Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #grandrs-0 | 2026-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Grändrs – A new 1v1 & Cup arcade game for PICO-8 is out now!
Hey everyone!

I've spent some time cooking up a retro-flavored arcade game for PICO-8 that I'm finally ready to release. The game is called grändrs, and it's a platform brawler inspired by BaraBariBall (from Sportsfriends).

The goal is simple: throw the ball, tackle your opponents, avoid glowing lava and deep water – and above all, humiliate your rival!

Features:
VS Mode (1v1): Perfect for quick couch duels against a friend.

Cup Mode: Set up a single-elimination tournament for up to 12 players! The game handles matchmaking automatically, and if you have an odd number of players, a random fighter gets a "bye" and waits for the winner of the next round.

[ Continue Reading.. ]

4
2 comments


Cart #openmarble-2 | 2026-10-20 | Code ▽ | Embed ▽ | No License
1

1
0 comments


by Ruva
Cart #dakai-1 | 2026-10-20 | Code ▽ | Embed ▽ | No License
4

Good day to you! This is Ruva, as always.

"打開 (Dakai) : Maze Break" is my 2nd stealth game, and this time it's even roguelike!

In this game, you are in the maze, followed by an enemy.
To escape, you need to collect all 7 Power Orbs to make an exit in the maze.

Enemy becomes gradually faster when you get Power Orbs, and even faster than you in the end.
But there are plenty of useful items as below, to avoid enemy.

  • Dash : Accelerate with using Stamina meter.
  • Rice Ball (50% / 100%) : Recover Stamina meter. Automatically used when Stamina meter runs out.
  • Map : Shows the whole map, and also where player, enemy and Power Orbs are.

[ Continue Reading.. ]

4
0 comments


Cart #still_life8-0 | 2026-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


Ive been wanting to make "Conway's game of life" for a while as Ive always been fascinated with cellular automata and "artificial/digital life", so Ive finally made it.

Below are some well known patterns to try, you can experiment and find more online.

(I used rrect & rrectfill for drawing the grid and cells to not hit limits with sprites)

[ Continue Reading.. ]

5
0 comments


Cart #kazamarus_quest-0 | 2026-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Hi everyone,

Here's my latest game, Kazamaru's Quest. It's a demake of one of my favorite Master System games, The Ninja. It wasn't the best-looking game, and it was really difficult (I never managed to beat it as a kid), but for me, it was one of my most fun games.

Because of the token limit, I couldn't include everything I would have liked from the original. But maybe I'll make a sequel with more levels (the one with the logs floating down the river is the one I regret leaving out the most...). I also couldn't include the mechanic that lets you disappear by pressing both buttons at the same time...

For anyone who hasn't played the original, one button throws ninja stars in the direction you're facing, while the other always throws them upwards. There are three types of scrolls: red scrolls let you throw a more powerful ninja star, while blue scrolls increase your character's movement speed. And then there are the green scrolls, which are hidden and only appear when you hit a specific rock or object. There are five of them in total, scattered across the game's seven levels.

[ Continue Reading.. ]

9
5 comments



Beggining

A Work made by a brazilian group of students for the National Science and Tecnology week. We spended time and almost our lives to make this playable testing version, if you are able to play please leave a feedback. Stay in mind that it is just a showcase version.

3 comments


Chibi Train

Cart #chibitrain-0 | 2026-10-20 | Code ▽ | Embed ▽ | No License
3

How to Play

  • Move the Cursor with the D-Pad
  • Use selected tool with X
  • Cycle tools with O

So What Is This?

It's a little train set! You can build trains in it. Think less a game and more a fun software toy. It's pretty rudimentary since I did this for a jam, but it's still fun to just watch them go.

So what jam?

Weeeellll. I wanted to do Ludum Dare 60, but I had work on Saturday. So I had to just host my own just for me! This was made over the course of 51 hours (So I wouldn't have finished Compo but oh well, there's always April).

How do you feel about it?

It's barebones. I knew it would be, but there's just a bunch of little bits of visual polish I wanted to add, like animated water, more environment art, following train cars, and most egregiously missed, smoke coming out of their smokestacks. I didn't want a game loop or objectives and for this to mostly be a toy to look at, but it's still egregious that there's so little visual interest.

[ Continue Reading.. ]

3
0 comments


Cart #bitter_remedy-1 | 2026-10-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

BITTER REMEDY

A potion shop game with consequences for PICO-8 by Milena Sorokina

You work in a little potion shop at the edge of town with a black cat.
Every day three townsfolk come in with their troubles.
Read their words, mix the right potion, and watch what happens.

[ Continue Reading.. ]

10
2 comments


Cart #konbinishift-0 | 2026-10-19 | Code ▽ | Embed ▽ | No License
6


Built with parens-8, which is AGPLv3. Full source: https://astropelican.itch.io/konbini-shift-pico8-ver

It's your shift on the konbini floor: a six-by-six shelf of goods, four rotating customers at the counter, and a shelf that keeps drifting whether you're ready or not.

🍙 A PUZZLE GAME AGAINST THE CLOCK. JOYSTICK RECOMMENDED! 🍙

🍙 Wishlist Konbini Shift on Steam! 🍙

The customers are very particular. Each one wants a straight run of exactly that many of one good, so three tunamayo means three in a row, no more and no fewer.

[ Continue Reading.. ]

6
1 comment


Cart #brobygning_food-0 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #reach_the_moon-1 | 2026-10-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
22

REACH FOR THE MOON

A paper plane clicker for PICO-8 by Milena Sorokina

A kid at the window folds a sheet of paper into a plane and throws it at the sky.
It falls, of course. Paper planes always fall.
But every flight earns a little money, and every upgrade carries it

[ Continue Reading.. ]

22
16 comments


Cart #dead_east-1 | 2026-10-21 | Code ▽ | Embed ▽ | No License
25

Hello, Gravedigger!

Thank you for coming to our humble lands. The Settlers’ Rebellion left us with piles of corpses, and the undead haven't let us have a full night's sleep since. Help us bury our fallen kin so they may never rise again.
These lands are dangerous, but if you make it to Haven’s Reach, you’ll finally be able to rest awhile. As a reward, the company will double your wages.
Good luck, and watch your step!

controls

  • [z/c] use tool
  • [x/v] swap tool

The Undead

The undead can be tough to put down, but with this old Colt, you should be able to weaken them enough to finish the job:

  • Each removed part affects the way an undead moves or attacks.

[ Continue Reading.. ]

25
10 comments


Cart #cyber_nova_2099-0 | 2026-10-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

In the far reaches of space, an endless battle rages on. You must fight to survive, using the wreckage of enemy ships to make your own ship stronger.

8
3 comments


Cart #deep_lake-1 | 2026-10-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
17

DEEP LAKE

A quiet fishing game with a story for PICO-8 by Milena Sorokina

Nora comes back to her grandpa's seaside village because of his funeral after fifteen years.
He left her a house, a boat, a pile of debts and a tin box of letters to a woman called Marta that he never sent.
Every summer, the neighbours say, he caught the same old catfish and let it go. Why..?

[ Continue Reading.. ]

17
14 comments


Cart #puppeteer-0 | 2026-10-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

3
8 comments


Cart #dupewumuti-0 | 2026-10-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


Fly and weave your triangular escape vessel to avoid ever encroaching advertisement billboards and Pits of Despair(tm) in this fast-paced red-tinged PICO-8 arcade game! Made in the spirit of retina-scorching glow of Nintendo's Virtual Boy (Virtual Toy products do not constitute an endorsement for any trademarked products).

2
0 comments


Cart #kugafokunu-0 | 2026-10-18 | Code ▽ | Embed ▽ | No License
2

2
0 comments


my second pico-8 game. enjoy!!!!!!
you will need a mouse for this tho

Cart #picobond-0 | 2026-10-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

4
0 comments


Cart #dkcaacover-0 | 2021-02-17 | Code ▽ | Embed ▽ | No License
5


Cart #omoriws-0 | 2021-08-07 | Code ▽ | Embed ▽ | No License
5


Cart #sonicadvance3optionsmusic-0 | 2022-05-17 | Code ▽ | Embed ▽ | No License
5

A collection of music covers made long ago, rereleased.

5
2 comments


Based on the tutorial of the zine "Game Development with Pico-8" by Dylan Bennet.
First try and upload of a pico-8 game.

Controls: Arrow-keys to thrust
On game over: Press X to restart

Have fun playing :)

Cart #dimomebese-0 | 2026-10-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

2
2 comments




Top    Load More Posts ->