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I have no time, and I must create.

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Cart #24113 | 2016-07-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

I was on the Pico 8 Slack channel and it was brought to my attention that Pico 8 does adorable special characters. I don't know if it's documented anywhere so I made a little cart to show them off. Who needs sprites and tiles when you have ASCII characters? :D

P#24034 2016-06-30 20:53 ( Edited 2017-04-11 12:46)

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I've been hanging out in the IRC channel for a while and it's been really cool to see the community come up around Pico-8. The Fanzine ramped things up by showcasing the cool stuff people have come up with. I haven't made many carts yet but some people expressed interest in what I think makes good code as a professional software developer.

Because of that, I wrote this little series for you guys based off of what I saw in the Fanzine: Clear Code. Some folk in IRC got a kick out of it so hopefully someone here enjoys it as well :)

I also have to say a huge thank you to everyone who contributed to the Fanzine. It takes a certain courage to put your code in public like that so I certainly hope no one minds that I picked some of it apart to make my points.

If you have opinions on code or code snippets to share, post them! I love talking code and Pico-8 brings a lot of interesting developers and ideas together.

P#14505 2015-09-22 18:37 ( Edited 2017-09-27 05:56)

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Cart #13183 | 2015-08-27 | Code ▽ | Embed ▽ | No License

This is my first Pico-8 cart that helped me learn the system and tools. Despite that, it's decently polished and surprisingly entertaining so I wanted to share it with you. It doesn't have a title screen, a lesson learned for the next cart, so the controls are:

up/down - move the paddle
a - slow the paddle for more precision
b - continue to a new game

I also upload my carts to GitHub if anyone's interested in the code, which is probably the best part.

P#13184 2015-08-27 00:46 ( Edited 2015-08-28 18:21)