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Cart #gotefijigu-0 | 2026-04-27 | Code ▽ | Embed ▽ | No License
2

Inspired by a nightly game of tag between a girl and her cat.

Controls

Arrow Keys - Move player

Rules

When you're it, chase down Finn the Cat before time runs out.
When Finn is it, evade him until time runs out.
First to 3 points wins!

Acknowledgements

Finn's chase mechanics are based on the A* Path Planning Algorithm as implemented in Pico 8 by richy486 as seen in this Cart: https://www.lexaloffle.com/bbs/?pid=168412.

Wall collision leverages Scathe's collision logic as seen in this Cart: https://www.lexaloffle.com/bbs/?tid=3116.

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0 comments


Cart #blackjackbattles-2 | 2026-04-28 | Code ▽ | Embed ▽ | No License
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Choose between three classes and take on a 12 enemy dungeon in this balatro inspired black jack battler.
DMG: winning hand - losing hand
DMG on bust: (winning hand)/2
DMG on blackjack: score * 1.5
Use "^" to inspect your chips and enemy chips (this game's jokers)

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0 comments


Cart #podjourney-4 | 2026-05-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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swim, fly and flip your way to greatness.
pod journey is a simple skill based score attack game where flipping, entry angle and your pod members make your number go UP.

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picogram64 is a 128x222px fantasy social network and music streaming app built for Picotron.

0.6 is out! The biggest update yet, transforming picogram into a micro music streaming platform while boosting performance and connecting the whole ecosystem together ;)

What's new in 0.6

  • piBeats (music streaming!): The music engine has been supercharged, check it out!

  • CPU Optimizations: Extreme performance! Implemented a global "active freezing" mechanism. The moment any page or modal is closed or off-screen, its execution is completely suspended to consume as less cpu as possible.

Note on piBeats:

music streaming features are still in beta, so expect a ton of updates these next days

How does the XP system work?

  • Reward creators: Give XP to your favorite posts! (Once every 24h per creator).
  • Mutual benefit: Giving 1XP earns you 1XP back.
  • Fair economy: +10XP for posting, -10XP for deleting.

[ Continue Reading.. ]

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24 comments


Cart #fizuzozisi-0 | 2026-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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4 comments


Cart #sundial_wallpaper_1_1-0 | 2026-04-28 | Embed ▽ | License: CC4-BY-NC-SA
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A clean, minimal sundial wallpaper that adapts to your real-world latitude for a more natural day/night cycle. On first run, a config file is automatically created at:
appdata/system/sdwc_config.lua You can edit this file using pod editor to set your latitude and fine-tune the experience.

  • Dynamic ambient effects appear throughout the day, changing every few moments:
  • Falling leaves drifting across the screen
  • Soft fog moving from left to right
  • Gentle rainfall
  • Snowfall
  • Floating bubbles

As night falls after sunset, the scene transitions—revealing a calm sky where stars become visible.
A simple, atmospheric wallpaper designed to feel alive without being distracting.

[ Continue Reading.. ]

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3 comments


Cart #burningstar-0 | 2026-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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And here's a slightly different approach at the same thing:

Cart #the_star-2 | 2026-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #jedigekowe-0 | 2026-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Did some work with the graphics, changed some sound effects, added an undo function and a check for remaining valid moves. There is technically a menu, but it doesn't work. I intend to add settings, but currently it's just un-interact-able text. There is a toggle for the English or European modes, but it's very temporary. I also know that the European mode is unbeatable in current form, this will be rectified.

0 comments


Cart #picostak-2 | 2026-04-30 | Embed ▽ | No License
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A columns clone, inspired by Quarx & Xixit featuring numerous blocksets, chain-reaction combos, animated backgrounds and online leaderboards.

There is currently no music! I'd love to include some, but I currently lack the capability. In the meantime. I recommend listening to some classic Columns-type game soundtracks while playing.

new in v0.9.1

  • arrow prompts changed to be part of border instead, this is to avoid them overlapping and getting in the way, plus it looks better anyways
  • long names now scroll with a marquee effect on both the titlescreen and the leaderboard
  • position #10 label shifts 5px left to avoid being obscured by a user's icon

new in v0.9.2

[ Continue Reading.. ]

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2 comments


I was wondering how I can add 3D projection to my game, it seems very complicated and I want to know if anyone can make me understand how it works and how to do it, thanks.

1 comment


Lab Cleaner

A sliding puzzle game about keeping a very messy laboratory tidy.

You are the
[8x8]
lab's automated cleaning unit. Vacuum every tile of
the floor — then find your way back to the exit
[8x8]
.

How it works

When you move, you slide until you hit a wall. No stopping
halfway. Plan your path carefully: once a tile is cleaned, it

[ Continue Reading.. ]

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I've been working away trying to port UFO 50's Seaside Drive to Picotron. This is a WIP release of the first level. For fun, I thought I would include the EGG bonus mechanic from Star Waspir to liven things up a bit. Currently only EGG is supported (increase bonus multiplier by 1).

Things to address:

  • The charging mechanic works (drag left) but it currently has no effect on damage caused by bullets. Makes things a bit easier for now, will address shortly.
  • Enemy AI isn't quite right yet, things spawn in the wrong place, behaviours aren't a 1for1 copy - I need to go through a cherry run frame by frame to get it spot on.
  • Tiny little bugs here and there.

I have no intention of replicating the whole game because that would be piracy. I've reached a point now where I can spin it off into something different. I'm interested by the idea that people called Seaside Drive "sidewell" as it could be seen to be a rotion of Downwell. I think I'm going to lean into that idea more.

Cart #nujagajibo-1 | 2026-04-27 | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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1 comment


A customizable Picotron wallpaper inspired by Pokémon.


I meant to release this on Pokémon Day (February 27)… but here we are, two months later. So instead of pretending I’m on time, let’s call this what it is: A very late Pokémon Day wallpaper drop.

💾 Save Cartridge

Cart #picomon_bg-0 | 2026-04-27 | Embed ▽ | License: CC4-BY-NC-SA
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🚀 Getting Started

All settings are stored here: /appdata/picomon_bg/settings.pod
(Note: If the cart is sandboxed, the settings are located in the /appdata/bbs/picomon_bg folder.)

To customize the background image appearance, edit the settings.pod file. After making your changes, press Ctrl+S to save. The updates will take effect once you restart the cart or Picotron.

[ Continue Reading.. ]

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Hello

In the first code block you can see my main.lua is compressed. In the second, it is not. What triggers this?

picotron cartridge // www.picotron.net
version 2

:: gfx/
:: map/
:: sfx/
:: .info.pod
--[[pod,created="2026-03-27 05:34:19",modified="2026-04-27 10:11:59",runtime=25,workspaces={{location="main.lua#375",workspace_index=1},{location="gfx/0.gfx",workspace_index=2},{location="map/0.map",workspace_index=3},{location="sfx/0.sfx",workspace_index=4}}]]
:: gfx/.info.pod
--[[pod,created="2026-03-27 05:34:19",modified="2026-04-27 10:11:59"]]
:: gfx/0.gfx
b64$LS1bW3BvZCxjcmVhdGVkPSIyMDI1LTAxLTE3IDEwOjM1OjQ4Iixtb2RpZmllZD0iMjAyNS0w
MS0xNyAxMDozNzo0NCIscmV2aXNpb249Ml1dbHo0AH4AAAASMQAA8yF7WzBdPXtibXA9cHh1AEMg
EBAE8FYHEAfAF9AXwAcQB-BWLGZsYWdzPTAscGFuX3gIAMt5PTAsem9vbT04fSw_AB-wMQD-----
-----------------------------------------------------------XUG09OH19
:: main.lua
b64$LS1bW3BvZF9mb3JtYXQ9InJhdyIsY3JlYXRlZD0iMjAyNi0wNC0yNyAxMDoxMTo1NiIsbW9k

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=188611#p)
3 comments


Cart #bill_sokoban-0 | 2026-04-27 | Code ▽ | Embed ▽ | No License
10

レトロなビルに清掃のお手伝いに行くことになりました。
部屋を片付けよう。

操作方法
移動 ←↓↑→
決定 ◯ / Z
部屋をリセット X

Dev: shoma

Content Warning: This game features pixelated blood and gore. (このゲームにはドット絵による流血と、ゴア表現が含まれます。)

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Cart #crappybird-0 | 2026-04-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

A flappy bird clone I'm using to learn Pico8. Feel free to use whatever you want from this. It still needs sfx and music.

1 comment


Cart #leapoffaith-0 | 2026-04-26 | Embed ▽ | No License
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Leap of Faith is a small story focused platformer game I made for a 48 hour long game jam.
Play as a small frog on his mental journey to propose to his boyfriend.
Also available in the constructed language toki pona, for any nerds out there!
I hope you enjoy!
Itch.io link

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6 comments


EM HARCOURT, the self-styled LADY OF CONTRAPTIONS is in a bit of a pickle. After stealing a KISS from a chaste ACOLYTE, she's been thrown into THE OUBLIETTE, which is FRENCH for "I forgot we even had that dungeon, what a dump."

Fortunately, the various deadly traps in the OUBLIETTE have been smashed to BITS by other prisoners long before her time. Unfortunately, these days the OUBLIETTE is rife with CHEST MIMICS. But hey, it's not like anyone would mind if she pocketed some of those perfectly-serviceable COGS on her way out.

Cart #emsweep-0 | 2026-04-26 | Code ▽ | Embed ▽ | No License
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Controls:
Arrow keys: movement
Circle: advance menu
Cross: reset floor

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Cart #tukuwasep-0 | 2026-04-26 | Code ▽ | Embed ▽ | No License
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Just finished the first version of Shiba Jump ! 🎉

I had an amazing time working with PICO-8 — I love how its limitations push creativity.

Really proud of this milestone, and excited to keep improving it!

Feel free to try it and share your feedback 🙂

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4 comments


Cart #fubbasufu-3 | 2026-05-03 | Code ▽ | Embed ▽ | No License
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2026-05-03
Hey there!
I've been trying to update this game on my free time, and thanks to Claude, I was able to be more productive with the little time I have.

I'm planning for a big update, where there will be more monsters and waves of monsters.

Thanks for playing it!

2026-04-26:
Hello!

This is my first game I've been developing for this platform.
My idea is to create a mini game based on the game loop from Chrono Trigger's ATB.
Feel free to share your thoughts and help me finish this game.

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