Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Howdy!

Turns out the Debian package won't install on lightweight ummm... installations
because postinst, postrm and prerm don't check for existence of the
programs they use:

$ dpkg -i voxatron_0.2.1_amd64.deb
Selecting previously unselected package voxatron.
(Reading database ... 59948 files and directories currently installed.)
Unpacking voxatron (from voxatron_0.2.1_amd64.deb) ...
Setting up voxatron (0.2.1) ...
/var/lib/dpkg/info/voxatron.postinst: 3: /var/lib/dpkg/info/voxatron.postinst: xdg-icon-resource: not found
/var/lib/dpkg/info/voxatron.postinst: 4: /var/lib/dpkg/info/voxatron.postinst: xdg-desktop-menu: not found
dpkg: error processing voxatron (--install):
 subprocess installed post-installation script returned error exit status 127
Errors were encountered while processing:
 voxatron

Wrapping each command like so

[b]if type xdg-desktop-menu > /dev/null; then[/b]
xdg-desktop-menu install --novendor /usr/share/applications/voxatron.desktop
[b]fi[/b]

[ Continue Reading.. ]

2 comments


Cart #6418 | 2012-08-10 | Embed ▽ | No License

Here's a new level for you. You get to save a Princess!

2 comments


Cart #6412 | 2012-08-06 | Embed ▽ | No License

1 comment


Cart #6408 | 2012-08-05 | Embed ▽ | No License

0 comments


Here's a quick tutorial that shows how to use the new door types with triggers to set up a level which has 'locations' -- areas that you can enter just once. When the two locations are completed, a third boss location is unlocked.

You can use the NOITEM trigger with regular items too; they don't have to be blue doors. For example, if you'd like a block to permanently appear after an apple has been collected, set the apple's COLLECT ONCE parameter to 1. Then group the apple and the block (select, shift-G) and set the block's trigger to NOITEM. If you'd like the block to permanently disappear along with the apple, do the same but set the trigger to GROUP.

Here's the level file: (not fun to play -- just a demonstration!)
tutorial_doors.png

For more complex examples, you can see a lot of these triggers used in Twisty Castle. For example, the four pots that you jump down are grouped with their respective blue doors and triggered with 'GROUP' so that they no longer appear after the section has been completed.

4 comments


Cart #6398 | 2012-08-03 | Embed ▽ | No License

0 comments


Cart #6395 | 2012-08-02 | Embed ▽ | No License


Ok here's the 8th room lol

5 comments



This is actually the first map I'm trying to work on since I've got Voxatron.

Though as you can see, there is no weapon, and levels inside objects yet.
2-way doors are kind of broken, you just have to find them to go to next part of map.

It's based on this: http://www.shikadi.net/wiki/keen/images/5/53/Ck1lv80.png

Levels for map will be available when I finish porting whole mars map. Map is splitted into squares, as full map would be for me pretty much confusing still as player could skip levels by going around area instead to follow steps properly.

Another problem for me is triggering levels as done (Example: Enter shrine, do something around level, exit, replace shrine with object "Done"

[ Continue Reading.. ]

2 comments


My friends played Jasper's Journeys and somehow they liked it more than Voxatron (you don't say). Yet, they even wanted to know is there some way to get level editor for it.

Any chance that you publish level editor at least?

2 comments



A small playground level to test the flash version of Voxatron.

  • Wait a few seconds for it to load (~550k)
  • Click to get focus
  • Cursors + ZXCV or ASDW + JKLI & Space


This version of Voxatron is a 550k swf compiled from the C source using Adobe Alchemy. I can't imagine it will ever replace the native version as a way to play BBS levels, but it might become a nice way to preview them and to share stuff online. It also has the potential to become a convenient way to show replays. Only the key presses are recorded so the data needed is very tiny (around 3k for a long level).

After you finish the level, try ESCAPE (menu) -> "PLAYBACK >>" to see this in action. F to fast-forward.

You can check the frame rate with ESCAPE->OPTIONS->VIDEO OPTIONS. It does around 18 fps for me (Linux/Firefox). You can turn soft shadows on in the video options but it will cost around 4 FPS

No audio support yet

Have fun!

17 comments


Playing Twisty Castle on 0.2.1, the game has crashed twice during gameplay. I don't see anything that could be causing it, it just tells me vox.exe stopped working. Never happened on previous versions and there doesn't seem to be a crash log anywhere.
If it's any help, here's the problem signature:

  Problem Event Name:	APPCRASH
  Application Name:	vox.exe
  Application Version:	0.0.0.0
  Application Timestamp:	500ef3dc
  Fault Module Name:	vox.exe
  Fault Module Version:	0.0.0.0
  Fault Module Timestamp:	500ef3dc
  Exception Code:	c0000005
  Exception Offset:	0005b560
  OS Version:	6.1.7601.2.1.0.768.3
  Locale ID:	4105
  Additional Information 1:	0a9e
  Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:	0a9e
  Additional Information 4:	0a9e372d3b4ad19135b953a78882e789

Computer specifications:
Windows 7 Home Premium (64-bit)
AMD Athlon(tm) II X4 645 Processor 3.1 GHz
6 GB RAM
ATI Radeon HD 4200 with 2.9GB Video RAM

2 comments


Hi. I bought this game some time ago and while migrating my admin account I accidently deleted the voxatron app itself. I bought it legitamently and what do I do to re-download the app without haviong to pay another 15$ since my parents aren't one to like buying the same thing twice.

I hope this counts as proof I bought it:

Help?

1 comment


Cart #6381 | 2012-07-30 | Embed ▽ | No License


Sorry, I using Translater

English(ENG):
Hello people! It's my first level, and i want know, how many stars(1 - 5) you rate my level?

Plot(I use translater):
You are in Hell, your mission - escape!
There 6 rooms:
0 - Jump, jump, jump!
1 - Doomed forest.
2 - Lair of HellHound's.
3 - Plains of Despair.
4 - Creepy forest.
5 - Halls of fire.
6 - Underground river.
7 - Hell-Botanic Dendrarium.
8 - Dragon Wall.
9 - Fin.

Hint: In Zero-room you can escape level another way, but with little score.
Hint: In Halls of fire you can restart, just walk in the portal under tree.

3 comments


I've allowed to run downloaded applications in System Prefs but still not starting.
Any idea what to check?

2 comments


I just noticed when checking the version on the OSX versions of the games, the version strings are incorrect. They just say "vox" or "zen", they don't have the application version number on them.

0 comments


Good news, everyone!

It's now possible to add games purchased through the Humble Store or the Humble Voxatron Debut to your lexaloffle account.

This makes it a bit easier to update to new versions: you can view and download games from the Games > My Games page when you're logged in. If you don't have/want a BBS account, you can also use this page to request download links for any games that you own.

To activate games, just navigate to your Humble Store game page and click the large link at the top ("Click here to connect with your Lexaloffle account"). If you can't find a link the purchase page in your email, there is a key resender here.

EDIT: Humble Voxatron Debut customers need to follow a few more steps -- see predcon's comment below.

If you use a different email to log in to the BBS, edit your profile settings and set the "Alternative Email" to whatever you registered the game under.

[ Continue Reading.. ]

51 comments


0.2.1 is out now! This version contains some new stuff for level designers to play with, room camera position, refined 0.2.0 monsters, more detailed trigger control, and a Bullet Hell Elephant.

Here's a demo level that shows most of the new features (you'll need to update in order to play this):

Cart #6320 | 2012-07-24 | Embed ▽ | No License
3

How to Update: Use your Humble Store / Humble Voxatron Debut links. Search your email for "Your Humble Bundle order" or "Thanks for purchasing Voxatron". Alternatively you can request a new link here

*UPDATE: You can now add games directly to your lexaloffle account to make updating easier. Click on the link at the top of the Humble Store page. See here for details.

[ Continue Reading.. ]

18 comments


Cart #6320 | 2012-07-24 | Embed ▽ | No License
3

Demo level for 0.2.1

Make sure you update before trying to load this!

3
9 comments


I just got the game and started adventure mode. I realized I was jumping constantly without pushing any buttons and I couldn't get it to stop.
Please help i really want to play this game!

2 comments


Wanted to get this game a long time but didn't till the last couple days.

I beat adventure mode. That dragon at the end is hard! I have many questions and suggestions but if I were to start a thread for each one, that would be too many threads!!

Questions:

  1. Does the editor have any way to reset the camera to the default camera position??

  2. I've never managed to beat one of those tall blue shooty guys. They look awesome but how do you stop them? Maybe they have too much health to beat?

  3. Would it be possible to add another camera mode that rotates the stage so that your guy is always facing front?

Suggestions:

  1. No offense meant but I gotta say this: The "Sword of Eternity" looks awesome and would be fun in a game by itself but as an item from a perspective of winning, it's pretty useless compared to the normal gun. It's melee attacks are too dangerous to the player's health! It's not a sword of "eternity," it's a sword of "a couple blows before it breaks from the enemies being too close"!

  2. Those voxel bit explosions look awesome! That effect should be exploited alot more. You should be lobbing big explodey bombs at enemies as a weapon.

  3. The game ought to be less picky about height. Bullets pass over the heads of enemies on uneven surfaces too easily.

  4. You should get an opportunity to control one of the big red devil smashing guys. Or better yet, play as The Hulk. You know, like from Zombies Ate My Neighbors? Some potion that makes you into huge ripped monster guy so you can SMASH STUFF!!!!

  5. I would love to see a Moon map pack. But that would require altering the gravity both for the player and for all jumping enemies.

  6. More than anything else, this art style reminds me of Captain Comic

[ Continue Reading.. ]

3 comments




Top    Load More Posts ->