Hello, everyone. This is whimsyhead.
Controls:
You need to press (X) or (A) to jump, that's it.
In the menu, you have some options that require you to press (O) or (B)

Rules:
You're a cute mushroom, who needs to eat healthy mushrooms to keep their hunger bar full.
Beware the poisonous mushrooms, they can fill your poison bar, which according to science, will kill you. Water is a great resource to help you reduce that poison effect.

Behind The Scenes:
This is Truffle, the first game I ever make, I started learning how to code a week or so ago. Game dev has always been on my mind, although I knew absolutely nothing about it. Finally, I decided to start.




PicoSet
PicoSet is a digital PICO-8 version of the 1991 card game Set.
How to play
A Set deck contains 81 cards, each of which has a unique combination of 4 different properties:
- number: 1, 2, or 3 symbols
- shape: oval, diamond, or squiggle
- color: red, green, or blue
- shading: empty, striped, or solid
3 cards form a set if, for each property, all 3 cards are either all the same, or all different. Your goal is to find sets and eliminate them from the game.
If you cannot find a set on the board, you may deal 3 more cards from the deck, up to a maximum of 20 (at which point it should be mathematically guaranteed that a set is on the board somewhere). The game ends when the deck is empty and there are no more sets remaining. You may also end the game early by holding O.



When Tangerine fans throw a really loud military parade, it's time for Eyebone and Dracula to stop thinking about the ways this relationship isn't working and start using their beams and lasers to wrack up thousands of dollars in property damage.
Features:
- 4 stages, 5 bosses, and 2 playable characters with unique abilities.
- Collect Bones to fill up the meter and use (X) to use specials. Fill it halfway for a bomb and all the way to activate a character-specific hyper-mode.
- Tangerine-specific mysteries with no clear answer. (why is her merch military-grade weapons...?)

Gameplay
The classic Simon Says but now with more rules to follow!
Reach round 15 to win!
- Arrow keys - select target
- (X) Button - press / interact
- (X)+Arrows - Move certain targets
Features

- 5 Additional modules to unlock
- 3 winnable trophies
- State of the art aural feedback
About
This is my first pico8 game after getting into it a couple weeks back. It was a joy re-learning how to dev with such tight restrictions.
This game heavily relies on ECS via PECS for its core, which I think helped a lot to compartmentalize everything and stay organized. In the end it also helped to reduce token count drastically, which I didn't expect. All the entity definition was done up front together(init_ents
), allowing them to be made via string splitting.






Hi,
this is my second upload.
Zabformer is a very basic platformer demo. I made the platform collisions and jump logic myself and to put it lightly, they aren't very efficient.
In the future I would like to expand this game into infinite platformer, but in order to do that I would need to modify the code for scalability. I will come back to this project when I get better at coding.
Controls:
Up - jump (press duration increases jump power)
X - reset (only on end screen)
Have fun guys!
Hi everyone!
This is the first game I made in PICO-8 that I was proud of. The first version didn't use any sprites and had even less sound effects. After making the game a bit better looking(it is still very basic) I think it is worth sharing.
Target Practice as the name suggest is a game about shooting targets.
When you hit a target you get one point and extra time.
When the time runs out - game over.
The goal is to get the highest score possible within the time limit.
Controls:
Up - go up
Down - go down
X - shoot
Z - restart on game over
The game is really simple, but I hope you will enjoy it!


The theme for the Stop Killing Games Game Jam was ‘Limited Lifetime’ so I added a twist to the classic Snake game.
The tail slowly decays over time, so eating not only makes you grow, it keeps you alive!

Wait too long without eating and your tail starts to fall off, leaving hazards behind. Try eating one and you’ll decay even faster!

Touching your own tail doesn’t mean game over but you'll cut right though it!

Let me know what's your highest score





Six Weeks Notice
“A low-lift offboarding experience at scale.”
You gave two weeks.
Leadership countered with six.
Now you’re deep in your strategic exit phase—navigating stakeholder expectations, optimizing legacy transfer impact, and trying not to cry into your corporate-issued mug.
This 1-bit desk simulator captures the emotional dissonance of pretending to care while already mentally gone.
Based on a true story.



Hello!
This is a special version dedicated to the latest mini-game in my first game "Keep the Mood On" (https://www.lexaloffle.com/bbs/?pid=keep_the_mood_on-0)
Your mission: land the aircraft as smoothly and as precisely as possible using the cockpit instruments — especially the glide slope.
After each landing, you'll receive a score — and of course, your goal is to get the highest one!
The higher the difficulty you choose, the more turbulence will shake the aircraft... but the better your difficulty bonus will be in the final score calculation.
Hope the game brings you lots of fun!
Steven Pie


AxoDodge
A Dodger Mod
original
dodger is by shirtman, and it's their first ever game on pico8. go show them some love: Dodger by shirtman
intro
dodge bullet :o (but now its deltarune)
features
- an original cover of Rude Buster from Deltarune
- added my classic stuff like themes
- new gamemode that slows down the player to raise difficulty
- grazing (from deltarune) has been added
- you can now hold (x) to slow down for precision
- infinite waves (though good luck surviving that long)
controls
the main menu shows it off
conclusion
I am once again telling you to GO PLAY THE ORIGINAL CART PLEASE

