Gameplay
The classic Simon Says but now with more rules to follow!
Reach round 15 to win!
- Arrow keys - select target
- (X) Button - press / interact
- (X)+Arrows - Move certain targets
Features
- 5 Additional modules to unlock
- 3 winnable trophies
- State of the art aural feedback
About
This is my first pico8 game after getting into it a couple weeks back. It was a joy re-learning how to dev with such tight restrictions.
This game heavily relies on ECS via PECS for its core, which I think helped a lot to compartmentalize everything and stay organized. In the end it also helped to reduce token count drastically, which I didn't expect. All the entity definition was done up front together(init_ents), allowing them to be made via string splitting.






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