Introducing my first PICO-8 game... Hazmat Havoc!
Created with VirtuaVirtue and Pico-8 Gamer.
You play as an Area 51 worker who dropped their keys through a grate during a shift. You must venture through the depths of the facility, either eliminating enemies or perishing!
A pretty standard top-down beat-em-up until around halfway through, when the player gets tired and... opens new doors. Play and find out!
This game had a pretty crazy development cycle. We had two weeks to develop the game for LOWREZJAM. For the first week or so, we were sort of chugging along. But, after multiple nights where a couple people weren't available, it became clear that we were lagging behind! On the last night, we kicked it into high gear. At first, it was going well, except for the fact that Pico-8 Gamer wasn't available. VirtuaVirtue was developing at light speed, and I was steadily progressing through my half of the game. Suddenly though, communication was completely cut off from me to VirtuaVirtue (I later learned that he fell asleep at the keyboard)! It was quite late, and I ended up staying up and coding as much as I could through the entire night... and then I submitted the game 8 minutes before the deadline! Anyways, I hope you enjoy.
This is a common feature of many text editors. Though quite basic, it would make it way easier to traverse through your code and would get rid of some of the frustration of having to inch the cursor to the right.
I just purchased PICO-8 and would like to start using it. However, my ESC key does not seem to be working inside the PICO-8 application. Something similar happens for the newer versions of Minecraft, but I couldn't tell you why. Even across a different keyboard, this still happens.
I have a feeling this isn't going to be an easy fix, so if you want to add me on discord to help investigate this further, my account is Archonic#1070.