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Cart #up_north-0 | 2025-11-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

A simulation of a very specific experience

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3 comments


No matter the name I specify in the filename, the command 'printh' always rename it adding a p8l extension.

Is it possible to force the name to be exactly the one I give?

Ex. printh("something", "my_file.txt") ---> it generates a my_file.txt.p8l, but I want a my_file.txt

7 comments


Cart #honeycrisp_giraffes-3 | 2025-11-29 | Code ▽ | Embed ▽ | No License
3

20NOV2025
Am currently working through a block pusher prototype.
You're a giraffe trying to eat apples.
There are baby giraffes too, which can only eat out of small trees.

25NOV2025
I've been adding some more levels.
I find the hunters (tiles that shoot) are very limiting when designing levels, but I think (or hope) that if I keep iterating I'll find some hidden mechanic that I didn't realize existed.

25NOV2025
Found a bug where trees would actually stop hunters line of sight.
Also added another level.

29NOV2025
Added more levels

3
3 comments


(422 chars)

function _init()
	srand()
	x,y,dx,dy={},{},{},{}
	for i=1,6 do
		add(x,rnd(480))
		add(y,rnd(270))
		add(dx,rnd()>0.5 and rnd()*2+1 or rnd()*2-3)
		add(dy,rnd()>0.5 and rnd()*2+1 or rnd()*2-3)
	end
end

function _draw()
	cls()
	for i=1,6 do
		if x[i]~=mid(1,480,x[i]) then dx[i]*=-1 end
		if y[i]~=mid(1,270,y[i]) then dy[i]*=-1 end	
		x[i]+=dx[i]
		y[i]+=dy[i]
		for j=i+1,6 do
			line(x[i],y[i],x[j],y[j])
		end
	end
end
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1 comment


gercekten minik bebegim icin gercekten minik bir oyun, ilk deneme.

Cart #lover11nov-0 | 2025-11-20 | Code ▽ | Embed ▽ | No License

1
0 comments


Cart #squizm_skirmish-2 | 2025-11-20 | Code ▽ | Embed ▽ | No License


Cart #squizm_skirmish-0 | 2025-11-19 | Code ▽ | Embed ▽ | No License

WIP tabletop skirmish test

0 comments


Cart #vikings_rpg-5 | 2025-11-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
23

Vikings RPG

Hello everyone, Vikings is a text based RPG where you get stronger to defeat the dragon on day 35.
On this journey you will upgrade your equipment, fight goblins, demons and ogres balancing your character stats and modifiers.

How to play

First of all, check quests and other menus, especially character training and shop.
Also check out the workbench menu, after upgrading it in the house, you will find some powerful artifacts there.

Stats

How defense works

In general, defense decreases damage taken, but NOT LINEARLY.
The defense works in combination with the attacker strength. If the strength is twice the defense, the damage is doubled.

[ Continue Reading.. ]

23
4 comments


Cart #bugagazimo-0 | 2025-11-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Hello friends this is my first game ever that i realy think is worth to share. have fun in this pit ball remake:D

Edit: there are 3 lvl to beat for the WIN.

9
6 comments


Cart #hojijehahi-0 | 2025-12-11 | Code ▽ | Embed ▽ | No License

0 comments


Cart #platonic_solids_viewer-0 | 2025-11-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Hi everyone!

This project is my second started but first finished.
I have always liked the shape of RPG dice. The only dice that is not a platonic solid is the d10, so I never modeled it. In hindsight, I wish I did and added it as a bonus shape. Oh well.
I will use more OOP in my next project.

Feel free to comment!

6
1 comment


Cart #sezesoroji-0 | 2025-11-18 | Code ▽ | Embed ▽ | No License

0 comments


Cart #hugobuwigu-0 | 2025-11-18 | Code ▽ | Embed ▽ | No License

0 comments


Cart #meow_town-2 | 2025-11-18 | Embed ▽ | No License
2

Welcome to Meow Town!

In this game, you manage a town populated entirely by cats. Give them housing, keep the kibble flowing, and soon you will have the greatest city known to catkind!

Of course, as this is an extremely early build, there isn't a whole lot you or your cats can do yet. However, many of the basic features are implemented:

  • Cats are automatically assigned tasks, such as:
    • Building
    • Harvesting and planting crops
    • Hauling
  • Ability to place and demolish structures, farming zones, and roads
  • Day/night cycle (visual-only for now)

Many features are currently planned but unimplemented:

  • Cat needs such as food and sleep
  • Fishing

[ Continue Reading.. ]

2
1 comment



I just noticed that clicking on the lower-right corner of the code editor to change it to "character count" and then control-clicking changes it to "tweet char count" with characters shown out of 280

Given the shift from tweetcarts to postcarts I feel it might make sense to alter this to reflect the newer standard.

Thanks!

2
1 comment


Cart #curseofkronos-0 | 2025-11-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Still a Work In Progress; many bugs to fix, but it has a good starting framework.

0 comments


Cart #wordleclone-5 | 2025-11-20 | Embed ▽ | License: CC4-BY-NC-SA
6

Just a WORDLE clone I created while trying to challenge myself by following a Javascript tutorial on Youtube.

HOW TO PLAY

SPACEBAR - Start game // Enter word // Continue
CTRL / CMD - Buy a hint

ENTER WORDS TO GUESS THE NEEDED WORD

  • Blue letters are correct but in the wrong place.
  • Gold letters are correct and in the right place.

[ UPDATE - 20/11/2025 ]

  • Added the ability to use backspace to edit a word before entering your guess.

[ UPDATE - 19/11/2025 ]

Listening to those that have played the game I needed to rethink the gameplay.
Now the game runs the same as the original WORDLE game.

  • You have to enter a full word to get the colour hints on letters.

[ Continue Reading.. ]

6
6 comments


My first pico-8 game!
Its flappy bird but you're a fish. You can move in 2 dimensions, pipes come from both directions and the seagulls are hungry.

Cart #flappyfish-7 | 2025-11-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
0 comments


Cart #speedte-0 | 2025-11-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

My first Celeste mod, Speedte. Start the game moving barely a pixel, but soon wish the luxury of slowness was yours again as you get faster... and faster... and faster...

9
4 comments


Cart #vvblackjackfinal-0 | 2025-11-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

1.0
Game now includes splitting hands, doubling down, and some basic animations. It is in a state that I am happy with, and I am done unless I find more bugs.
Thanks to all who helped me playtest, and to all who give the game a try.

Description
My take on Basic Blackjack. This is my first attempt at a game, and really at any sort of development at all.
Still a work in progress, I need to work on the sfx and potentially add splitting hands. If anyone sees this and has any feedback, I'd love to hear it.

Controls
Z to start
Up/Down/Left/Right to select bet, Z to confirm
Z to hit, X to stand
Up to double down if hand value = 9, 10, or 11

[ Continue Reading.. ]

4
0 comments




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