m4oo [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=115794 PICROID v0.7 update! <p> <table><tr><td> <a href="/bbs/?pid=160486#p"> <img src="/bbs/thumbs/pico8_picroid-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=160486#p"> picroid</a><br><br> by <a href="/bbs/?uid=115794"> m4oo</a> <br><br><br> <a href="/bbs/?pid=160486#p"> [Click to Play]</a> </td></tr></table> </p> <h3><strong>PICROID</strong> is a procedurally generated metroidvania-inspired platformer.</h3> <p>Each playthrough offers a unique map, where your goal is to explore and survive as long as possible without shrinking to death.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/115794/7_picroid_1.gif" alt="" /> <p>There are no enemies or boss fights&mdash;just pure exploration and challenge.</p> <p>This is a beta version, and the game is still a work in progress. Feedback and suggestions are greatly appreciated!</p> <h3>Controls</h3> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/115794/controls-picroid.png" alt="" /> <h3>Changelog:</h3> <ul> <li>Beta 0.7: Tweaking the shop | Minor bug fixes</li> <li>Beta 0.6: New game mechanic: coins &amp; shop | Improved gates | Level design is slightly easier | misc bug fixes</li> <li>Alpha 0.5: Fixed health restoring minor bug</li> <li>Alpha 0.4: New levels change color, fixed a wall jump glitch</li> <li>Alpha 0.3: Fixed top collision minor bug</li> </ul> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/115794/9_picroid_0.gif" alt="" /> <h3>Notes:</h3> <p>If you're curious about how the map generation works or want to edit rooms in the sprite editor, let me know.</p> <p>I'm running out of token, this might be the last beta version before PICROID 1.0</p> https://www.lexaloffle.com/bbs/?tid=146525 https://www.lexaloffle.com/bbs/?tid=146525 Sat, 11 Jan 2025 02:06:30 UTC