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Cart #7293 | 2013-04-20 | Embed ▽ | No License

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Cart #7290 | 2013-04-20 | Embed ▽ | No License

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I love sloth in my room.
he has nice smooth far and let me touch any time. nice sloth.

beautiful white cat.

the man who works hard every day.

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I like animals and want to make more pixel animals.

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Cart #7277 | 2013-04-16 | Embed ▽ | No License

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Cart #7273 | 2013-04-15 | Embed ▽ | No License

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Cart #7267 | 2013-04-14 | Embed ▽ | No License
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Cart #7264 | 2013-04-14 | Embed ▽ | No License

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good morning
I bought the indie game Voxatron stand. I want to connect the code they gave me to my profile Lexaloffle, how can I?

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Hello,
I've just bought the four games bundled on IndieGameStand, so I've registered a Lexaloffle account hoping to add these games to my account here; but I seem to be unable to find out HOW to do that (or even if it's possible to do).
The IGS site gave me a game key, it's for Voxatron, but I've no idea of where it should be used.
I've seen the method to register the games bought via Humble Store, but it obviously don't work with IGS.
Thanks in advance

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Hey everyone,

This is the character model from my unfinished (and really, really old) custom level, Tales From the Crypt.

Mr. Black is a holy man, but a sad man, having experienced a great tragedy in his life. He uses a holy cross in place of the standard sword.

Cart #7253 | 2013-04-14 | Embed ▽ | No License

Feel free to use him in your levels, and/or modify him as you see fit. He won't mind.

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Cart #7245 | 2013-04-06 | Embed ▽ | No License

just keep moving!

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These are some screen shots from a game im making about a elf who gets shrunk and has to venture through a garden populated by various bugs and creatures to try and regain his size. This game is being made with the help of jumps and functor.

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Some of Voxatron's soundtrack is composed entirely digitally (using MilkyTracker), but most of it is starting out as sketches on acoustic piano. Here's a quick sample of music in development for the adventure mode, and at the end you'll hear the title theme for Zoot -- a new demo level coming in alpha 0.3. All of these pieces will eventually become 100% chip-tunes, so the finished product may sound quite different (and usually less melancholy!).

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It FINALLY CAME!!! It LOOKS AMAZING. :D

http://www.sculpteo.com/en/

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How 'bout mobs get a sort of "timeline" of sorts. It would sort of work like the monster's animations, but being able to change the monster's properties with each "frame" (speed, life, hitbox, etc.). This would allow things like custom spawning animations and staged boss fights, even being able to replicate dillos' or hounds' attack styles.

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Hey guys, here's a level I found lying around in my save files. It's something I did pre-0.2.4 (so no zombies yet)

Cart #7214 | 2013-03-26 | Embed ▽ | No License


It's a level about the zombie apocalypse (because zombie apocalypses aren't extremely common in pop culture). After fighting through hordes of creatures from zep's imagination, you are rescued by a mysterious woman. Now, I don't remember if I said I was going to make a level based on choices, but here it is.
It's only halfway finished. Of course I'll be revising it into a true 0.2.4 level and completing it. I'd just like some feedback from the common community.

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Picotachi is a show and tell event for designers and researchers in Tokyo with a focus on experimental, unusual, personal, half-finished and tiny projects.

Pico Pico Cafe / Friday April 5th 2013 / 20:00pm~ / 500 yen entry (w/ drink ticket)

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