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Cart [#15314#] | Code | 2015-10-12 | No License | Embed

After upwards of 50 unfinished games and ideas over the years, Pico-8 has given me the constraints I needed to keep my overambition in check and release one into the world.

While the game is short and simple, it served more as a way to explore a style and tone for a potential future project. I'm quite satisfied with how it turned out (other than some sound effects problems that I'll fix eventually.)

Any feedback is welcome!

P#15316 2015-10-12 13:45 ( Edited 2018-08-21 19:19)

:: gtust

I love the style, great work! I.... Hmmm.... I feel you could have done something cool with the ending.... Like the -bleep- hunting you down, and you had to run back or something...

P#15318 2015-10-12 14:33 ( Edited 2015-10-12 19:04)

Cool. I like the atmosphere.

P#15320 2015-10-12 15:13 ( Edited 2015-10-12 19:13)

Well done!

P#15330 2015-10-12 20:11 ( Edited 2015-10-13 00:11)
:: Parlor

Thanks guys, I'm glad you like it!

P#15333 2015-10-12 21:56 ( Edited 2015-10-13 01:56)
:: J

Amazing use of the Pico8 colours! I'm so impressed that people are able to use such a limited palette to make things that look so unique.

P#15334 2015-10-12 22:23 ( Edited 2015-10-13 02:23)
:: impbox

beautiful! reminds me a lot of Another World! <3

P#15335 2015-10-12 22:25 ( Edited 2015-10-13 02:25)
:: adekto

very interesting, simple to understand mechanic
tells a visual story and great use of sound to let you know somthing changed ofscreen.
hats off to you Parlor

P#15337 2015-10-12 22:35 ( Edited 2015-10-13 02:35)
:: alexr

Ideally I'd replace the guess-which-button-sequence mechanic with something more inventive.

Other than that, and in terms of visuals and tone, it's perfect.

EDIT: the droning soundtrack is quite a nice touch. I'd raise the pattern by a semitone every time a level was solved, adding to the sense of urgency, + progression towards some ultimate goal. Still good without that, though. Has a different (emotional) tone but I like it. :)

P#15342 2015-10-13 01:26 ( Edited 2015-10-13 05:30)
:: matt

This is great, would love to see you go a bit deeper with this.

P#15348 2015-10-13 07:48 ( Edited 2015-10-13 11:48)

Damn, loved that, just the right amount of unsettling

P#15367 2015-10-13 19:02 ( Edited 2015-10-13 23:02)
:: Rhys

Beautiful. Very well done.

P#15368 2015-10-13 19:48 ( Edited 2015-10-13 23:48)
:: rez

lovely <3

P#15369 2015-10-13 20:55 ( Edited 2015-10-14 00:55)

I dig it. Cutting to black with the roar there works perfectly. Is there more to the story that you kept hidden?

P#15417 2015-10-15 19:52 ( Edited 2015-10-15 23:52)
:: Parlor

Thanks for the kind words everyone!

@somnule: The setting is something that I hope to use and expand on in the future, but the story I wanted to tell here was just something simple that could stand alone. I'm glad you like it!

P#15418 2015-10-15 23:14 ( Edited 2015-10-16 03:14)
:: Pizza

Oh my, this is /really/ good.

P#15430 2015-10-16 10:06 ( Edited 2015-10-16 14:06)

Lots of great stuff going on this. Full marks on the show-don't-tell test.

That sky colour really shows off the value of having cream over pure white in the palette.

@Parlor I uh cribbed your walk cycle a little 'cause wa;l cycles are hard.

If you hold down left+right at the same time you can moonwalk left off the first screen.

P#15456 2015-10-16 19:43 ( Edited 2015-10-16 23:43)
:: J

If you hold down left+right at the same time you can moonwalk left off the first screen.

Hahaha, you should leave this in, it looks super funny.

P#15458 2015-10-16 20:10 ( Edited 2015-10-17 00:19)
:: Parlor

I almost added a Michael Jackson reference as an easter egg if you moonwalked off the edge. Now I wish I had!

P#15459 2015-10-16 21:05 ( Edited 2015-10-17 01:05)

that was both horrifying and amazing all at once.

P#20387 2016-05-10 00:08 ( Edited 2016-05-10 04:08)

This looks really great! The moment the game started, I thought about Prince of Persia. The ambience was really good, hope you can extend it and create more levels or alike.

P#20408 2016-05-10 17:16 ( Edited 2016-05-10 21:16)

Really great ambiance and art direction, can't wait to see where it goes.

P#20757 2016-05-18 02:00 ( Edited 2016-05-18 06:00)

OMG I did not expect what happened at the end.

P#20791 2016-05-18 13:28 ( Edited 2016-05-18 17:28)

I hope this is just part 1.

P#20829 2016-05-18 23:00 ( Edited 2016-05-19 03:00)
:: e3th


P#20842 2016-05-19 05:22 ( Edited 2016-05-19 09:22)

love it! Honestly gives me hope that I might finally be able to finish a game as well ^_^

P#21922 2016-05-31 12:57 ( Edited 2016-05-31 16:57)

Love it. I saw the ending coming (literally, from inside) which made it more unsettling.

P#21926 2016-05-31 15:20 ( Edited 2016-05-31 19:20)
:: jihem

This game could be on p8jam2 list ;-)

P#21938 2016-05-31 15:59 ( Edited 2016-05-31 19:59)

Just giving this a bump to say this STILL could be a longer game in the same vein :)

P#55475 2018-08-21 15:19 ( Edited 2018-08-21 19:19)

This is a great game that I feel deserves a second part.

Until the end, I thought it was just a battlefield, and... well... it was. Great twist, really wish it was a longer game and with puzzles other than "guess the button", but other than that, the visuals and theme are flawless. Good job.

P#66253 2019-07-31 18:52
:: bridgs

The aesthetics of this game are top notch, love it!

P#67945 2019-09-20 17:23

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