S W O R D F I S H
An aquatic action game. Swim sword first into the deep to destroy the evil at the heart of the ocean.
- fast, dynamic old school gameplay inspired by Ecco the Dolphin
- Multiple enemy types each with their own attack patterns and weaknesses
- 25 levels of aquatic action
- A plucky swordfish with a charge attack and nothing to lose.
I hope you all enjoy the game! Post your final scores below :)
Let me know your feedback here or @danhowardgames
Thank you very much! I'm glad you enjoyed the game and the level design/difficulty curve. How long did it take you to beat? I'm curious to see your final scores?
@freds72 the boss is quite different but I'm glad you managed to get there well done!
@Jusiv yes I agree about the music. I am planning on adding some for the next update.
@chowyunbrent Ah, but that run had such a terrible boss fight choke when I knew the sub 4 was there for the taking... The 4:14 glitchless run is much more satisfying.
No, no, the collision detection is fine! No need to change anything! Actually, I still don't have a good handle on how to clip through most of the walls—it's effectively rng for me. The only exception is the last clip where I just swam into the wall. That one always works if you get lined up properly, and it works anywhere that formation is used (but the other spots aren't useful for saving time).
That said, if anyone were to figure out how to get a high success rate on the general wall clips, it'd open up a few more useful spots. As far as I can tell, just about all the walls are permeable, as you can see in this demo.
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