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This is a ZX Spectrum inspired platform game where you are tasked with collecting all the coins in a level before proceeding to the next one.

The hardest part of developing this was emulating the ZX Spectrums 'colour clash' (which limits only 2 colours to an 8x8 cell) without tanking Pico 8's framerate.

Cart #diceydandangerdungeon-0 | 2023-05-23 | Code ▽ | Embed ▽ | No License
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It also comes with a retro-inspired manual (which can be found here: https://geeitsomelaldy.itch.io/dicey-dans-danger-dungeon )

Text Transcript:

HOW TO PLAY


Dicey Dan has discovered a deep dark dangerous dungeon under his home town. Your job is to guide Dan down this dank and dodgy delve, grab all the treasure, and return home safely! The Dungeons Denizens won’t be too happy to see Dan, and will try to stop him!

From the Beholders who guard the magical mazes, to the dastardly Goblin Queen, and other nefarious fairy- tale creatures who dwell within the depths. Determined to take down any who would disturb the dungeon. Guide Dan through the traps. Some require speed, some require patience, some require mental agility. All require the bravest of souls and the courage of legends!

Dan must collect all the coins (or other treasure) in a stage before the door is open. Once he has all the treasures he must make his way to the door to proceed to the next level.

Dicey Dan is determined, but he isn’t very durable. Dan is no match for the combat prowess of the dungeon’s denizens and will have to retreat if he takes damage. Grabbing a Shield will give Dan the chance to absorb a single hit. This can allow him to skip a difficult puzzle, or reach his goal faster.

[ Continue Reading.. ]

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6 comments



Cart #toshthehaggis-0 | 2021-12-15 | Code ▽ | Embed ▽ | No License
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I made this experiment back in 2020 and I finally decided to polish it up a bit and release it. Contains:

-Speed!
-Momentum!
-Horizontally looping level
-Loops!
-Damage!
-Collectables!
-Music!
-Rain!

Source code should be somewhat readable. It's mostly done using the Sonic Physics Guide as a reference. http://info.sonicretro.org/Sonic_Physics_Guide

Also out over on itch.io: https://geeitsomelaldy.itch.io/tosh-the-haggis-pico-8-experiment

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I made this for the Yogscast Jingle Jam 2021

A Maze-based puzzle game where you control multiple characters, some of which have reversed controls.

More at https://geeitsomelaldy.itch.io

Cart #donttouchthegrussy-0 | 2021-12-08 | Code ▽ | Embed ▽ | No License
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Cart #yofarunugo-0 | 2021-07-28 | Code ▽ | Embed ▽ | No License
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Made for the RNDGame Jam 2021

https://geeitsomelaldy.itch.io/unbelievable-accountant-party

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4 comments



Cart #snekman-0 | 2020-04-08 | Code ▽ | Embed ▽ | No License
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https://geeitsomelaldy.itch.io/eva-ness-farewell-european-tour

Cart #eva_ness_farewell_europe-0 | 2020-02-23 | Code ▽ | Embed ▽ | No License
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Cart #spaceroute92-0 | 2020-01-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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More over on Itch.io: https://geeitsomelaldy.itch.io/space-route-92

Welcome to Space Route 92, the most dangerous trade route in the cosmos!

Fight, Trade, Ferry or Flee across the system from station to station. Reach the Freedom Star with as much cash as you can... if you can survive the dangers along the way.

Avoid Asteroids, Clear Minefields, Salvage Wrecks or Carry Passengers. Make your money, buy new ships. Plan your loadouts carefully!

Hints and Tips

  • The further you ferry passengers, the more money you make
  • You get the bounty however you clear a mine, even if you ram it
  • More Engine Power means your jump recharges faster
  • Power Modules are split 3-ways between Weapons, Engines and Shields. If you don't have any Weapons it splits 2 ways between Engines and Shields.
  • Damage taken to shields will be recharged when you reach a space station for free. Hull Repairs cost money.
  • The Apex Shuttle can reach the Freedom Star on its own
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Made for Toybox Jam 2019

Cart #chalice_of_the_gods-0 | 2019-12-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #rifoyhpu-0 | 2019-12-18 | Code ▽ | Embed ▽ | No License
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Made this for the Yogscast Christmas Game Jam, came in 51st!

https://geeitsomelaldy.itch.io/simons-christmas-rush

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Cart #43360 | 2017-08-17 | Code ▽ | Embed ▽ | No License
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Created for Low Rez Jam 2017

https://geeitsomelaldy.itch.io/fidget-spinner-world-tour-90

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2 comments



Cart #43358 | 2017-08-17 | Code ▽ | Embed ▽ | No License
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Created for the 2017 Low Rez Jam

https://geeitsomelaldy.itch.io/seaborn

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