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Cart #6257 | 2012-06-10 | Embed ▽ | No License

Here is a level on which i've been working on for some time; it features a few interesting things, like:

-use-once doors and no-door-thing (nothing exceptional, just used them as they're supposed to be used)
-four mini-game like rooms, or at least that was what i was trying to do :P
-the tail of the main character swings and he goes up and down while he walks (probably the most interesting thing)
-A countdown that makes an invisible wall appear and sorround the end-the-level-thing, thus giving you a time limit (it's in the "kill all the monsters" part)
-the character is also a little slower and jumps a lot less than the robot

I have to admit that I didn't put too much effort in graphics, except for the crocodile animations.
Hope you enjoy the level, have fun!

3 comments


I see levels which are scripted. How can you make scripts and import it to your levels?

Thanks :)

1 comment


I have my first level ready for upload, but I have no idea where Voxed saves levels by default. Can someone help me out?

2 comments


those are so cute, a stampede of elephants would be sweet in voxatron if the leg was as big as a minotaur. Voxatron man could run up the nose and leap on top to avoid getting trampled. I can hear jumps downstairs mixing the blueness album... late nite snacks in the none kitchen. hows tokyo?

3 comments


Cart #6237 | 2012-05-23 | Embed ▽ | No License

2 comments


Cart #6233 | 2012-05-21 | Embed ▽ | No License

Just for fun. I'm trying to make some actors Mario-kart style from Voxatron actors. More karts will follow, while crappiness is being removed ;)

2 comments


Cart #6219 | 2012-05-13 | Embed ▽ | No License

i made it a little easier

0 comments


Cart #6203 | 2012-05-02 | Embed ▽ | No License

To celebrate Voxatron 0.2.0 coming out I say we have a Level making contest! :D
The theme for this contest will be: POST-APOCALYPTIC!
The levels should be about 5-10 stages long. (Subject to change.)
Voting for the best level should happen here and should be based on:

ENTERTAINMENT: how fun the map is.
STYLE: how everything looks.
STORY: how well the progression of the stages is. (No random teleports to no where. Unless it is through a teleporter)
OVER-ALL: the important one. (more rating choices are accepted)

The levels should have a end goal.
The contest will end by May 31 so get going! :D
(Date subject to change also)

The winner of this competion will get whatever zep decides! (sorry zep :P)

I will try to answer questions regarding the contest.

4 comments


Kinda hence the name. I thought it'd be cool.

I have some examples:

All you would need to set is:

Looks,
Action,
Item Name,
Properties, (details, e.g. gravity, bounciness, destructible or not, etc.)

Looks: Just like the prop editor, except no indestructible voxels (because items are already completely indestructible).

Action:

Points, (being able customize to even stuff like losing points when touched)
Point multipliers + dividers,
Weapons, (able to customize looks from weapon, customize bullets, ammo, etc.)
Base weapon, (mix of above and base weapons already in the game)

Item Name:

Effects the text shown at the top-ish part of the screen (for example, when you get the sword) and where it shows your weapon (only if you have in as a weapon/base weapon type).


Description

4 comments


(I'm kinda new to the forum, so please don't call me a noob for asking these questions.)

The levels just show up as pictures. I tried copying and pasting level pictures onto Microsoft Paint, and saved it as the right picture type. I went on Voxatron and when I loaded the level, nothing was there. Absolutely nothing. Nothing. Pure nothing. Nothing except nothing. Nothing nothingy nothiny. Nothing. Do I get the levels on another way? Thanks, I'd like to play some BBS Levels on the forum.

I found a BBS Level with The Great Dragon in it, so I loaded in the editor, and when I pressed CTRL + C, it just copied the whole room. I can't paste whole rooms for some reason.

I had to use bad grammar in the title (from room), because the forum won't let me type it in so long.

10 comments


Cart #6176 | 2012-04-27 | Embed ▽ | No License

This level is a sequel to DESTROY ALL SUDOKU. Instead of six Sudoku puzzles which you must destroy, this level contains a single Sudoku made out of indestructible voxels. Did I mention the puzzle solves itself?

0 comments


Cart #6170 | 2012-04-26 | Embed ▽ | No License

I made raocow's character Demo in voxal form. don't know how good it quite is. hard to make it look good. :)

0 comments


Cart #6163 | 2012-04-25 | Embed ▽ | No License

Testing character properties by setting everything to 0. Not that fun. :C

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Cart #6161 | 2012-04-25 | Embed ▽ | No License

just testing character properties and setting jump and speed height to 999 makes very interesting results. :D

0 comments


I picked up Voxatron when the Humble Indie Bundle with it came out and did an LP of it back then. Just got around to uploading it and thought I'd share. :)

http://www.youtube.com/watch?v=g5T-bcl8wSc

0 comments


Mine is 6291 in Voxatron 0.2. What's yours ?

0 comments


Hi!

This is my first custom model. A valkyrie or viking heroine called ... "Voxkyrie" . I am thinking about using it in a steam-punk/tech-viking themed level.

Opinions are welcomed. I know that the model is a bit bigger than the hitbox and it has some clipping issues.

Cart #6138 | 2012-04-20 | Embed ▽ | No License

PD: Used as base the character template published by qbicfeet

0 comments


This is my first level, the Castle of the Ancients, which has some nice battle rooms and traps. In my opinion, it's medium-hard. Please leave feedback and suggestions.

Cart #6126 | 2012-04-19 | Embed ▽ | No License

iPortal

0 comments


Is there any way to spawn monsters in the air and make them fall down ?

Side note: I would love to drop barrels from above and make them detonate from falling damage.

1 comment


Cart #6122 | 2012-04-19 | Embed ▽ | No License

Hey guys, this is my 1st Adventure map, enjoy! (5 levels (1) boss level, part 2 is comming soon!)

5 comments




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