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Cart #purdysnake-0 | 2019-12-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#70458 2019-12-01 17:37

:: dw817

Got up to 38. Fair snake.
Might want to look at, "Snake Byte" for the Apple ][.

https://youtu.be/sZ1fBpcLCYE?t=34

Notice it has a timer and PLUMS.

P#70460 2019-12-01 17:43 ( Edited 2019-12-01 17:43)
:: purdy

I'm on an underpowered net book so I'll have to look at the video later, but from what I did notice, "Snake Byte" looks pretty cool.

38 isn't too shabby! Thanks for taking the time to try it, and respond to the post.

P#70462 2019-12-01 18:02
:: purdy

That timer was really cool, certainly adds some stress for the player to hurry up and hopefully force a mistake.

I'm not sure what you mean by PLUMS. Could you elaborate?

P#70464 2019-12-01 18:25
:: Thom

I got 32, making a silly mistake. I like this snake over others because it is not overly polished, like the Google search "Snake," but still slightly so, coming with a nice grid and acceleration, a good throw above the simple ones.

P#70536 2019-12-03 17:05
:: dw817

Morning, @purdy. Plums are simple, they are balls that bounce around off of the player's tail but if they hit the player's first part squarely, it counts as a loss of life.

Here, let me code one.

Cart #kudepiyupe-0 | 2019-12-03 | Code ▽ | Embed ▽ | No License

Here is one to show how it would react to the snake and how to bounce around it.

Cart #miyepibada-0 | 2019-12-03 | Code ▽ | Embed ▽ | No License

Watch the Snake Byte demo again to see the PLUMS bouncing around the player.

P#70538 2019-12-03 18:51 ( Edited 2019-12-03 19:19)

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