Hey again!
I've recently assembled the raspberry pi powered pico8 game console that I have been showing off, and I'm proud to show that it is fully capable of running splore now! We still have quite a lot of tweaks to make before launch, but it's great to see it coming together. Now if you would excuse me as I go spend a couple of hours playing games...
I can't embed videos here, so checkout the reddit post for an actual gameplay video :))
A quick phased platform editor, play challenges from other players and create your own maps to share.
Made for Pico8 as a prototype to develop my future games.
Shortcuts:
Left mouse button: Draw tile
Right mouse button: Clear tile
G: God mode.
I: Editor palette.
C: Character selector.
I: Activate manual(mouse) menu.
B: Save map.
M: Open/Close Minimap.
M+B (In that order): Clear map.
A, W, D, S: Movement keys.
Spacebar: Jump.
1,2,3,4,5,6,7,8,9,j,k,l: Tile editor selector.
Navigate through menu: Click on the gear, and select your menu or click on the gear again to close the menu.
Within menu, if you Left mouse button the cartridge option, it will save, if you Right mouse button, it will clear them map (reversible through Ctrl + R)
Controls
Walk: left, right
Jump: Z
Swap: X
About
Just an idea I had. See if you can get to the green arrow top left.
Not sure where to take it next. Open to suggestions.
Is a Japan flag in 100 CHARS
im works my new game jam.
Source Code
a=0s=0 function _update()s+=1 a+=1if a > 24 then s=24 a=24 end cls(7) circfill(64,64,s,8)flip(♥) end |
A small 3-bit endless runner, a video game spinoff of my fiction and music project!
This is my first game and practically the only code I've ever written in my life 😅
The main goal here was to get hands-on experience with the Pico 8 tracker, sprites, and Lua basics, so that in the future I can create a little music-based game.
In the meantime, this came out, and I'm pretty satisfied!
Nothing special to report, just a themed silly endless runner.
Oh, I tried to implement a difficulty increase system: every 100 points, the maximum speed at which the shocks appear and their frequency increases by a small percentage.
Any feedback is welcome, and in the meantime, enjoy!
4 Sample Games for Beginners
I used to teach a class in PICO-8 at NYU from 2017 to 2021 or so. I found the existing carts on the BBS tended to be a bit too expert for people who needed to learn both Lua and Pico-8 in a couple weeks, and so I set out to make a few samples that use very small amounts of code, to show off a few different ways that the system can be used to make different types of games.
They are all under 300 lines of code, including extensive (but terse) comments, and they all use way less than 64 sprites. In my class the students had to make a game every week, starting from zero, so I needed to prove to them that a game could be made of very small easy-to-understand parts.
I've been meaning to post these online for ages but kept forgetting. I hope they're of use to someone! Feel free to take and adapt for your own teaching or learning purposes, I don't assert any particular rights over them. I also don't assert that the code is good or represents good Lua practice (it was a design class, and I am not a programmer), so feel free to improve upon them and repost if that seems worthwhile.
This is my homage to Kirby's Dream Land. Darby is a dollop of cream, and as such he's constantly losing cream by sliding around his environment. To survive, he must constantly defeat enemies to retrieve cream drops. Whoops! Some fell in a hole. Luckily, magnet items can draw lost cream drops to Darby for a few seconds. There is obviously a high iron content in the cream.
The evil eye is trying to steal the donuts of Darby's Cream Land! Race the eye to retrieve the donuts. You might have to fight him for them sometimes!
Dash, smash and bleed your way through 8 action packed levels. Three difficulty levels: normal, hard, and UNFAIR.
Controls:
-left/right: move
-O(z): dash attack on ground or in air
[64x64] | |
I'm making a platformer game about Micey and his friends in the style of Chip and Dale on Nes.
white space
You've lived here as long as you can remember.
Little tribute I suppose to Omori. Omori is something that personally means a lot to me,
And one day I just wanted to try to demake white space as tiny as it is.
Maybe even boot it within your own white space and have a white space-ception like I do.
Hi! I make YouTube videos about computer stuff under the name Ex-IT guy.
I registered a domain name so to have an e-mail address apart from my personal one. But then I thought: what if someone checks the domain in their browser?
So I quickly created some webhosting and created a quick and dirty website pointing to my YT channel.
But then I thought: You know what would be cool!? To have a simple game on my site!
And that's where Pico-8 came in the picture.
The above is a very simple dumb game I created to put on my website. It's far from finished yet.
Collect floppydisks and usb-sticks, but watch out for printers and Lego bricks!
It's my very first game in general. Many thanks to SpaceCat's awesome tutorials. I guess I need to view some more though. ;-)
Music was created by Quantum Exile, though I must say that his original midi sounds a lot better than what I managed to get into the game haha