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Cart #fireflies-0 | 2025-11-30 | Embed ▽ | License: CC4-BY-NC-SA
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Suitable for a screensaver. The fireflies react to each other as pulse-coupled oscillators, so they will eventually create beautiful patterns.

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Pico Carrom 🔴⚪

The classic South Asian tabletop game, finally on PICO-8!

Cart #carrom-0 | 2025-11-30 | Code ▽ | Embed ▽ | No License
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📝 About This Game

I went looking for a Carrom game on the BBS and was surprised to find that none existed! So, I decided to make one myself.

This is my very first PICO-8 game. I have put a lot of work into the physics, the AI, and the visuals.
Note: I am still learning how to handle audio in PICO-8, so the game currently has no background music and only very basic sound effects. I focused entirely on making the gameplay feel right.

🎮 How to Play

The goal is to pocket all of your pieces (White or Black) before your opponent.

Controls

Phase 1: Positioning

[ Continue Reading.. ]

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Cart #bhokotifu-0 | 2025-11-30 | Code ▽ | Embed ▽ | No License

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(see bottom for latest version)
Hey peeps check out my game - it's like 2048 but... well it's just 2048. Enjoy.
PS there are additional color themes available in the pause menu.
PSS it seems the web frame (sometimes) makes it run kinda choppily - try downloading it for a smoother experience. The animations look much better.

Cart #desuyesoho-0 | 2025-11-30 | Code ▽ | Embed ▽ | No License
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Ok here's V2! Now with input buffering, a new font, a revamped menu, and automatic game saves. You can leave your game at any time, and pick up where you left off when you come back. However your save will be deleted when you lose. And I haven't added undo... it feels wrong to me but I'm still considering it.
I also added a new theme "jelpi" using only original pico-8 colors.

[ Continue Reading.. ]

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Tonight, Saturday November 29th from 9:00 pm to 11:59 pm Pacific Standard time, I'll be playing Picotrons ultimate-tic-tac-toe online. If you want to play me, hit me up on discord and we will share the join link. If you dont have discord you can use this comment section.

I'm also open to any other Picotron turn-based games if you know of one.

Hope to see you then.

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Cart #replicide-1 | 2025-11-29 | Code ▽ | Embed ▽ | No License
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My first PICO-8 game, Replicide is a Signalis themed version of the Regicide card game!

I ran out of tokens, so there's no sound or animation, which might make it a bit hard to figure out the rules. The game comes with a manual, but you can also read the official Regicide manual online instead, or watch a video tutorial: https://badgersfrommars.com/en-eu/pages/learn-to-play-regicide

The single player game is well tested and beatable, local multiplayer for up to 4 players should work, but it's less tested.

It contains some wild Lua code with partial application and function composition, so you might want to check out the git repo: https://gitlab.com/michaelzinn/replicide

Feedback welcome!

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Cart #cherrybomban-1 | 2025-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Special thanks to @Krystman for writing this code!
https://www.lexaloffle.com/bbs/?pid=116115#p

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Cart #pickypeople-2 | 2025-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


These people are very picky.
Special thanks to @Krystman for writing this code.

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Cart #bozanifoda-0 | 2025-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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#Test animation

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When using alt+up or alt+down in a text box, it will can sometimes freeze. I have narrowed it down to this loop: while (first or y != start_y) do in search_for_function().
The reason it freezes is because start_y is 0 if the cursor is at the top of the text. The code responsible for wrapping the search position will wrap it between #text and 1, which means if there are no functions or bookmarks to jump to, and the cursor is at the top of the editor (which will happen if it's only a single line), then y != start_y will never be false, and the loop will never terminate.

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Cart #worezeyipu-0 | 2025-11-29 | Embed ▽ | No License
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My burgeoning hobby engine & a few creations! Only Sokoban Russia (& the main menu!) is a purely original design, the others are nintendo clones

  • Sokoban Russia - reverse sokoban where you control all the blocks at once & push the character to the goal. 7 levels so far, will probably make more!
  • The Blue Avenger - I couldn't get this idea out of my head, it is software art about a blue avenger mario that stomps on the goomba on your behalf after it kills you.
  • Emory & Watch - a fairly true-to-source clone of Game & Watch - Fire!
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Cart #harmonies-4 | 2025-12-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Pico-fication of Harmonies (the boardgame).

You can find rules on BGG (too much to post here).

There is no restrictions for animal placing, no scoring, no CTRL-Z...
But now you can play Harmonies everywhere!

(great game, go buy it!:)

CONTROLS

  • Arrows: navigation
  • U|D + 🅾️ while placing: choose block to place
  • L|R + 🅾️: rotate view
  • 🅾️ over animal: detailed view
  • ❎: place|choose button

You must firstly choose an animal and\or place some from chosen on the board (if you want it).
After that choose one stack of tiles on top to begin placing.

UPDATE 01.12:

  • added check of tile for animal placing (only tile below animal and hight)
  • added RESET TURN in main menu (ENTER|START)
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Cart #theladders-0 | 2025-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Have fun with this flying ninja game with ladders.
(Sometimes the ladders don't work).

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Cart #bigexplodeninja-0 | 2025-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Have fun with this platformer with screen covering explosions.

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Cart #elchapo-3 | 2026-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Special thanks to @Krystman for writing most of this code.

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Cart #expt12-0 | 2025-11-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Expt12

An experimental 12 step sequencer where you move the nodes on the screen to control each instrument's pattern.

  • Switch between C Minor Pentatonic and C Major Pentatonic with the left/right arrow keys.
  • Use X to toggle synchronization between bass and melody.
  • Adjust tempo with the up/down arrows.
  • To move the nodes, simply click and drag with the cursor.

Happy experimenting!

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Cart #kp_planet-2 | 2025-12-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a little adventure game I've been working on inspired by Barbuta from UFO50. So far I've made mostly score based arcade-y games in pico-8 and I wanted to try my hand at something more substantial.

The map is now closer to what it will be in the final game, though still not complete. Feel free to give feedback. Also, if you can be bothered, I recommend drawing your own map while playing so you don't get lost.

Instructions

⬅️/➡️ - Move
⬆️/⬇️ - Climb ladder
❎ - Shoot
🅾️ - Jump
⬆️ - Interact

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Howdy! Can anyone pretty please help me figure out why the heck my cart stops passing my variable CURRENT_MENU through my functions UPDATE_MENU AND DRAW_MENU? I checked that everything worked properly at a single layer and explicit values. Now that I added a second layer (which functions the same way - calling a specific menu through CURRENT_MENU) it suddenly breaks. I've even tried passing specific menus instead of the placeholder and calling inside Update and Draw instead of passing into the function. I absolutely cannot get it to run anymore.

Cart #fudefufago-0 | 2025-11-29 | Code ▽ | Embed ▽ | No License

Any help would be greatly appreciated.

3 comments


Cart #spacecandy-13 | 2026-01-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a space invaders style game.

Main Menu:
You select 2 out of three ships:
1.Rapid Fire
2.Bullet Charging
3.Short Range Flame

Game:
Press X to shoot and Z to switch ships.

There are 8 waves of enemies.
The waves come down as 10x4 grids.

When you kill the enemies, they sometimes spawn candy.
There are multiple types of candy:

1.Red:
Collect 3 to restore a heart.
If you are already at full health, then the instant you lose a heart it refills it.

2.Yellow:
Collect 3 to get a yellow heart.
If you are at 5 yellow hearts, then the instant you lose a yellow heart it gives you another one.

[ Continue Reading.. ]

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Cart #bigbamjelpi-0 | 2025-11-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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