Log In  
Follow
purdy

Cart #sokoville-1 | 2024-09-29 | Code ▽ | Embed ▽ | No License
3

SOKOVILLE is a game I have been working on for a few months in Love2D. At its core, it is a sokoban-like puzzle game. You solve puzzles throughout the world, which enable you to help characters in that world.

A simple example is: There is a boy in the town who is missing his dog. You're in the forest and you come across the dog. You need to push blocks to make a way out of the forest, and you also need to push the dog out of the forest and back to its owner.

This Pico-8 version is a demake of sorts, and is way for me to make a proof of concept for the game. It is meant to be a lightweight implementation , whose primary purpose is to get feedback for the main game.

Instructions

Perform all the tasks in the task list.

Controls

Press/Hold arrow keys to move

Press X to cycle items

Press/Hold Z to rewind

Hold Z + X to view tasks

History

1- Updated tasks to set expectations after completing all tasks and ensure player knows what's next. Fixed some wording for NPCs to be more clear. Change 'Save the BBQ' completion condition.

3
6 comments



Cart #no_lifeguard_on_duty-0 | 2023-08-26 | Code ▽ | Embed ▽ | No License
9

A game I made for a game jam at work. Theme is "What's this button do?".
There was an optional restriction of "60 Seconds to Win".

You need to try to rescue a drowning swimmer by chaining together the items in the correct order.

Main inspiration were the old GROW flash games by eyemaze.

Thanks for trying it out :)

9
7 comments



Cart #report_cards_are_in-3 | 2023-03-10 | Code ▽ | Embed ▽ | No License
16

Game I made for a game jam at work. Theme is 'Delay the Inevitable'.

If controls are difficult, try focusing on keeping the airplane parallel to the ground.


Was fun making this, especially with my son cheering me on.

The underlying physics still needs work - I think that was what gave me the hardest time.

If I had more time I'd devote it to making actual music (not that I know how), fixing the physics (also don't know how), and building out the level so it's more interesting (sort of know how).


Thanks for giving it a shot.

16
12 comments



Cart #shaveme-2 | 2022-01-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

This was a game I made for 'Winter Jam 2020', an internal game jam at my job, which finished mid-December 2020.

The theme was 'A Close Shave'.

The game was a hit, and everyone enjoyed it. I had a lot of fun making this.


Update, over a year later.

Addressed some feedback around message speed by upping the default speed, adding message speed selection at start screen as well as pause screen, and made the dialogue box larger.

Loose pieces of hair fall when shaven off with the buzzer.

Changed the title screen.

10
5 comments



Cart #purdysnake-0 | 2019-12-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
5 comments