Z / Left Mouse Click - summon tower
Hold X / Right Mouse Click - sell tower
The game is released on Steam: https://store.steampowered.com/app/2152410/WitchCraft_TD/
Steam version has achievements, new enemies, balance changes, small interface updates, music update.
Tileless main image is implemented with this snippet by @spellcaster https://www.lexaloffle.com/bbs/?tid=38884


Do my little eyes spot a Megumin? :D
Loving the game so far, but for some reason I got soft-locked in level 8. After the wave ended and the witch showed up I could not start the wave anymore. Tried to build/sell towers to reset.
The music is catchy get your head bobbing instantly.
(edit: just understood the 100% chance for xy thing)
At the moment I only have one "issue" with the whole game. It'd be nice to be able to chose which towers to merge, if that fits into your vision of the game and the token gods.
The gfx work is spot on, love how enemies bop their heads to the music! The game looks clean and nice and the menu backdrop is absolutely amazing!


Nice work, the overall polish and fancy title screen are quite impressive.
I did notice there's a typo in the thread title, though: WitchRaft rather than WitchCraft.


@Achie72 I did not expect she will be found out so quick :D but yes, a little tribute.
I'll try to reproduce soft-lock, I did not saw it myself for now.
"chose which towers to merge" - oof, I'm afraid I don't have tokens for that and I want to squeeze an in-game tutorial.
Thank you for the review!
@JadeLombax thank you, fixed!



Yep, we are a lover of anime and can recognize famous figures quite quickly, @unikotoast. :)
Lovely Tower Defense game. We don't have enough of them for Pico-8. Gold star work !


A small patch based on feedback:
- Mouse is turned on from the start and can be used in the wave selection menu, the game can be controlled w/o keyboard at all
- Opening the portal requires button press
- Added highlight for the second tower that will be merged
- Added red highlight on the ground where a tower cannot be placed
- Added tutorial texts
@dw817 this is nice to hear, thank you!
@Dvan that's a lot of burgers, really good run!


0.93 update
- added some sound and music
- small balance changes
- small bugs fixed
- small sprite changes


I really enjoyed this. Sprites are lovely. Random towers is not something I'm used to but worked well. Well done.




@SquidLight thank you!
1.0 release
- buffed some towers skills
- increased difficulty
- victory screen update
- tiny sprite changes
- fixed bugs


1.1 update
- early game is easier
- small fixes
- towers try to target lowest hp enemy


Great job on this one. Not a lot of TD games on P8 and this one is certainly one I've spent the most time with. The random towers is the best part, even if it does take some control away from the player - but I like that my thought is put towards dealing with what I'm given rather than a lot of upfront deciding.


Well made game! I believe this is the first TD game in which I'm happy to sell my towers. I'm not happy with random tower build but the sell feature and wave control etc are more than enough to compensate.
After couple tries, I managed to complete this game:

Planting flowers paid off really well! :D


Great game, as usual I like your style!
Only one advice, when you start the wave and choose the "bonus" for it, the witch sprite hide the text, maybe you should find a way to fix that?
And a difficulty option would be neat as well!
[Please log in to post a comment]