Welcome to Meow Town!
In this game, you manage a town populated entirely by cats. Give them housing, keep the kibble flowing, and soon you will have the greatest city known to catkind!
Of course, as this is an extremely early build, there isn't a whole lot you or your cats can do yet. However, many of the basic features are implemented:
- Cats are automatically assigned tasks, such as:
- Building
- Harvesting and planting crops
- Hauling
- Ability to place and demolish structures, farming zones, and roads
- Day/night cycle (visual-only for now)
Many features are currently planned but unimplemented:
- Cat needs such as food and sleep
- Fishing

I just noticed that clicking on the lower-right corner of the code editor to change it to "character count" and then control-clicking changes it to "tweet char count" with characters shown out of 280
Given the shift from tweetcarts to postcarts I feel it might make sense to alter this to reflect the newer standard.
Thanks!

Just a WORDLE clone I created while trying to challenge myself by following a Javascript tutorial on Youtube.
HOW TO PLAY
SPACEBAR - Start game // Enter word // Continue
CTRL / CMD - Buy a hint
ENTER WORDS TO GUESS THE NEEDED WORD
- Blue letters are correct but in the wrong place.
- Gold letters are correct and in the right place.
[ UPDATE - 20/11/2025 ]
- Added the ability to use backspace to edit a word before entering your guess.
[ UPDATE - 19/11/2025 ]
Listening to those that have played the game I needed to rethink the gameplay.
Now the game runs the same as the original WORDLE game.
- You have to enter a full word to get the colour hints on letters.

1.0
Game now includes splitting hands, doubling down, and some basic animations. It is in a state that I am happy with, and I am done unless I find more bugs.
Thanks to all who helped me playtest, and to all who give the game a try.
Description
My take on Basic Blackjack. This is my first attempt at a game, and really at any sort of development at all.
Still a work in progress, I need to work on the sfx and potentially add splitting hands. If anyone sees this and has any feedback, I'd love to hear it.
Controls
Z to start
Up/Down/Left/Right to select bet, Z to confirm
Z to hit, X to stand
Up to double down if hand value = 9, 10, or 11
I had intended to polish this up at some point over the last year and release it as a full game but didn't end up having the time.
That being said I hope you have some fun with this little silly Foddian climbing game, let me know if you can 100% it!
Controls:
- Hold the up arrow key to see your collected medals, can you collect them all?
- Hold X/V to Stick, Release to Launch
- Repeatedly Tap or Hold Z/C to Swing
Lore:
David Pendulum, born with a double-pendulum like body is faced with a tall building he feels a strange urge to climb. Despite only being equipped with suction cups and his freely-rotating legs, you could say he's... Built to Scale.

Finally released the game :)
check it out here:
https://www.lexaloffle.com/bbs/?tid=154675
This is my first game, as a complete newbe.
At the moment I tried to create a small game with some procedurarly growing challenges, but I am still thinking how to improve and differentiate the gameplay.
left and right and X are the thrusters and C is to get some additional FUEL
Pay attention as the gravity will change with the planet but not in a linear way
Hope you'll like it and feedback are very welcome.
My TOP SCORE is
Planet-18 and 3152 POINTS
Cheers

WELCOME TO BABYBOMB
You are a bomb. Since the humans let "them" in, the water wants to kill everything related to fire. Now you have to protect your BABYBOMB. Destroy the water and calm BABYBOMB down. Stand next to your child so it can sleep.
HOW TO PLAY
Use left, right, up and down to move. Stand next to BABYBOMB to calm it down. Destroy the enemies by exploding next to them. But don't explode next to BABYBOMB!
You win if BABYBOMB is sleeping (the bar at the top of the screen is full). You lose if the bar is empty or you lost all of your lives.
HOW IT WAS MADE

A PBM parser library
This library allows you to load PBM and PPM files, specifically ones with either the "P1" or the "P3" headers.
PBM on Wikipedia
Updates
V1.0
Initial release
V1.1
Added optional Bayer dithering to the P3 decoder.
Conversion
Below is some python code that can convert an image to PBM or PPM:
you will need to "pip install pillow"
P1 (B/W)
from pathlib import Path
from PIL import Image
ASCII_BITS = '0', '1'
imagepath = Path('checkers.png')
img = Image.open(imagepath).convert('1') # Convert image to bitmap.
width, height = img.size
[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=177705#p) |
Caravan Angel, THIRD devbuild


There's no surprises as far as controls here. X and O shoot, the arrow keys move.
UPDATE: I have updated the game to the most recent devbuild!! There's still a bunch of tiny things to add, but I have all the enemies in. I've found that the optimal play is to sit in the middle of the screen with the highest upgrade and I'm wondering if using more bullet firing enemies will make this challenge a bit more fun. Otherwise, I like the balance of difficulty: a breezy shooting gallery with all power-ups and a desperate race for survival with none.
So...ya'll getting tired of LazyGameDev simple shmups just yet? :3 Hopefully you have love in your heart for one more! This one's heavily inspired by the caravan modes in Turbographx-16/PC Engine games. As such the difficulty is kind of low, but optimizing your score may take a lot more work.

Umbra is a combat based story platformer. Play as Rem making her way through the world of Umbra trying to stop the forces of light from destroying your home. You're picked up by 2 mysterious strangers, they get you back to mostly full health, minus a missing arm, and send you on your way. Use the sword of the previous vessel to hack and slash your way to victory.
This demo only contains two levels and the tutorial. There's more on the way including a big boss fight so stay tuned!
This demo is also a sort of beta. I'd like to get opinions on it, so if you don't like something please do tell me, and likewise if theres soemthing you'd want more of also lmk! Thank you to everyone whose given feedback so far!






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