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Hello all! I am new to Pico-8 and emulation as a whole. I recently got a RG35XXSP and bought Pico-8. I moved over the files people told me to, changed the core to Pico-8, and even got a game to run, but Splore isn't popping up in the Pico-8 directory. All the videos I saw, the second they got out of a game, Splore would populate the directory and they could use it but it's not working for me. Am I missing something?

Also sorry if this isn't the right category for this. I'm in a hurry to post something so I can sleep for work.

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Cart #picroid-5 | 2025-01-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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PICROID is a procedurally generated metroidvania-inspired platformer.

Each playthrough offers a unique map, where your goal is to explore and survive as long as possible without shrinking to death.

There are no enemies or boss fights—just pure exploration and challenge.

This is a beta version, and the game is still a work in progress. Feedback and suggestions are greatly appreciated!

Controls

Changelog:

  • Beta 0.7: Tweaking the shop | Minor bug fixes
  • Beta 0.6: New game mechanic: coins & shop | Improved gates | Level design is slightly easier | misc bug fixes
  • Alpha 0.5: Fixed health restoring minor bug
  • Alpha 0.4: New levels change color, fixed a wall jump glitch
  • Alpha 0.3: Fixed top collision minor bug

[ Continue Reading.. ]

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Nin Demo V1

Cart #nindemov1_1-0 | 2025-01-10 | Code ▽ | Embed ▽ | No License
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A demo for an action-platformer I have been working on. It has about 14 levels done so far with a planned 32. Any feedback is much appreciated as I still have a lot of work to do on the game. There are level numbers in the top left corner if you have any feedback for a specific screen.

Enjoy!

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Cart #waduhesiwi-0 | 2025-01-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #lorenz_sim-0 | 2025-01-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A simple Lorenz attractor simulation - nothing fancy.

If you like this kind of things see also for example:

Cart #lorenz3d-1 | 2019-03-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I'm running pico-8 0.2.6b under macOS 15.2 (24C101)

I have only seen this with one cart from the BBS, but it seems reproducible. I don't know if the cart is doing anything unusual but it manages to crash the pico8 process entirely.

If I load #GORDY_AND_THE_MONSTER_MOON-0 (new today in splore), get through the story intro, move a few screens up and jump down the ladder; pico-8 repeatably crashes with:

Crashed Thread:        0  Dispatch queue: com.apple.main-thread

Exception Type:        EXC_BREAKPOINT (SIGTRAP)
Exception Codes:       0x0000000000000001, 0x0000000100778930

Termination Reason:    Namespace SIGNAL, Code 5 Trace/BPT trap: 5
Terminating Process:   exc handler [1242]

Thread 0 Crashed::  Dispatch queue: com.apple.main-thread
0   pico8                         	       0x100778930 get_pitch_for_char + 104
1   pico8                         	       0x1007781e0 pico8_print_char + 3016
2   pico8                         	       0x100778f7c pico8_print_text + 788

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=160412#p)
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Cart #deepdark-1 | 2025-01-09 | Code ▽ | Embed ▽ | No License
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Cart #faulty_overdrive-0 | 2025-01-09 | Code ▽ | Embed ▽ | No License
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My submission to Mini Jam 175.
Your ship constantly moves upwards, but firing pushes you downwards.

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Gordy and the Monster Moon is a bite-sized, Halloween-themed Zelda-like about a pumpkin astronaut going on spooky adventures.

  • Explore the strange and varied biomes of the Monster Moon!
  • Find upgrades and unlock shortcuts to help you explore even better!
  • Defend yourself from monsters with a cobweb you found on the ground.
  • Ask dad for help if you get stuck!
  • What is in Lander B?

Cart #gordy_and_the_monster_moon-1 | 2025-01-10 | Code ▽ | Embed ▽ | No License
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When I put this game on Steam in 2023 I wanted to make it available to the Pico-8 community for free, but I didn't want everybody to be able to play it for free because then who would buy it? The compromise I came to was to make the cartridge available for download, but not upload it to the BBS.

[ Continue Reading.. ]

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Cart #petal_quest-12 | 2025-01-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Petal Quest is a tiny adventure in a forest of secrets.

This is a game of discovery with light puzzles. Loosely inspired by Tunic, Fez. I love these strange little games and the world needs more of them.

Thank you for playing!

Play on itch.io
Patch Notes

Credits

Game and music by Noel Cody.

Resources: Some SFX are from or adapted from the PICO-8 SFX pack. The base dog sprite is adapted from the cat in the PICO-8 Wander demo. The base rabbit sprite is adapted from

[ Continue Reading.. ]

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Cart #teddblue_flp_v0_1-0 | 2025-01-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


this is a test to add flip phone compatibility to future pico8 games. there's nothing crazy to it as i whipped it up in one evening. i'll leave a comment once i get someone with a flip phone to test it. if you are able feel free to do so yourselves!

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Hello all, is there a way to quickly sort carts from oldest to newest? Basically, to get to the highest page number without having to click 100s of times? Thanks for any help!

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Cart #juyariwizo-0 | 2025-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #rc-0 | 2025-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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River Crossers is a game, avoiding eagles, bubbles and sharks. You can walk around, jump and charge, and the game has 4 game modes: River Crossers, Survive, Super Force and Hit the Targets.

Credits, this is all made by me alone, you can reach out to me Discord, tuna3761. Check out my itch "plazmaero" for more games like this ^-^

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Tronic Defence

Cart #tronicdefence-0 | 2025-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Tronic Defence is a 2.5d space-shooter where you are a robot tasked with guarding an antenna on a space-platform from enemies coming in to destroy it while it transmits plans for a secret weapon to be used against the attacking race. The story is included in the cart.

Controls:

up/down:
Move forward and backward

left/right:
Strafe left and right

O,Z + left/right:
turn left and right by 90 degrees

O,Z + down:
turn 180 degrees

X,x:
Fire your weapon

Main Menu:

From the main menu the story and help pages are accessible as well as selecting the skill level and flat graphics mode.

[ Continue Reading.. ]

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The Quick 'N' Dirty Galaxy Generator builds off of my my Quick 'N' Dirty Planet Generator by adding procedurally generated planets, routes, names, and governments to create a nice, compact little galaxy to explore. Right now, it's just a toy, but you can probably see where I'm planning to go with this!

Version 0.2 update: Saving Things!

  • Added auto-saving and auto-loading of the galaxy and the current state of your exploration. Reload your browser and pick right back up where you left off!
  • Fixed a bug where the same governments and government colors were chosen over and over
  • Fixed a bug where governments could take over the capitals of other governments during generation

[ Continue Reading.. ]

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Cart #rock_the_game-0 | 2025-01-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Rock is another Noah Poole Sports Sim, but this time it's autobiographical!

When I was young my friends and I would go out in the woods and smoke weed and throw rocks at bigger rocks, with whoever got the closest winning the round. Spend a lazy summer trying to beat your friends. First one to ten wins!

Initially made for eggjam 24. Thanks for playing!

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Cart #shogun_p8-2 | 2025-05-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

A simple strategy board game for 2-4 players. Can be played with the standard Shogi set.

There are two types of pieces:

  1. Players, move 1 square in any cardinal direction and can only be moved by their owners.
  2. Pointers, move 1 square in any direction except backward and can be moved by all players. When pointers move, their orientation changes.

Pointers attack the square in front of them. Players cannot enter an attacked square. If a player is attacked, they must move out; if they cannot, they are defeated.

A player wins by reaching the center of the board, or by defeating all other players.

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Cart #sadplatformer-0 | 2025-01-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Something little I made after playing a card game and needing a quick way to settle a score. Also, a chance to discover menuitem.

Cart #cointoss-0 | 2025-01-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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