This is an experiment about using kind of a 2d binary search, requiring users master a different mode of navigation. It has a certain meditative, fidget-spinner quality to it.
Rule 90 is just the XOR of each cell's neighbours, but it results in remarkable complexity and structure. This was a quick sketch late last night, with some polish today. Will add some more stuff later.
Up and Down control speed, Z starts a new pattern with a random seed.
ISOHOPES is a puzzle/management/simulation game where you must set up and maintain a chain reaction in a nuclear fission reactor. Try to make as much profit as possible, without having a meltdown.
Fuel rods emit neutrons and heat when struck by slow (white) neutrons, control rods eat neutrons and coolant conducts heat and slows neutrons. Control rods are free, but the rest is going to cost you.
The coolant changes colour as it gains and distributes heat. It will boil away if it gets too hot, so keep an eye on the blue meter to monitor its level. You can check your reactor's highest temperature with the red meter. If that meter maxes out, you will meltdown and lose everything.
You can spark neutrons to ignite your chain reaction using a fuel rod, add or remove coolant with a control rod, and retire when you think you've made all the dosh you can by going to the pump in the top right.
Help and contextual prompts are built in, but music and other levels are not... yet.
Good luck, have fun, and keep splitting those atoms!
Memory Kitten, a kitten so smart he wears lab goggles, must bravely match off (and match up) the terrifying Mystery Card Invaders from the Second Dimension or face total humiliation at the upcoming Dinosaur Rodeo. Without his lucky dino-spurs, kept hostage by those depthless delinquents, he will never win the grand prize: a weapon of mass destruction!
Should a kitten, however smart, be allowed to own a weapon of mass destruction?
Are dinosaur rodeos cruelty to extinct animals?
Will the Stave King ever get the respect from Apple Tree that he craves?
The answers to these questions, and more, await, along with a catchy soundtrack and cool sound effects!
How to Play: Flip over cards, remember what they are if they're different so you can try to pairs over at the same time. Every game is different, so it's basically a roguelike. You only have 13 lives, like all scientist cats, and you have a timer so you can compare times with your pals/buddies/mates/chums.
Controls: Arrows move your selection. Z starts, flips and restarts if you win... or lose.
This is my first PICO-8 cart. I made it in about an evening, taking a suggestion from my girlfriend, hence the feline nature of the game's eponymous hero. It has some neat sound effects and a pretty catchy soundtrack, and has a timer so you can record your score. As someone who is working on a much longer-term project, it's wonderful to have a medium where you can actually finish something and have it be kind of neat.