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Cart #38530 | 2017-03-22 | Code ▽ | Embed ▽ | No License
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Cart #38357 | 2017-03-18 | Code ▽ | Embed ▽ | No License
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This is some really good stuff, certainly worth a dig. It's the kind of thing I've been trying to get into with dynamic level generation, eventually. There's a lot of ways to apply these principles, too!

https://www.rockpapershotgun.com/2017/03/10/how-unexplored-generates-great-roguelike-dungeons/

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Cart #38336 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38332 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38328 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38326 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38324 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38322 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38320 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38317 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38315 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38313 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38310 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38308 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Elementary School Kids made this!

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I was thinking the other day about how the remote lakes in the mountains near my house are stocked with fish by dropping them out of planes and helicopters. What a strange experience that must be for a fish! So I decided to make a little game about it.

So far there's no real goal, you just fly each fish into the lake and stock it up with happy, swimming fishes. I haven't decided yet whether I'll add a more concrete goal or keep it as is. Not totally happy with the helicopter sprite yet, either.

Cart #38339 | 2017-03-17 | Code ▽ | Embed ▽ | No License
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Cart #38304 | 2017-03-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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  • Added two new stages,
  • Changed transition to next stage: after killing all punkters, drive through the stage exit,
  • Removed camera scroll after completing a stage,
  • Some code improvements.

Cart #38289 | 2017-03-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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  • Added background for stages.
  • Made interface more readable.
  • Added brake light on car.
  • Made the punkters punker.

Cart #38287 | 2017-03-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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As a spinoff to TTF fonts by @RythmLynx, I created some bitmap fonts (in various typefaces) because I could map them to both OEM and Windows 1252 (which also includes ISO 8859-1) for use in text editors. I have FON font files for only Windows right now (until someone converts them to the Linux types and tests them).

UPDATE: DejaVu TrueType fonts have been added to the collection.

Screenshot of the same p8 file open in Sublime Text, Notepad++, and PICO-8.

Fonts and more details on the Github page:

https://github.com/juanitogan/p8-programming-fonts

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Hello, here is my new game,
which is not actually a game
because there is no rules

buttons : x,c,arrow keys

Cart #38275 | 2017-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Greetings,

I just bought PICO-8 last night and installed it in retro-pie and I am very happy with the results, however, I cannot seem to get the "right" direction on my USB controller (while working with everything else) seems to open a small menu instead of what I expect.

Its very odd and I haven't tried a new controller (yet) but as I say everything (including the retro-pie navigation) works perfectly when I use the right direction key. Even the PICO-8 navigation for right direction works, but all bets off once I am playing a game (its unusual).

Just for fun I setup the controller all over again but same results. Is there something in the PICO-8 menu (or something underneath) that I am missing? Thanks for any help. Is it possible this is happening because I am using the -spore option or something (because the menu it opens is to get back to the splore menu, etc..)

USB controller is a converted (I have had it for years) working NES controller to USB. Maybe I don't have enough buttons?

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Cart #38268 | 2017-03-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Rotating Spheres using just palette swapping, runs very fast! Just for fun, but maybe someone finds this technique useful :).

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