Tiny Alchemist
The cute alchemy shop simulator!
Controls
Arrow keys to move
C to pick up/put down potion
X to interact
You can toggle the music from the pause menu.
How to Play
Buying and Selling Potions
Making New Potions
Running the Business
Also: Your character's appearance is randomized each time you run the game. If you don't like how they look, just Reset Cart until you get one you like! (Character creator coming soon...)
Enjoy!
Future Plans
Change Log
Downward
Answer the Call of the Abyss!
What's at the bottom of the pit? Could be anything! Could be everything! I have to find out!
How to Fall
How Not to Get Hurt
Credits
Changelog
Thanks for playing!
GALAXIS
A simple shmup reminiscent of the arcade era.
Galaxis was made using the Lazy Devs Shmup Tutorial on YouTube
Galaxis is also being submitted to the Lazy Devs Basic Shmup Jam on itch.io. Please check out all the other awesome submissions! Downloadable versions of many of the submissions are available over there.
Who the ♥♥♥♥ is ALF?
Controls
How to Play
Credits
Updates
I ripped off the Google Snake game to see if I could. Don't worry, I have bigger plans for this.
Controls
⬆️⬇️⬅️➡️ : turn
🅾️/z : retry
❎/x : ???
Versions
Version 1:
- added visual effects (particles, screen shake, etc.)
- scoreboard now moves so that it never hides the apple or the snake's head
- scoreboard now shows high score
- pressing ❎ in the menu now does something...
This is my crack at a checkers game with a juicy UI.
Can you beat the GrandMaster CPU?
Higher levels are still a little slow, especially in the endgame.
Enjoy!
Potential Updates
Change Log
Casino Blackjack!
I made this to get an idea of how to make an attractive card game in Pico-8. UI needs a lot of work, but the game is there. Might be a few edge cases that break it.
Controls:
Left/Right to change action
X to select action
Hand Signals:
Hit...........Tap cards
Stand.........Wave hand
Double Down...Point w/one finger
Split.........Point w/two fingers
Features:
- 4 standard actions: Hit, Stand, Double Down, and Split
- Actions notated by standard hand signals
- Randomly generated card backs
- Slick card physics
- $1000 starting cash, on the house
- Only a single deck to allow you to practice counting cards!
Upcoming Features:
- Face card portraits
- Set your own bet amounts
- Clearer UI
- Dealer settings (# of decks, hits on soft 17, etc.)
- Tutorial?
Known Bugs:
- Face down card appears in player's hand sometimes. Doesn't affect gameplay.
Enjoy!
A simulation of the famous Monty Hall Problem inspired by the game show "The Price is Right."
The game goes like this:
0) 3 doors, 1 has a pile of gold coins behind it
1) You pick 1 of the 3 doors
2) Monty Hall, the show's host, opens 1 of the 2 remaining doors, revealing that it is empty
3) You are offered the chance to switch to the remaining closed door
4) All 3 doors are opened and you receive what's behind the door you ended on
The Problem:
What is the probability of winning if you switch?
What is the probability of winning if you stay?
Is it always better to switch or stay? A little of both?
Does it matter whether you switch or stay?
This cart allows you to run many trials while tracking the wins and losses to determine what the true probability is.
This is an example of a Monte Carlo simulation; experiments are repeated quickly over a long enough period to find the true probability of an event occurring. Obviously, Monte Carlo sims can give some pretty inaccurate results at first, but they get better over time based on the Law of Large Numbers.
Hope you enjoy, and thanks for playing!