided to you by your friends
- Or, go rouge, and make whatever the heck you like!
- Design the perfect flag using only the colors of your favorite pride flag - plus, one extra, customizable color, for that extra bit of flavor




I worked more on my LOWREZJAM entry to expand it into a fully-featured title!
PUSH BLOCKS. FORM SQUARES. OR DIE TRYING!
Pushamo is an arcade push-em-up. You control a character, pushing shapes within a grid to form squares, which clears blocks and earns points. Bigger and more spectacular clears grant you even more points!
Your goal is to reach 4000 points as fast as you can.
The full version is available on itch for $5, all of which goes to support the Autistic Self-Advocacy Network!
The full version has many many more modes, including 2-player coop, all-clear puzzles, and an awesome scenario mode that changes core rules of the game.


Found myself blocked with my other work so I detoured to make a nice small pride cart!
Thanks to Jwinslow23 for helping with compression and oxapax for constant feedback.
Comes in at 274 characters.
The patterns, going clockwise, are:
-Rainbow
-Agender
-Asexual
-Nonbinary
-Lesbian (with an extra white added)
-Bisexual
-Trans
-Pan


Hello! This is my first finished Pico-8 cartridge, made for TweetTweet jam. It all fits in under 560 characters!
Use the tornado's rotational force to fling the ball into the hole!
Do this as many times as you can in just 30 seconds!
(My best is 8)
Controls: Arrow keys to move the tornado
Ctrl + R to restart
It's a mini version of another game I;m working on, [GOLFNADO][https://beanborg.itch.io/golfnado]!