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Rangee27

idk what to put here


Cart #seinsim-0 | 2020-12-20 | Code ▽ | Embed ▽ | No License
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Feel free to give feedback at https://www.surveymonkey.com/r/Q6BMZXT, thank you! :)
Watch the trailer at https://www.youtube.com/watch?v=ExljhbRbqzM

Synopsis:

Jerry Seinfeld needs your help with his standup routine! Tell 250+ possible jokes (which make absolutely no sense), to your Boomer/Gen-Z audience! Will you tell the most insane jokes possible? Will you tell the cheesiest dad jokes? Or will you make references to things nobody understands? The choice is yours!

Features:

-Kid-friendly mode
-Full mouse support (finicky on mobile)
-100 unfunny jokes
-250+ punch-lines
-The "Joke-iary" (Can you collect all the jokes?)
-A full in-game tutorial

[ Continue Reading.. ]

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23 comments



Hi, I’ve seen some carts in SPLORE that display label images which appear to be custom art (not screenshotted from in-game). This leads me to believe it’s possible to replace a cart’s label image with custom art. What would be the easiest way to do this? Thanks!

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14 comments



Hi! So I was researching "cellular automata" to generate tiled caves using these tutorials:

https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664
https://www.youtube.com/watch?v=v7yyZZjF1z4&t=755s

I found them super useful, until I went to write my own code in LUA (I'm a novice at programming in general, so I had some trouble). I managed to complete the first part-drawing random tiles on the screen: my version is the image below. I changed the background color to white (it looked nice) and randomly tiled the screen using tile ID 001 (dark blue tile).

I started having problems when it came to applying the smoothing function (make_step()). I always ended up with a dark blue, completely tiled screen. The code I wrote is below:

--init
function _init()

  x=0
  y=0
  --screen size
  width=16
  height=16
  --chance for tile to spawn
  wall_chance=0.5

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=73653#p)
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6 comments