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Oggi inzio con PICO-8. I giochi sembrano tutti belli.
Devo capire come farlo funzionare in RetroArch.
Devo capire se sia possibile scaricare i giochi o se rimangano esclusivamente nell'eseguibile del programma (nel senso, nella cartella di PICO-8, senza essere utilizzabili dall'esterno).

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This is what Berplo looks like in Berplo's Cave Trek for Treasure. They have a sentient hat with two white feathers on top (used for flight once a power-up is collected), one red eye, and a hidden mouth with a lizard-like tongue (used for eating certain objects once a power-up is collected). Berplo also has a cat-like face with four whiskers (might be utilized later in power-up form). And Berplo also has an orange robe (it's a robe).

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A teeny-tiny little look-see on how the game might look.

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I am looking for a programmer for a team that I am creating to make a game and I am also looking for an assistant to help me lead the team and create the game.I'm trying to create a Sonic the Hedgehog platform game for those who don't know his games, play this game: https://wamwoowam.co.uk/sonic4/ jumps with A and moves Sonic with the arrows if you crouch and press A Sonic makes a whirlwind if when Sonic jumps and press A, Sonic will jump wider or go straight towards an enemy.So far I only have one musician on the team.I also want to clarify that I have programmed in SCRATCH.

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I realized I never uploaded my submission for the GMTK Game Jam 2022 on the PICO-8 BBS, so here's that (whoops!).

Dice Drop Dash

This game was made within a tight ~6 hour period rather than the 50 hour period of the GMTK Game Jam 2022.

  • Left/Right: Move Target
  • Down: Drop

When you drop a dice, its value will be subtracted from the value of the highest in the stack, and the difference will grant you points. Aim for the highest score without overflowing the stack!

Cart #dicedropdash-0 | 2024-10-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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The chungus

Be prepared

Cart #dipopojemo-0 | 2024-10-09 | Code ▽ | Embed ▽ | No License

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la verdad e intentado abalar con mi musico del equipo pero no responde y me preocupe por que tal ves no quiera trabajar conmigo por lo que saque el primer trailer de sonic la pelicula el juego adelantado por que parece que no quiere trabajar con migo por favor si lograran contactarlo les agradecería es @notehead y el es el unico que tengo en el equipo

The truth is that I tried to talk to the musician on my team but he didn't respond and I was worried that he wouldn't want to work with me, so I published the first trailer for Sonic the Movie, the preview of the game. because it seems like he doesn't want to work with me, please, yes. If you can contact him I would appreciate it. He is @notehead and he is the only one I have on the team.

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Hello!

I would like to ask to zep if there are any plans of porting the applications (pico8, picotron, voxatron) to arm64 and aarch64 for Linux, Windows and MacOS.

Thanks!

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( Cover Art by @thesailor )

PICO-VIEW 2024 Quarter 2 & 3 Issue 14 is released!

It's another big one, and covers a lot that has happened since the last issue, as well as some very recent exciting news!

Read it here: https://nerdyteachers.com/PICO-8/Pico-View/?issue=14

Here's the Lineup:

  • Tutorial Game Variants
  • PICO-8 at 2D Con
  • Useful Tidbits
  • Dedicated PICO-8 Handheld
  • Making Combat Interesting with Combos
  • Pixel Art Academy: Learn Mode
  • Extreme Token Saving
  • New and Featured Games
  • Diving into Picotron
  • P8GO Mobile App
  • Featured Game Review
  • Game Recommendations
  • Super World of Goo
  • Beginner's Course Roadmap
  • Gaming History: Final Fantasy 8
  • Pixel Art Gallery
  • Global Table of Contents
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Cart #okkoartsoft-0 | 2024-10-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Apparently I like writing vector libraries. This one's specifically for working with hex-grids.

Code and full documentation on github: https://github.com/jasondelaat/hector/tree/release

Cart #hex_pathfinding-0 | 2024-09-30 | Embed ▽ | No License
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The above cart demonstrates simple path-finding. The grid starts off randomly populated. Click on the hexes to add/remove obstacles and re-calculate the path. You can also switch between a "flat" or "pointy" grid. The draw code is not optimized so it will get laggy if you make the path really long, especially on the web player. But you get the idea.

Example Usage:

include 'hector.lua'

-- Initialize the library

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=127324#p)
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Hi everyone! I was just chilling the other day when I had the idea to make a BrainF*** Fantasy Console!

IN PICOTRON (Prototyping in p-8 is fine

It works the same as BrainF*** (See https://esolangs.org/wiki/Brainfuck)

Except...

  1. { And } work the same as [ and ] except they only jump when the current cell != 0

  2. +,-,< And,> can now have a Base-10 byte (0-255) after them indicating how much to add/subtract/etc to the current cell.

  3. Speaking of arithmetic, there will be a new symbol called "*" that just sets the current cell to the value after it.

  4. "," Will now only output a number 1-6 depending on what PICO-8 Button is pressed. (L=0, R=1, etc)

  5. "." Now Is more Complicated!

    The number following number meansL

    0: A1Z26 (prints in 0,0)
    1: A number!

    1. Hexadecimal
      3: A GRID!!!

The grid is as follows:
X,Y
0,0 ... ... ...
... ... ... ...
... ... ... ...
... ... ... 3,3

This works like So:

[ Continue Reading.. ]

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Btw if you are looking for my yt, put an @ in front of HenPlaysss in the YouTube link.

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With the release of Picotron to the digiverse, I feel as though the general consensus is to upgrade from less to MORE:

More sprites
More data
More map (extra files even!)
More detailed sound/music

But what I want to know is: in your opinion, does Picotron possess a comparable level of features to Pico-8 at this point in time?

Is the jump to Picotron recommended yet?

Thanks.

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como sabrán existe una versión educativa online de pico ¿pero existe una de voxatron? gracias

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I recently got PICO-8 with Picotron and Voxatron. The default icons looked out of place on my Mac and I decided to make icons and post them here for other Mac users.
The icons are for PICO-8, Picotron, Voxatron, Lexaloffle BBS, PicoCAD, and PicoSynth.
The icons are images that can be saved from the browser for use on a Mac running Big Sur or higher.

Icons

PICO-8

Voxatron

Picotron

Lexaloffle BBS

PicoCAD

PicoSynth

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