check out the music video here!
https://churchbasement.org/#music/eight-mages/
Used Pico8 as the visuals for a music video. Getting TIME() to be actually accurate was the main problem i ran into. Had to sampling beeps from Pico8 using TIME() to trigger them every second, record that into Reaper, ratio the sampled time with the time it should have been, averaging all the ratios, multiplying TIME() with the ratio we found, witch happened to be 1.0007962696777
-- 0x1.0034 is as close as Pico8 -- can get to the fration -- 1.0007962696777 local ratio = 0x1.0034 local oldt = 0 local t = 0 function _update() t = (time()*ratio)%1 if t < oldt then [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=166523#p) |


this was based off of a dream i had.
the dream was of a sokoban like game.
you couldn't move the boxes like normal though.
you could only move them like you can in this game.
your goal is to squish all the red blocks. : you can not squish stacks of blocks.
the name is a play on words of "maneki-neko".
publishing this quick, i have a new project i need to focus on.
controls
z - land
x - reset cart
arrow keys - move crow
find links to this project and others on this website -> church basement website
NOTICE
As of writing this, key() does not work in the web player. You can use arrow keys and right mouse button as substitutes for WASD and space. Otherwise, I would recommend playing on your own Picotron if you can
CONTROLS - (requires mouse and keyboard)
- WASD - left clump of buttons
- space - left lone button
- mouse - track ball
- left mouse button - right lone button
HISTORY
This is a port of a physical game/machine called Obscurist's Cave. Obscurist's Cave was made by Lynn Mathewson over the course of 2 years from 2005-2007 as one of his many side projects. Lynn would keep the device in the basement of his house for the next 9 years. After becoming hospitalized in 2016, Lynn would have the device donated to The Media Archaeology Lab, the local computer museum. Lynn insisted that a cassette of Negative Frequencies(1) be available to listen to as visitors played the game, saying that no other piece of music could better describe his mental state during the creation of Obscurist's Cave. Lynn died a later that year, on June 22nd. The device has required repairs, but is still in working condition as of 2024.
a cozy lill' walk through some snowy woods
this game is mostly about atmosphere, so no objectives here. just walk around till you feel done :)
the trees
i'm real happy about how natural the tree generation feels so i figured i'd talk about it.
the trees start out like this.

the main thing that helps sell the forest is the random tree placement. but if we just did something like..
tree.x = x + RND(8) - RND(8) tree.y = y + RND(8) - RND(8) |
..then each time we re-spawn the trees for a area they would be in different spots then before. basically we need a function that returns a sudo random value y
from value x
. thats were this function comes in...



