You are a star that jumps (video gaming).
Soundtrack: youtube.com/watch?v=qi2jSi0W4JM
Move: arrows or ESDF
Jump: Z/X/N/M
Addition options in menu (P/Enter):
- Adjust wobble intensity
- Show timer
- Skip screen
- Reset progress
Big thanks to friends and twitter pals for the testing, support and feedback <3


That was really cool! A nice progression of game mechanics that really mesh well together, combined with an art style that rules. I was really surprised by how much more natural the EDSF controls were for me, but I guess that's to be expected considering the large amount of time I've spent using WASD controls.


Love the graphics. Fun game. Even the dither for spatial is a nice touch.


i spent a while thinking this was a sidescroller and then i figured out that it's a top-down view


The aesthetics, sound effects, and soundtrack are lovely, and some of the mechanics were pretty interesting too. I thought the interactions of the breakable platforms with the red balloons was a neat wrinkle, as were the togglable floor/walls.
I did have a few issues tho:
- Something about the timing of the breakable platform spawners was very frustrating for me; it seemed like some of them just didn't have an optimal pattern at all (especially the 4 columns one, and to a lesser extent the one with 3 rotating spawners). Having the emitters blink or pulse right before spawning one might help a little since it would give a clear visual tell to time your actions from.
- I also kept getting tripped up by the fact you can only autojump on breakable platforms - I feel like it's confusing to have to press the button each time you want to jump from a white platform but can hold it down to jump continuously from the breakable ones, and it messes with the gameplay flow a little every time you have to switch between them. I'd greatly prefer being able to hold the button down to continually jump from any surface.


@touk Thank you! Hope you enjoy SunVox too!
I just put the soundtrack on Bandcamp :) https://lucatron.bandcamp.com/releases


Love this game. Didn't know what to expect going in, I really like the difficulty curve in this, lots of precision platformers just go far too hard too soon. The art style is really cool, I appreciated being able to adjust the wobble effect, the default wobble was a bit too much for me. The soundtrack was great too, I haven't played any other Pico-8 games that had 'external' soundtracks, but it really fit well for the game. Great stuff. :)


Breaking news!: Local star(fish?) is jumping around like a rabbit, the reason? We do not know.
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