Hello there people! I bought voxatron last week and I'm really loving it! The fan made levels support is amazing, I don't know a game made of voxels that have this much help to make and distribute levels that were made by users, also, I loved the copyright related to the levels and obviously agree with those.
I also have a few suggestions that you may understand as questions for the future voxatron
Transparent voxels.
Something like glass would be nice to add in voxatron, it would give a nice effect to the room showing areas that the player were or is going to be, and if it's a roof, it would have the nice effect that the camera is outside the building!
Bigger rooms.
This is a limitation that is really anoying somehow, I wanted to make something like, a big corridor full of monsters or a puzzle in form of a cross, but the room is only a square with maximum height of 256, it is really big still and hard to fill the bigger square room, but as a corridor it would seem rather small.

Hey All
So, I'm finding the prospect of free-form monster design pretty exciting, and managed to feature-creep 0.2.6 all the way to what was going to be the 0.2.7 feature set. Sorry about that, level designers! (And people hitting the BBS levels room-zero bug). Here's a quick preview of what's coming in the form of some silly test monsters showing examples of modifiers, emitters, custom bullets, particles and new triggers.
These octopi are made by emitting particle animations from the head so that they look like solid tentacles.
Using periodicly triggered modifiers to implement regular jumping.
Disco blocks -- collision events trigger the blocks to change their animation, with a separate warm-down animation when they are no longer touching another actor.
Circling the player.
A monster that contains a randomly triggered modifier that causes him to be physically taller, walk slower, and emit bullets from a hat.

I seem to be suffering from a ~1 second delay whenever I press a key in Voxatron -- it happens in menus and in game, and running both the x86 and x86_64 versions.
Relevant info:
me@delta:/usr/local/games/voxatron$ ldd vox
linux-gate.so.1 (0xf7724000)
libSDL-1.2.so.0 => /usr/lib32/libSDL-1.2.so.0 (0xf7639000)
libc.so.6 => /usr/lib32/libc.so.6 (0xf748a000)
libm.so.6 => /usr/lib32/libm.so.6 (0xf7447000)
libdl.so.2 => /usr/lib32/libdl.so.2 (0xf7442000)
libpthread.so.0 => /usr/lib32/libpthread.so.0 (0xf7426000)
/lib/ld-linux.so.2 (0xf7725000)
me@delta:/usr/local/games/voxatron$ uname -a
Linux delta 3.9.4-1-ARCH #1 SMP PREEMPT Sat May 25 16:14:55 CEST 2013 x86_64 GNU/Linux
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Anything which could be done to prevent this?
(Stray observation: took me about 5 minutes to find the "New Post" button here. The site is very pretty, but the icons are a bit inscrutable. Also, signing up for a new account works in Firefox but not Chromium.)
https://www.lexaloffle.com/voxatron.php?page=dev
I'm colorblind. About 5 to 8 percent of all males are. Those dots are fucking with my brain. I think they are purple and gray? Thing is, it all just blends together.
Could you change the colors to have:
- different brightness
- different shapes
That would fix things. Thank you!






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