Haven't had any issues with connection before, but today it seems that no matter what I do, trying to [update] any of the lists in splore leads to a 'could not connect to BBS' error. I downloaded a fresh zip of pico-8 and renamed my appdata/roaming/pico-8 folder so that it would generate a new one with all the defaults. I also set pico-8.exe as an exception in windows firewall, and just for the heck of it I also set both the program folder and the data folder as exceptions in windows defender virus protection (I also tried it with both virus protection and firewall turned off), and just in case I made sure neither were read-only. I also disconnected and reconnected to the internet, somehow none of these have resolved the error, and I'm not finding any other suggestions (aside from linux-specific commands, and this is running on windows 10). Hoping someone has any idea what else it could be!
MARIO BROS. PICO
This an update of the Mario Bros. arcade game that was rereleased for later consoles as Mario Bros. Classic.
Play as Mario or three unlockable characters!
How to Play
Move with ⬅️/➡️ and press ❎ to jump.
Flip enemies onto their backs by jumping to hit the platform beneath them. Once an enemy is flipped, send them flying with a kick! Boot enemies in quick succession for more points.
Update Log
1.1 - Added persistent cart data for hiscore and unlockable characters






"This is the end... the last stand."
— General Keros, 3789ac
The spores have breached the dimensional veil, threatening all of humanity. You are the final line of defense. Blast them, crush them with your ship—destroy them by any means necessary! Not one spore can pass the radius. If even one does, the bomb will detonate, erasing everything in range. But what if we run out of bombs? Then it's truly over.

Gameplay:
- Left/Right Arrows – change the direction of the rotation.
- X – Fire your guns; hold to charge a powerful shot
- Y – Hyperdash through the core, slicing through any spores.
In this project, you control a shark swimming through an ocean filled with fish. The fish move automatically in a group, trying to stay close to each other while avoiding collisions. If you get too close, they scatter and try to flee. The goal isn’t to eat the fish, but to observe how they react and behave based on your movements.
This might've been done before, but nonetheless, this is my attempt to make a functional neural network to recognize handwritten digits in pico8, using the MNIST database. The training is all done in Python using NumPy, I then use post-training quantization to convert the parameters into 8 bit integers which are then imported into the cartridge via the spritesheet.
It's pretty stupid (I think mainly due to the fact I do zero post processing on it, other than scaling it down with Lanczos resampling), but I find that if you try to only draw in the middle like I did in the label, it works alright.
You just draw with the mouse within the blue rectangle, then x to predict the value, and z to clear it.
Flip Flop
By Carter Dean
Controls
X: Jump
O: Flip Gravity
Arrows: Navigate Menu
Goal
Try to get as far as you can. The game speeds up as you go. Compete against yourself and others on the local leader board for a high score.
Credits
Game completely made by Carter Dean
Thanks to Maeve for introducing me to PICO-8
Find her stuff here: https://meivuu.itch.io/, https://www.lexaloffle.com/bbs/?uid=51001#m
Changelog
v1.0: Initial release.
v1.1: Small patch that added a light acceleration curve to make the strategy of holding 'O' not viable.




My First Shmup
My First Shmup is an old-school style arcade shoot 'em up (shmup) aesthetically reminiscent of Galxian or Galaga, with hints of newer shmups sprinkled in.
How to play
Fly your fighter and defend the known universe by destroying the evil Space Ghost's armada.
Arrow keys - move your fighter
O/Z button - Fires Missiles, reduces ship speed
X button - Fires Plasma Weapon
System
Enemies destroyed with missiles drop energy cores at a rate of 20%. Pick up energy cores to increase your energy meter. The Plasma Weapon does more damage than missiles, but can only be fired when there is energy in the meter. Each Plasma shot depletes your meter a small amount.


check out the music video here!
https://churchbasement.org/#music/eight-mages/
Used Pico8 as the visuals for a music video. Getting TIME() to be actually accurate was the main problem i ran into. Had to sampling beeps from Pico8 using TIME() to trigger them every second, record that into Reaper, ratio the sampled time with the time it should have been, averaging all the ratios, multiplying TIME() with the ratio we found, witch happened to be 1.0007962696777
-- 0x1.0034 is as close as Pico8 -- can get to the fration -- 1.0007962696777 local ratio = 0x1.0034 local oldt = 0 local t = 0 function _update() t = (time()*ratio)%1 if t < oldt then [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=166523#p) |



Wordle in Dutch v1.0 by Stephan Otter
A Pico-8 demake of the classic Wordle game — now with Dutch 5-letter words!
🔗 Original demake by @galleywest
This version builds upon Galleywest’s awesome base with added features and a Dutch word list.
✨ Added features:
🇳🇱 Dutch 5-letter words (interface is still in English)
🟨 Handles wrong letters in wrong positions more accurately
❌ Reveals the target word after 6 incorrect guesses
📘 In-game instructions included
Try to guess the hidden Dutch word in 6 attempts.
Green = correct letter and position
Yellow = correct letter, wrong position