Log In  

38

Cart [#39677#] | Copy | Code | 2017-04-15 | Link
38

By now, you most likely have heard kids talking about something called "M-BIRSIO" and sometimes just shout "MM... BIRSIO! MM... BIRSIO!" while drooling. Well, now you can find out what it is by inserting this new exciting cart from Tic Tac Toad in your PICO-8.

MICRO MURDER ( but it's robots so it's OK ) is a game of ballistic extermination for 1 or 2 tactical modules, organic or otherwise. Assert your domination over four pictoresque and extremely resource-rich celestial bodies using a flexible arsenal designed to fit any situation.

FEATURES

* streamlined "artillery duel" gameplay similar to Worms (or so they 
  say, Tic Tac Toad has never heard about any kind of worms except the one 
  in Worm Nom Nom, also available now from Tic Tac Toad)
* a game for 1-2 players
* a sometimes quite cunning AI
* an endless amount of randomly generated levels on four different planets
* tweakable gameplay parameters

INSTRUCTIONS

MICRO MURDER: But It's Robots So It's OK is an artillery duel game. Your mission is to destroy all enemy robots.

Use the controller to move around. (Up) and (down) changes the aim. (x) to jumps and (o) opens up the popup menu. Hold (o) and push the joypad into any of the four cardinal directions to select options. E.g. hold (o) and (down) to fire.

Try to use the best suitable weapon for different situations. Try to bounce enemy robots into the surrounding water/lava/lemonade in case you can't simply explode them into spare parts. Use the Digger to dig tunnels for you to hide into or shoot through.

If you still are stumped, play a few games against the AI to see useful tactics.

CREDITS

Game by Tic Tac Toad
Code mostly by kometbomb (may contain traces of iLKke)
Art type stuff (gfx & sound) by iLKke (may contain traces of kometbomb)

Edit: Forgot the instruction gif

artillery worms duel two-player
P#39679 2017-04-15 03:27

::

Fan #1 here! waiting for some articles on your blog about techniques used in this game, loved the ones on spaceman8 :]

I read about prototracker http://kometbomb.net/prototracker/ ; do you think an android port is doable? sorry for being offtopic :>

P#39689 2017-04-15 11:37

::

I suppose I should write something!

P.S.

(There's also a topic at chipmusic.org)

P#39693 2017-04-15 13:17

::

I wrote something about the map collision routine: http://kometbomb.net/2017/04/20/maps-in-micro-murder-but-its-pico-8-so-its-hard/

P#39800 2017-04-20 10:42

::

just saw it on my rss feeds :) thanks so much for this!

P#39801 2017-04-20 11:10

::

This is awesome! Brings back memories of afternoons spent playing worms on a win98 pc.

P#44337 2017-09-18 23:51

::

And just the other day I was wondering if something like Scorched earth would work on the Pico-8. I am amazed at this, And find it fun as $%^&.

All the props.

P#44379 2017-09-19 19:44

::

I missed this when it came out.

It's a minor thing, but I really like the way the simulated-vector title shows the electrons piling up when the beam has to change direction. Very oldschool-accurate. :)

P#44382 2017-09-20 00:23

Log in to post a comment

user:
password:

New User | Account Help
:: New User
X
About | Contact | Updates | Terms of Use
Follow Lexaloffle:        
Generated 2017-09-23 14:46 | 0.197s | 1835k | Q:26