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Cart #spaceroute92-0 | 2020-01-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

More over on Itch.io: https://geeitsomelaldy.itch.io/space-route-92

Welcome to Space Route 92, the most dangerous trade route in the cosmos!

Fight, Trade, Ferry or Flee across the system from station to station. Reach the Freedom Star with as much cash as you can... if you can survive the dangers along the way.

Avoid Asteroids, Clear Minefields, Salvage Wrecks or Carry Passengers. Make your money, buy new ships. Plan your loadouts carefully!

Hints and Tips

  • The further you ferry passengers, the more money you make
  • You get the bounty however you clear a mine, even if you ram it
  • More Engine Power means your jump recharges faster
  • Power Modules are split 3-ways between Weapons, Engines and Shields. If you don't have any Weapons it splits 2 ways between Engines and Shields.
  • Damage taken to shields will be recharged when you reach a space station for free. Hull Repairs cost money.
  • The Apex Shuttle can reach the Freedom Star on its own
P#72028 2020-01-16 22:06

this is really cool dude!

P#72030 2020-01-16 23:00

I like this a lot. Nothing like a road-trip game. Even if its in space.

P#72050 2020-01-17 03:03

A bit of Elite vibes in that game.

Maybe "slow" down the starfield during encounter would make the travel events a bit more "dramatic" (eg. display just stars, not streaks).

Gameplay comment: I found the control a bit difficult to handle with the first ship.

P#72062 2020-01-17 21:15

>Maybe "slow" down the starfield during encounter would make the travel events a bit more "dramatic".
Or maybe add an additional effect when traveling through hyperspace (or whatever).

P#72067 2020-01-18 04:05 ( Edited 2020-01-18 04:05)

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