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Cart [#15314#] | Copy | Code | 2015-10-12 | Link
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After upwards of 50 unfinished games and ideas over the years, Pico-8 has given me the constraints I needed to keep my overambition in check and release one into the world.

While the game is short and simple, it served more as a way to explore a style and tone for a potential future project. I'm quite satisfied with how it turned out (other than some sound effects problems that I'll fix eventually.)

Any feedback is welcome!

P#15316 2015-10-12 13:45 ( Edited 2016-05-31 15:59)

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I love the style, great work! I.... Hmmm.... I feel you could have done something cool with the ending.... Like the -bleep- hunting you down, and you had to run back or something...

P#15318 2015-10-12 14:33 ( Edited 2015-10-12 15:04)

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Cool. I like the atmosphere.

P#15320 2015-10-12 15:13

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Well done!

P#15330 2015-10-12 20:11

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Thanks guys, I'm glad you like it!

P#15333 2015-10-12 21:56

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J

Amazing use of the Pico8 colours! I'm so impressed that people are able to use such a limited palette to make things that look so unique.

P#15334 2015-10-12 22:23

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beautiful! reminds me a lot of Another World! <3

P#15335 2015-10-12 22:25

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very interesting, simple to understand mechanic
tells a visual story and great use of sound to let you know somthing changed ofscreen.
hats off to you Parlor

P#15337 2015-10-12 22:35

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Ideally I'd replace the guess-which-button-sequence mechanic with something more inventive.

Other than that, and in terms of visuals and tone, it's perfect.

EDIT: the droning soundtrack is quite a nice touch. I'd raise the pattern by a semitone every time a level was solved, adding to the sense of urgency, + progression towards some ultimate goal. Still good without that, though. Has a different (emotional) tone but I like it. :)

P#15342 2015-10-13 01:26 ( Edited 2015-10-13 01:30)

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This is great, would love to see you go a bit deeper with this.

P#15348 2015-10-13 07:48

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Damn, loved that, just the right amount of unsettling

P#15367 2015-10-13 19:02

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Beautiful. Very well done.

P#15368 2015-10-13 19:48

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lovely <3

P#15369 2015-10-13 20:55

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I dig it. Cutting to black with the roar there works perfectly. Is there more to the story that you kept hidden?

P#15417 2015-10-15 19:52

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Thanks for the kind words everyone!

@somnule: The setting is something that I hope to use and expand on in the future, but the story I wanted to tell here was just something simple that could stand alone. I'm glad you like it!

P#15418 2015-10-15 23:14

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Oh my, this is /really/ good.

P#15430 2015-10-16 10:06

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Lots of great stuff going on this. Full marks on the show-don't-tell test.

That sky colour really shows off the value of having cream over pure white in the palette.

@Parlor I uh cribbed your walk cycle a little 'cause wa;l cycles are hard.

If you hold down left+right at the same time you can moonwalk left off the first screen.

P#15456 2015-10-16 19:43

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J

If you hold down left+right at the same time you can moonwalk left off the first screen.

Hahaha, you should leave this in, it looks super funny.

P#15458 2015-10-16 20:10 ( Edited 2015-10-16 20:19)

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I almost added a Michael Jackson reference as an easter egg if you moonwalked off the edge. Now I wish I had!

P#15459 2015-10-16 21:05

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that was both horrifying and amazing all at once.

P#20387 2016-05-10 00:08

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This looks really great! The moment the game started, I thought about Prince of Persia. The ambience was really good, hope you can extend it and create more levels or alike.

P#20408 2016-05-10 17:16

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Really great ambiance and art direction, can't wait to see where it goes.

P#20757 2016-05-18 02:00

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OMG I did not expect what happened at the end.

P#20791 2016-05-18 13:28

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I hope this is just part 1.

P#20829 2016-05-18 23:00

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WHAT HAPPENS NEXT??

P#20842 2016-05-19 05:22

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love it! Honestly gives me hope that I might finally be able to finish a game as well ^_^

P#21922 2016-05-31 12:57

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Love it. I saw the ending coming (literally, from inside) which made it more unsettling.

P#21926 2016-05-31 15:20

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This game could be on p8jam2 list ;-)

P#21938 2016-05-31 15:59

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