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Parallax scrolling Wang tiles

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For the past three years, I have created electronic new year cards using pico-8.

I've posted my card for 2023 before, but I forgot to post my 2024 card! So in this blog you can see the carts for the 2024 and 2025 new year carts.

The code is not pretty at all, but feel free to use it if it helps!

New year 2025: Year of the snake!

Cart #caranha_nenga2025-0 | 2025-01-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

New year 2024: Year of the dragon!

Cart #caranha_nenga2024-0 | 2025-01-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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A pico8 gif celebrating the 2024 new year.

It contains a dragon flying on a sunrise, with parallax mountains in the background.

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A PICO-8 animation celebrating the 2025 new year. It contains a Japanese new year bamboo decoration with little snakes coming out of it, and a plasma effect in the background simulating clouds.

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Cart #terryrunsamuck-17 | 2025-01-02 | Code ▽ | Embed ▽ | No License
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Cart #tisupdib-0 | 2025-01-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Skilled Explorer Creeps 'Round Every Tunnel (S.E.C.R.E.T.)

Cart #s_e_c_r_e_t-0 | 2025-01-01 | Code ▽ | Embed ▽ | No License

This was my submission to the 2024 Github Game Off.
You are an explorer in some secret caverns or something.
Itch: https://lumbar527.itch.io/skilled-explorer-creeps-round-every-tunnel

Controls

⬆️⬇️⬅️➡️ to move.
❎ to shoot.
🅾️ to reload.
Tab to switch between gun and torch.

Map Editor

Cart #s_e_c_r_e_t_editor-0 | 2025-01-01 | Code ▽ | Embed ▽ | No License

This is the editor I made to create the S.E.C.R.E.T. maps.

How to Use

ESDF move the camera around. Arrows control the player (the red circle with the blue line to determine facing).
NEW POINT adds a new map point in front of the player.
STOP CONNECTING: When you add a new point, it automatically creates a line between the two. If you push
this before adding a new point, it will not connect.
MOUSE toggles between using the map for adding points (right-click) and using player movement+NEW POINT button.
MINIMAP toggles whether to show the map or not. Useful for looking around in your maps.
ENEMY TOGGLE toggles whether or not adding a new point adds an enemy there. Enemies are represented by empty circles.
SAVE MAP lets you copy the map. Below is an example of the copied map.

m={{x=2,y=-22,z1=0,z2=20},{x=15,y=-15,z1=0,z2=20},{x=20,y=-2,z1=0,z2=20},{x=20,y=10,z1=0,z2=20},{x=19,y=26,z1=0,z2=20},{x=16,y=51,z1=0,z2=20},{x=10,y=59,z1=0,z2=20},{x=-6,y=65,z1=0,z2=20},{x=-22,y=64,z1=0,z2=20},{x=-38,y=56,z1=0,z2=20},{x=-41,y=45,z1=0,z2=20},{x=-41,y=45,z1=0,z2=20},{x=-44,y=36,z1=0,z2=20},{x=-47,y=21,z1=0,z2=20},{x=-47,y=7,z1=0,z2=20},{x=-43,y=-5,z1=0,z2=20},{x=-36,y=-12,z1=0,z2=20},{x=-26,y=-17,z1=0,z2=20},{x=-18,y=-20,z1=0,z2=20},{x=-7,y=-21,z1=0,z2=20},{x=2,y=-22,z1=0,z2=20},{x=-9,y=44,z1=0,z2=20},{x=-33,y=22,z1=0,z2=20},},
l={{1,2},{2,3},{3,4},{4,5},{5,6},{6,7},{7,8},{8,9},{9,10},{10,11},{11,12},{12,13},{13,14},{14,15},{15,16},{16,17},{17,18},{18,19},{19,20},{20,21},{22,22},{23,23},},
enemies={{h=0,s=0,d=0,id=22,spd=0},{h=0,s=0,d=0,id=23,spd=0},}

Note: Don't make your walls too long because I don't currently have clipping and they will be hidden if any part of them goes off the screen.

m has all the map points.
l connects the points.
enemies is a list of enemies.

Enemies

h is health (the gun does 1 damage).
s is sprite (2x2).
d is damage to player.
id is the map point the enemy is (do not change).
spd is speed.

The entire copied text, once edited, can be placed inside the lvl list of the game.

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Cart #pazomimaza-0 | 2025-01-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cover Art by @Werxzy

This is the 15th issue of Pico-View that covers the latest news, tips and tricks from developers, and looks back on the entire year of 2024 to reveal the best games that came out this year, and more you may have missed!

Read the full issue here: https://nerdyteachers.com/PICO-8/Pico-View/15

Contents:

  • Shadowbox Pixel Art
  • PICO-8 on Antstream Arcade
  • Extended Maps and Palettes of Samurise
  • Everyone Draw Interview
  • Everyone Draw PICO-8 Mural
  • Featured Game Review
  • Christmas Past, Present & Future
  • Top 10 Games of 2024
  • Top Rated Games on Itch.io
  • Updated Top 200
  • Data Packing for Picodex Dual
  • Lookback Pico Playtime
  • New Debugging Resource
  • Picotron Textmode editor
  • December Event Winners!
  • Pixel Art Gallery
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Some P8SCII to unwrap. (Use 'punycode' mode if copy & pasting!).
This is a tiny 'Pressie', with a flashing Christmas light effect. Entirely rendered in one print statement, this screen filling bitmap takes 76 characters. Note: the run() loop executes very tightly, so it may take a few attempts to escape the program. Entered into VCCC2024 'Wild'.

More info: https://github.com/ace-dent/demo-toybox/tree/main/VCCC2024

(76 chars)

?[[⁶c1⁶p

	⁶.0Pナ~◝kミw⁶.⁶⁵³?○s{s
	⁶.◝U◝gワg◝~⁶.○U○s{s○?⁶!5f2c³]],-rnd(3)
run()

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Happy New Year!

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Cart #fouduroi-0 | 2025-01-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my first game. Pico-8 is awesome. Sorry for my very poor skills in audio. Looking forward for your feedback!

Enjoy!

Controls

Arrows to control the jester.

Rules

You are the king's jester and he needs your help. All 36 stories of the castle are overrun by evil!
[8x8]
Light your way by collecting torches

[ Continue Reading.. ]

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Cart #lare290_8bitsnek_0-0 | 2024-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #hokatigipa-0 | 2024-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is just a test to see if I can play it on my raspberry pi. This isn't intended to show off any efficient code or anything like that.

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Cart #conmay-0 | 2024-12-31 | Code ▽ | Embed ▽ | No License
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you get your own sky of stars! why not make some pictures in it? i'll name them for you! (i wll not be explaining the glyphs. that's up to you!)

your stars, star names, constellations, and constellation names are not guaranteed to stay the same across revisions. if you're attached to yours, make sure to keep backups of your cdata and the cart itself!

this cart is incomplete. let me know if you run into problems with the presentation, or other bugs! more vfx and sfx are planned, plus music, among other possibilities

a selection of known issues:

  • there is no boundary. if you get lost, reset the cart
  • you cannot make more than 124 links. if you do, the later ones will get lost

[ Continue Reading.. ]

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Cart #sepdseku-0 | 2024-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Collision Template

This cart is a small template for ground collision!
I struggled with learning collisions for about two years in the past. And I do not want for ANYONE to go through that, EVER!
This is the cart I used to learn. I really hope it will help someone, it sure helped me!

The comments I left in the code try to explain what's happening as best as I could

Quirks

I used table:function() instead of table.function().
What this means is that the function is called with a secret argument, self!

I also used num \ other_num instead of num / other_num.
That is floored division! If either numbers are decimals, they will be floored down.

[ Continue Reading.. ]

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Cart #happy_new_year-0 | 2024-12-31 | Embed ▽ | No License
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Hope everyone had a wonderful year and here's to a great new year on the horizon. 😊🥳

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Cart #realceleste2-1 | 2024-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


So I made a mod that makes ground blue in Celeste 2. I think that this name came from the color of ground in original Celeste, so I decided to make the ground in Celeste 2 blue too.

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Cart #gayuyonaja-1 | 2025-01-12 | Code ▽ | Embed ▽ | No License
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Work in progress game...


woop sorry i uploaded without play testing and found there are crashes everywhere...rolling back
Cart #gayuyonaja-2 | 2025-01-26 | Code ▽ | Embed ▽ | No License
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Verdant Vanguard

Oh no! Your forest has been invaded by nasty creatures!
It is your duty to save it.

Verdant Vanguard is a turn based, endless little game about protecting what's yours, it is a proof of concept. It is also my first pico8 game in more than two years! I hope I improved since last time hehe :3

The game is published under the MIT license and it's cleaned up source is available on my CodeBerg

Cart #verdantvanguard-0 | 2024-12-31 | Code ▽ | Embed ▽ | No License
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