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Cart #rot8-0 | 2025-12-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #pico_arena_1-0 | 2025-12-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Enter the arena and test your skills! Pico Arena is a 2 player, top-down combat arena built with Pico-8.

Controls

  • up/down/left/right: move
  • x: shoot
  • o: shield
  • o + direction: dash attack
  • o + x: shield burst

Weapons

  • line: hitscan weapon that does 1 dmg and 1 tile of knockback
  • cube: projectile weapon with an area of effect damage and knockback
    • projectile will explode on impact, or can be exploded at any time by pressing x
    • be careful not to hurt yourself with this weapon

Rock, Paper, Scissor Mechanic

[ Continue Reading.. ]

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I'm trying to make Ctrl+w close the current window/tab (I'm a compulsive tab opener & closer) and I'm worried I'm massively over complicating things, so before I do anything I figured I'd ask for help.

My current view of things:

Cannibalise /system/wm/wm.lua

  1. Make a cart that has event subscription (and possibly pass through?) like wm.lua does on line 615
  2. Copy/paste the function close_window_with_confirmation(win, do_kill)
  3. Steal the logic from the ctrl-s keybind on line 2826
  4. Frankenstein it all together to listen for ctrl-w & close the tab/window

Is there something really simple I'm missing, or is that what I want to do?

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Since the PICO-8 editor and games support kana text, it'd be nice if kana in file names and paths was supported without showing as corrupted.

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Cart #picodoro-0 | 2025-12-10 | Embed ▽ | License: CC4-BY-NC-SA
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About

Picodoro is a little Pomodoro timer inside Picotron.
It runs in the background so that you can focus on your work!

Hope it helps!

Behind the scenes

This is/was my first complete Picotron app!
I can't focus, so I made this simple Pomodoro app to try to do it while inside Picotron!

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Well then,

You found my completely unoptimised, unordered, and very ugly piece of shit game i made.

Good luck, I'm giving no instructions on how to play the game.

Spoiler alert:

This is my first game in pico-8.

give suggestions on game updates or smth idk
[16x16]

Cart #ball_fiddling_so_epic-1 | 2025-12-10 | Code ▽ | Embed ▽ | No License
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Cart #glorious_lights-1 | 2025-12-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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It's time to spread some Christmas cheer by wiring up all your holiday lights!

  • On each level you must wire up all the bulbs in a single loop.
  • The wire goes straight through each bulb, never round a corner
  • The colour of the bulbs along the wire must be a repeating pattern

e.g. 🔴🟠🟡🔴🟠🟡 ✅ and not 🔴🟠🔴🟡🟠🟡 ❌

Controls

  • Use direction buttons 🔼🔽◀️▶️ to move Santa's hand around the grid.
  • Hold 🅾️ while moving to draw or remove wire
  • Hold ❎ while pushing a direction to place a mark to help you remember where wire cannot go.

In the pico-8 menu (press P), you can turn on and off the music, a reduced motion mode where the lightbulbs do not sparkle during the game, and a colourblind accessible mode where the lightbulbs are marked with letters as well their colours.

[ Continue Reading.. ]

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Cart #rainworldclock-0 | 2025-12-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A clock that tells the current time while looking like the cycle timer in Rain World.

There are 24 dots that correspond to the 24 hours in the day.
The dot outline for the current hour will also be greyed out depending on the current minute.

The symbol in the big circle is one used in Japan for the current day of the week. It should be different tomorrow.

You can press X to disable the clock pulsing/ticking if it gets too annoying.

I'm still very bad at pico8 programming, so the code is kinda dubious,
but I'm pretty happy that the whole cart never uses more than 3% cpu.

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Hi all, I have been waiting to hear back on getting registered as an educator/teacher for a while now and with this school term (in New Zealand) coming to an end I am getting desperate to get PICO-8 licences to the kids I have been teaching. For context, I am a librarian for a public library and run free programming courses afterschool.

I also have a pair of intensive programming workshops I am running over our school holiday in January. The long and short of it is that I want to get these licences to the kids while they are still fired up from completing projects so they can continue to develop. I am aware of the education edition, but that is a watered-down experience and I can afford to grab a bundle of discounted keys and wait to be reimbursed by my employer. However, I cannot justify buying 20 full price licenses against my budget allocation and cannot afford to do so on my own behalf.

Does anyone know of the best way to reach out to Zep? I have tried a private message on Mastodon and sent a couple of emails to the hey@lexaloffle email. I searched on here and only found an old post from years back and I don't want to start messaging Zep publicly on bluesky or anything if it can be avoided.

[ Continue Reading.. ]

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Cart #dibojehuje-0 | 2025-12-09 | Embed ▽ | License: CC4-BY-NC-SA

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Cart #lunar_patrol-2 | 2025-12-11 | Code ▽ | Embed ▽ | No License


🎮 Major Changes in Latest Version:

Removed:

  • ❌ Boss system (to match original Moon Patrol more authentically)

    Fixed:

  • ✅ High score now persists via cartdata
  • ✅ Screen shake no longer persists on game over

    New Power-Ups (Now 5 types!):

    1. Shield - Invincibility (existing)
    2. Rapid Fire - Fast shooting (existing)
    3. Fuel Canister - +600 fuel (NEW!)
    4. Extra Life - Bonus life, 5% spawn rate (NEW!)
    5. Speed Boost - 5 seconds at max speed (NEW!)

    Visual Polish:

  • 💫 Floating score popups on enemy kills
  • 💨 Landing dust burst on hard landings
  • 🌊 Level transition fade effect (scanline style)

[ Continue Reading.. ]

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Hypercube!

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Cart #pantri_panic-9 | 2025-12-14 | Code ▽ | Embed ▽ | No License
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Mari Lwyd's Pantri Panic!

This is my entry into the Advent Calendar Game Jam 2025 - Mari Lwyd's Pantri Panic.

Leaning on last year's entry of Mari Lwyd's Festive Rap Battle, Mari Lwyd a tradition where a Welsh horse skull goes around singing to their neighbours until they give them food or drink.

In this game you have returned from a night terrorising the neighbours for food, but your Pantry is too small to keep it all in! You will need to feed your Mini-Maris with lines of Christmas treats!

How To Play

You start the game in the hopper, where you have up to 3 Christmas food items to select from...

[ Continue Reading.. ]

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Cart #strawexplods-1 | 2026-01-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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About

Strawberry Explosions is a simple STG. You can also say that it is the sequel to Berry Explosions, my other SHMUP.

You control a fast ship that needs to kill five waves of alies, but it won't be (too) easy... I hope.

Controls

Arrow keys - Move
X - Shoot

Behind the Scenes

I made this game in less than a week and following Lazy Devs's Basic Shmup Tutorial (thanks Krystman :D)

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Cart #tcc_spaceexplorer-0 | 2025-12-09 | Code ▽ | Embed ▽ | No License

chill space game

todo: sound

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I just got Picotron and I'm really liking it so far. However, the background colors of certain parts of the UI are a little bright for me (I'm very light-sensitive, so bright interfaces can often give me eye pain, headaches, or nausea, and be difficult to see clearly. "Dark mode" is an important accessibility thing for me. Thankfully, the specific colors Picotron uses aren't as triggering as some other software can be, but it's still a problem.)

I figured out pretty quickly that I can directly modify the colors in some of these programs by editing the roms in /system/app (at least, that's the case for notebook.p64; I havent quite worked out where or how to edit these colors for the file manager; if you know how I could do that, I would love to hear about it; I havent fully wrapped myself around how picotron 'works' yet, but being unable to find the same 'bgcolor' declaration in the file browser or settings editor makes me wonder if there is something in how windows are created that selects a 'default' background and foreground color, however, just making a window myself, that doesn't seem to be so, it seems to default to black)

[ Continue Reading.. ]

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Cart #magus_magicus-1 | 2025-12-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Magus Magicus

Links: Changelog / Trailer / GitHub / itch.io

A "fun and exciting" roguelike video game, where you play as Magus, the wizard.

Credits:

The music tracks (Greensleeves / Ballet in D / Belle Qui Tiens Ma Vie / Les Plaisirs de Saint Germain en Laÿe) are adapted from midi files made by Lory Werths. Most of the sprites are from chare and toi made by

[ Continue Reading.. ]

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Cart #spectreduck_fs-0 | 2025-12-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Story

Spectre Duck is sick of these goddamn red bricks! Destroy them with enough pickups.
If you hug them without touching, you can highlight them for an orange upon destruction for bonus points.

Conclusion

Just a fun arcade game. It's already on my Itch, but I felt like you'd all appreciate this.
Peace!

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Cart #danmakuxmas-0 | 2025-11-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my contribution to the PICO-8 2025 Advent Calendar Jam.

It's a short bullet hell (danmaku) shoot 'em up game in which you control Santa, who runs into trouble while delivering gifts in a Japanese town. Someone has unleashed hundreds of yurei (ghosts), and a terrible snowstorm is brewing. Can you fight off the evil forces and deliver all the gifts?

Delivering gifts will turn all bullets on screen into bonus stars.

Collect Yurei in gashapon capsules to add them to your collection.

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WIP Racer

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