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Something to look forward to on iOS.. a sweet platform shooter by Daisuke Amaya.

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Cart #7173 | 2013-03-12 | Embed ▽ | No License

Enjoy your galactic journey in space, on the moon. WHAT!? ALIENS!?!?!? This is what really happened... In the 5th room you can't jump when carrying a barrel, just throw them. Enjoy. ;)

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Hi everyone!

will we ever see voxatron on xbox 360? am asking because if Voxatron will have local multiplayer(4 players) in the future it will be more comfortable to play it on the console with the big tv screen instead of pc's small screen.

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Cart #7159 | 2013-03-10 | Embed ▽ | No License

Just having fun with crates and barrels, although this level is kind of puzzling. There is a lot of throwing crates, and barrels. You may need to restart a couple of times in a couple of rooms, but you shouldn't do that bad. Hope you guys have fun!!! ;)

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I've known about the site since last year, and joined, forgot my password, username, and email I used. But oh well here I am again. I don't know much about the site. Please fill me in. Do you make your own platformer levels on here? And can you play in multiplayer with others on these levels? Thanks.

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Hi!

So I have been playing around with the editor now that 0.2.4 is out and I noticed that when a new main character is created we can keep (required to keep?) 16 props in the 6 directory.

Wasn't this 11 before? If so, what the extra frame/props for?

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Voxatron 0.2.5 builds are now up, and will shortly be up on Humble Store (check the version number in the filename). If you don't have a lexaloffle account (Games > My Games) and would like one, see this thread. To update from a Humble Store account, search your email for the download page link, or request a new one here

This is a quick bug-fixing update. To see a list of the recent features, see the v0.2.4 post

v0.2.5 Changes

Fixed: Crash caused by monster property: spread out
Changed: Monster chasing player ignores axes that are locked

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Hey Zep, I'm just wondering, is there a way to export my models to STL format to use for 3d printing?

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Also with a new sword of eternity pick-up.

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How to make a basic monster with v0.2.4..


Example monster for reference:
Cart #7098 | 2013-03-03 | Embed ▽ | No License
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1. Create the Monster's Structure

Monsters in Voxatron (and all complex objects) are represented as special folders in the item navigator. The first thing you need to do is set up a folder with at least one animation in it (so that you can see the monster!)

1.1 Create a new item somewhere in the Objects tab, choose a size, and set the type to monster.
1.2 Double click on the monster folder to look inside (it will be empty to start with)
1.3 Create an animation: new item, set type to animation, add some props as frames.

Here's the structure for the armoured pig character in the example level:

[ Continue Reading.. ]

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I installed the game and i do not get any music/sound.
edit: look's like all these games has no sound hmm.

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Hi All

Voxatron 0.2.4 builds are now up, and will shortly be up on Humble Store (check the version number in the filename). If you don't have a lexaloffle account (Games > My Games) and would like one, see this thread.

To update from a Humble Store account, search your email for the download page link, or request a new one here

v0.2.4 is the first update that exposes many features of the second (and final!) generation of the Voxatron engine. It introduces new tools for designing simple monsters and pickups, which all run on a new physics engine. I've retro-fitted the old monsters to work roughly as they did before, but you might notice a few differences -- for example, monsters jumping on each other, or carrying fruit around on their heads.

Some example monsters can be found here:

Cart #7098 | 2013-03-03 | Embed ▽ | No License
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[ Continue Reading.. ]

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Cart #7098 | 2013-03-03 | Embed ▽ | No License
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A quick demo of version 0.2.4 showing custom monsters and pickups.

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This post is mostly for Zep,

What happened to the download for the original Swarm Racer? It's not even listed under 'games' any more on the site. I can't find it!

The beta for Swarm Racer 3000 is cool and all, but I still like the original game. =]

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I have jump bound to space. When I jump, my character flies to the right faster than is even possible if I were holding the right movement key. This doesn't happen when jump is Z, but I prefer ASDW to move and arrow keys to shoot, with space as jump.
Does anyone else get this when using space to jump?

EDIT: In fact the space key invariably pushes you to the right with incredible force, regardless of what is bound.

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Cart #7074 | 2013-02-09 | Embed ▽ | No License

Tough Arena level that takes place on a bald man's face!!!

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HELLO...hello...hello... ECHO!...echo!...echo...

...such a lonely place.

...place...

...place...

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Cart #7058 | 2013-01-23 | Embed ▽ | No License

Just a short experiment. Have fun with this.

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Cart #7056 | 2013-01-21 | Embed ▽ | No License

A little bigger this time...

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Cart #7054 | 2013-01-21 | Embed ▽ | No License

Second try at uploading because the last one did not show up in the BBS list...and I like seeing it there!

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