ßlindDeil Heaven VS. Hell V.0.9.5
Why ?
Because zeop told that the new version of voxatron was gonna be released maybe this week-end, but no . Soooo I had time to make a 0.9.5 version :)
Ok in this one,it's almost the 1.0 version, I only need to make custom enemy and add attribute to some voxel ( like sand, water, damaging )
Here the new story:
As Uriel, you must save Heaven from your enemy, the Hell.
Spoiler:
| As long as this here my personal review: Graphics: 8/10 Difficulty: Varies in overall 7/10 Gameplay: 9/10 |
It took me in all ... about 30 hours ...
ßlindDevil :)
Hey gang. This time around, I have a full release with Chapter 2 completed so the game ends right before chapter 3. I feel like I skimped out in the second part of Chapter 2, seeing as the first part had skyscraper's blowing up and a secret bunker with prototype wave GUI (Still to be tweaked and finished.) When Chapter 3 gets released, you can expect bug fixes and difficulty tuning in Chapter 1 & 2. I'm not really sure where I'm going with the story any more though. At first, I envisioned the monsters being NaZi soldats (hehe) but now it seems like they are monsters who hate everyone (Refer to the inside of the Skyscraper and the Blue house), but have been tamed in some cases (First enemies.) I dunno if I want to change this or not, leave a response below on your opinion, because I'm rather lost. I don't like the current way I have the monsters though, in some places, it's easy as a breeze, however every other level or so there is a massive difficulty spike (Refer to level 2 & 3, and multiple points in the town.) Let me know any suggestions you have for that too, if you think I should add another boss fight at the end of Chapter 2 in the next release tell me so. Thought that does remind me, If you notice the ending Chapter 2 level has a road blocked off with crates. This road was on the between chapters map, par with another road in the first area. This place will probably not be included or even started until after Chapter 3 when I get my survival with wave GUI working properly, so basically, I just left out a chunk of Chapter 2 because with it, it would have been needlessly complicated, like 3 computers tied together with their wired innards, and MUCH too hard to bug fix without breaking everything for. Though the scripting engine when released will replace a multitude of work-arounds that I did for several levels to get them to sort of play out how I wanted. (C-4 anyone?) Also, don't ask why there is C-4 and cubicles filled with computers in a NaZi era, I'm not quite sure why but it fit nicely in I think. So remember, leave ANY suggestions below and I'll probably include them in the next release.
Best regards,
-[i]Kilkun

Title: Journey to the East
Version: 2.0 (Updated in 2.7)
Type: Adventure
Difficulty: 4/5
Creator of models, animation or mobs: D, modified Zep's bullets
Use or modify models, animation or mobs created by author: Yes to all (Please modify but don't need to)
It's finally here, the update for “Journey to the East”, which was previously called “The Last Dragon”. There's some random glitches in a few rooms that are caused by animations. I modified the bullets that Zep made because I was unable to create my own from start. I tried copying all the specs that Zep used in the demo, but still nothing worked. Please avoid playing in the editor until you played through it once, I have a few surprises. If you do play this in the editor all the rooms are in sequence from left to right, except for a few rooms with two way-doors and some rooms have a void ground. You can use anything I make, but I would encourage you to modify it so you can practice your own creativity. Have fun with this.

Hey guys I'm rabidcaketin and this is my first Voxatron level. i would love constructive criticism for i would love to make more levels in the future any tips hints suggestions would be appreciated. Also i tried to edit some of the monsters and i don't know how to save them so you can view them when you are playing can anyone help me ?
Thanks.
In this map you must defend yourself against an army of monsters! All you have are 4 health power-ups, 4 build power-ups, 1 sword, 1 blaster, and 1 triple shot. Try to survive for 2 minutes.
Hint: Use the Build power-ups to block the holes in the two large walls. (but don't waste it on the back wall after the first Butamons come through)
This is a simple World Map level showing a few of the amazing things you can do with a over-world map. This includes: A small village, a forest, a mountain cavern, and random battles! (which are marked for your convenience)
This also has a few puzzles and required battles, to make it fun.
Difficulty: [2/10]
Graphics: [4/10]
Puzzle Difficulty: [1/10]
HINT: [Spoiler Alert] Go to the village first.
ßlindDevil - Save Heaven V0.8
V0.9 updates :
- updates about monster and difficulty
-2 last room .
--- Challenge for everyone, try making a longer story then this that have senses ;;
Special thanks to Apollo9898 for commenting :D
Need to say that in this one i took the dragon head from a map made by: Jeredude
Here D channel go look at his map, he is awsome

ßlindDevil - Save Heaven V0.8
Updates:
-More Rooms: 4 more rooms ( 2 more to go )
-Minor fixes
V0.9 >> Make the game more playable ( remove power-ups/ add power-ups )set difficulty ( add monster/ retrieve monster )
>> make 2 last rooms ( maybe more )
>>make better graphics again :)
| --- Challenge for everyone, try making a longer story then this that have senses ;; |
Special thanks to Apollo9898 for commenting :D
Need to say that in this one i took the dragon head from a map made by: Jeredude
Here D channel go look at his map, he is awsome

Hi everyone here ßlindDevil with the new update of Save Heaven
Updates:
-- Better graphics
-- Alot more rooms ( 47 )
-- Fixed to hard stuff again
| Storyline update: Uriel, Gabriel & Raphael are 3 brother that must defend heaven at all cost, they are god but aren't invincible. You play Uriel in this story. Uriel found that the DarkSide Kings attack the paradise arena, as Uriel, you must go to heaven and kill Malach HaMavet the angel of death that took the arena, be aware out there, you will see strange things |
----Is still the longest level in Voxatron :) ----
Still want to thank " D " for the thing he have done in his Vicking Adenture level, i took some part of this level to make it ^^
Now:
Graphics: 7/10
Difficulty: 8/10 ( some part are harder then other )
Time it took me : 20 hours
Time to complete it : 10-15 minutes

This is a fun little level I made. 9 rooms total.
Not much to say, really, except I used my Dragon Quest and Zelda object sets, plus a little extra something I made. /)^3^(\
I explored a couple interesting concepts with this, like a narrow chamber with Butamons on either side, and a supplied Build powerup to use to build a blockade for some of them before they escape their pens so they don't overwhelm you.
So, I hope everyone who plays it enjoys it. It's not terribly long, or difficult, but it should at least be fun.
Save Heaven is the new title for " twins dragons " by ßlindDevil
V0.6 changes
History : The darkside kings ( DSK ) are trying to destroy Heaven YOU ! 1 of the 3 lightside kings ( LGK) must defend the heaven at all cost ...
Your name is nina and you have 2 brother wich are LGK too ... Gabriel & Jesus.
.
| -- Added better graphics and more natural thing to all the rooms ... making it more enjoyable ! -- Fixed some bug ... -- Remade some too hard stuff . |
From now it's the longest map of all Voxatron levels.
Consisting of 30 rooms ( 27 are "well made" and aren't scrap at all .
Enjoy :D .
Thank to " D " for letting me take some stuff in his own levels :).






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