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Cart #bouncy_desktop_ball-0 | 2026-03-09 | Embed ▽ | License: CC4-BY-NC-SA
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Drag it around! Right-click to remove.

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Cart #spanner_and_mallet-1 | 2026-03-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #cc_cavestory-1 | 2026-07-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My first mod for Celeste Classic. Instead of a dash, you have an upgradeable jetpack!

Huge thanks to Acedic for the actual jetpack implementation, and Melamine for letting me use this incredible rendition of a track from the Cave Story OST.

Additional thanks to Krakerz, Swordy, Snek, and the Celeste Classic discord server for your support and enthusiasm! Yall are crazy

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Cart #harmonies_of_fate-1 | 2026-03-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Overview

This is my first PICO-8 game. I was inspired by my love of the Zelda series, especially nostalgia for Link's Awakening and A Link to the Past, to create this top-down action adventure. I had the idea of a Zelda-style game that could be played by different characters and wanted to create challenges that could be approached in different ways.

You begin the game as Cassie, a young witch who must investigate an evil that has fallen over her town. I will not discuss much of the details of the game in this post, as I think the process of discovery is a lot of the fun of these games. But please leave comments or questions in the thread; I'd love to hear from people who play this!

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someone please help i am new to this and need help figuring out how to upload/post the carts

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Cart #hokjijutu-8 | 2026-03-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #ghostliesadventures-0 | 2026-03-08 | Code ▽ | Embed ▽ | No License
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You are a ghost, trying to find your own gravestone. You must jump over spikes, collect coins, and make your way to the end!
This is probably one of the most ambitious games I’ve ever made in terms of possibilities.

How to make mods for the game
Firstly, you’ll need to download the example mod. You should be able to find this by running ‘load #ga_examplemod’ into your Pico-8 terminal. This should load a version of the game designed to make modifications easiest.
This cartridge makes it easy to create map mods. All you need to do on your end is:

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Cart #friends-12 | 2026-07-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Friends: The One With The Embarrassing Trivia

Версия на русском здесь.

A small game inspired by my favorite TV show «Friends» and one of its most memorable episodes - «The One With the Embryos» (S04E12).

In this short adventure you can explore the apartments of our favorite characters and then take part in the famous trivia game prepared by Ross.

Features:

  • Choose who you want to play as: Chandler or Monica

  • Explore the apartments before the trivia to find hints

  • Quest interactions depend on the character you choose - Chandler and Monica have their own opinions about every question

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Cart #banana_guy-0 | 2026-05-03 | Code ▽ | Embed ▽ | No License
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Past versions :


Cart #wiyuyigowu-1 | 2026-05-01 | Code ▽ | Embed ▽ | No License
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Cart #wiyuyigowu-0 | 2026-04-26 | Code ▽ | Embed ▽ | No License
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Cart #overflow-3 | 2026-03-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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ENG:

--version #1:base game

--version #2:

  • add controle with arrows
  • and fixing all bugs

--credits
creator:Artemproff68
coder:Artemproff68
drawing sprites:Artemproff68

beta testes:Artemproff68,Stasman68,Irina

original idea:greg youtube

Overflow is strategic game.

Rules:
Overflow Rules:

Overflow can be played with 2-4 players.

The game has two stages, but before the game starts, the order is determined first: give each player a number, and you'll be assigned colors. Numbers will appear in front of each color, so you know who's playing which color, and this will determine the order.

After this, the first stage begins: the 'setup' stage: each player takes turns placing blocks of their color on the empty board (you need to hover over the cell you like and press x). Once the board is filled, the 'game' stage begins.
'Game' stage: in this stage, you push lines of blocks using arrows (you need to hover over the arrow you like and press x). Also, on the next turn, you can't push from the opposite side of the arrow you clicked on in the previous turn.

There is also a blocking function. A blocking block can only be placed once per round on a gray cell (you need to hover over the gray cell you like and press x). This takes a turn. After this, you can move your blocking block and This also takes one turn. If a player runs out of blocks, their block disappears and they can no longer move.

What does a block do? It prevents the lines on which it was placed from moving.

The goal of the game is to be the last one on the board.
if u readthis u can skip rules in game

RUS:

--версия #1:полная игра

--версия #2:
добавлено управление стрелочками
и исправлена большая часть багов

--авторы
создатель:Artemproff68
кодер:Artemproff68
создатель спрайтов:Artemproff68

бета тестеры:Artemproff68,Stasman68,Irina

оригинальная идея:

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Cart #rahadasuni-1 | 2026-03-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Introduction

Wield the Morning Star (Flail) and your secondary weapon to defeat enemies and obtain the Amulet of Yuehor.

How to Play

  • Arrow Keys: Move, Crouch
  • X: Attack
  • Up + X: Throw
  • Z: Jump

I use my sprite placement tool to arrange and store the positions of interactive objects.
Sprite Mapper

介绍

利用流星锤和副武器,击败敌人,获得约亨儿护身符。

如何玩

  • 方向键:移动,下蹲
  • X:攻击
  • 上+X:投掷
  • Z: 跳跃

我通过我制作的精灵放置工具来布置和存储可互动对象的位置:
Sprite Mapper

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Cart #loose_ties-10 | 2026-03-17 | Code ▽ | Embed ▽ | No License
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Loose Ties is a turn-based tactical game about deducing out who is at the party. Move through the house, chat to the guests, and dance to get a little extra attention. Deduce the personality of each guest by observing how they behave before the vibes turn sour! Can your social battery hold out for 4 wild nights?

Loose Ties was developed for the 2026 7 Day Roguelike Challenge.

Credits

The character sprites are adapted from Loren Schmidt's phospher art pack. There's so much character in here, check it out!

Shout Outs

I wanted to include some shoutouts for projects that I drew inspiration from while making Loose Ties!

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Cart #boggarts_n_billiards-3 | 2026-03-21 | Code ▽ | Embed ▽ | No License
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Boggarts & Billiards

Boggarts & Billiards is a small roguelike made for the 2026 7DRL jam. You play as Bop, a goblin on a quest with his trusty companion, Ball. Throw Ball around to defend yourself while you descend through the three floors of the dungeon and attain your delicious reward :)

Controls

D-Pad - Move

Press X - Pick up Ball/Throw Ball in the direction you're facing.

Hold Z - Aim without moving.

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Cart #duwuyeyona-0 | 2026-03-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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No clue why but it became fun.

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Cart #thetaooftreehugger-0 | 2026-03-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My entry for the 7-Day Roguelike Challenge 2026.

You are Tree Hugger, an earth pony with fertile hooves and a taste for mushrooms. Your goal is to reach the tree at the center of the dungeon and hug it with all of your hippie might.

You have a scroll containing a list of all the mushrooms you can find - this will be filled out as you discover the effects of mushrooms by eating them. Most mushrooms will make you trip, but you'll come down slowly over time.

As you explore, the dungeon will become overgrown around you, moreso in places where you've walked. Overgrown walls become weaker and mushrooms may spawn in overgrown tiles.

Mushroom effects:

  • Fertility: Tiles become more fertile as you walk.

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Cart #pogo_duke-0 | 2026-03-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A tribute to a game I grew up with, with a little twist borrowed from a different game I grew up with.

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DVD Logo thingy I made while following Lazy Dev's PICO 8 tutorial.
I intentionally don't call CLS() each frame to have a more fun effect.
The bouncing sprite changes its palette every 250 frames, and bounces at a random velocity.

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Cart #snake_snack_attack-4 | 2026-03-12 | Embed ▽ | No License
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Delve into the caverns in search of the sacred fruit!

X - Inventory
Z - Select
Arrow Keys - Move

While I did get a finished game loop that I'm happy with, there's a lot of potential that couldn't be explored due to the time constraints of the jam (and spending too much time programming systems).

Also on itch.io
Made for 7DRL

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Shmup mockup I made while following Lazy Devs' PICO 8 tutorials.
It uses cls, rectfill, rect, print, spr and pal functions.
The alien mother's eye quickly rotates through different colours to give an intimidating effect.

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