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Cart #porklike-2 | 2020-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Porklike is a minimalistic, classic Roguelike made in the Pico-8 enigne. Enter the tower of Wurstlord. Can you make it to the top and steal his legendary Kielbasa? 9 floors of dangerous traps and enemies await you. Only if you move carefully and master your character's abilities will you become the champion of Porklike.

(X) - Inventory / Confirm
(O) - Cancel

The music was composed by Sebastian Haßler. The environment art as well as the protagonist was inspired by the work of the pixel artist @pixelartm and used with their permission. The artwork of the enemies was inspired by the work of the pixel artist @kirai_s and used with their permission as well.

Porklike was created as part of a video tutorial series. If you want to make your own Roguelike, please check it out:

P#73825 2020-03-11 16:43 ( Edited 2020-03-17 12:52)

Ha! I just started watching your series! It's really neat to see this! I've sort of been jumping around the episodes trying to see some stuff. Haven't actually started on the game bc I'm not at my computer watching your vids <shrug>. Can't wait!

P#73837 2020-03-11 21:53

Heck yeah! Great game and nice manual.

A fine roguelike indeed.

P#73842 2020-03-12 01:13

A classical roguelike, on Pico-8, no less? That's like two of my retro gaming guilty pleasures!

Your game development series is an inspiration to us all :D

EDIT: I just realised that the gameplay here is very Necrodancer-esque. I might make a CotN demake for my next Pico-8 game!

P#73847 2020-03-12 13:23 ( Edited 2020-03-12 13:35)
:: sulai

Just recently watched the tutorials too and I was wondering where porklike was actually published. Nice to see it popping up here now :) Great work on the game and great work on the tutorials too! :D

P#73856 2020-03-12 20:51

I've been watching your tutorials for a while now and gg dude!

P#73866 2020-03-13 02:21

Love this fun little rouge like!

P#73885 2020-03-13 16:37

Uploaded Version 2


Gameplay - Improved pathfinding for mobs
Gameplay - Fixed a bug where items would drop on top of each other
Gameplay - Hook and Push now reveals ghosts
Gameplay - More consistent fog-of-war reveals
UI       - Damage floaty flashes red when player loses HP
UI       - Improved targeting arrow visibility
UI       - Targeting arrow avoids pointing outside of the map
UI       - Wurstchain is now displayed in the inventory menu
Sound    - Changed sound for opening chests
Sound    - Added sound effect for using Suplex on an empty square
Misc     - Final floor now uses correct stairs tile
P#73980 2020-03-16 11:05

Really like it! The manual telling you how to play looks super cool, and I like how you can't take to long in each level.

P#74002 2020-03-17 02:15

I really want to learn how to make stuff like this, but I use a chrmebook and it has parental controls on it, so I can't watch normal Youtube, so it'll be a while till I can learn, not that I had Pico-8 on my computer anyway.

P#74008 2020-03-17 14:51

This game is just awesome

P#74095 2020-03-21 17:31

Simply the best pico-8 game ever. Please continue making games @Krystman =))

P#74469 2020-04-04 17:51

Hello Krystman, I am slightly new to Pico-8 and I was wondering if I could do a re skin of Porkalike. I would still give you full credit when I post it.

P#74946 2020-04-18 21:52

This is most excellent. Gameplay is very well balanced, yet challenging enough to warrant repeat plays.

P#75417 2020-04-26 11:09

The game is awesome
I love the tutorials

P#75969 2020-05-06 14:54
:: dmux

Worth the wait. One of the best I've played recently.

P#76086 2020-05-07 18:50

why have you done this to me :(

P#76877 2020-05-19 02:12

@SmellyFishstiks It's revenge for that one thing that you did. ;)

P#76902 2020-05-19 14:31


P#76994 2020-05-21 23:28

I watched your introspective of Porklike on Youtube the other day. It resonated strongly with me as I went through a lot of the same stuff on Zedwolf, I just wanted to say thanks for talking about it :)

P#76998 2020-05-22 01:18 ( Edited 2020-05-22 01:19)
:: CeriX

Thanks for this game and the great tutorial series!

Guess what game I played first, when I managed to update my PocketCHIP to Pico-8 v0.20i!? :)

(I died on floor 8 unfortunately... ;) )

Another short question: Why did you ditch the idea of the endlessly running bass loop on floor 0? In the release version the complete music seems to be playing from the start.

P#77503 2020-06-01 20:06


P#77828 2020-06-08 22:34

@CeriX Ha! Looking good. I did not ditch it. It's a genuine bug that nobody noticed until now. Thank you! Will release an update soon.

P#77853 2020-06-09 14:03

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