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when I accidently clicked save to instead of load. So I overwrote my map with the custom plain green start map.

Anychance to recover it?

3 comments


Hi Everyone!

Just a quick little note to make sure your level is linked to the BBS as I see many blank posts with no link at the top.

MAKE SURE! that when you have uploaded your level and you are posting it you LEAVE the code eg. [#1934] at the top of your page. OTHERWISE your level will not appear on the BBS and people will not be able to access it.

I hope I have helped as I encountered this as well.

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OK, we have a Lava Base, but why not add a Water Base? :D Im doing a Long Adventure Map and Im wanting to add Water Base with a bridge and etc. Im planning to add the Lava Base in the end, right before the Last Levels.

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There are more and more "Test", "Just a test", etc. levels. Why are you even posting them when its just testing?
All the test levels show up in the game and as long as we can't search/filter the bbs list it would be great if you would stop posting test levels.

6 comments


.. or, if there already is support for iControlpad/bluetooth dualstick gamepads, please excuse me for not knowing how to set it up ..

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Yes! I finally got Voxatron!

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Wouldn't it be good to have a "Download all levels" feature or at least a "Download all levels on this page" feature considering levels are so small? It would save a lot of time from individually downloading all the levels on the BBS.

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And maybe also a choseable level ground as water (like lava).

Another good one would be just black (abyss) that makes the character fall out of vision and die after that.

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Here's the map file for Adventure Mode:

Keep in mind that this level evolved as I was adding stuff to the editor. So it's a bit messy -- not the best example to learn from. There are some weird triggering schemes that were work-arounds for missing features that now exist.

By posting this file on the BBS, it's now creative commons. So feel free to remix it, make a hard or easy version, grab any models you want or sell it on the side of the street.

Respect to oldtopman for managing to pick the map out of vox.dat with a hex editor. You can thank him for prompting me to post it a earlier than I would have otherwise.

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Voxatron just gave me an idea for a new Minecraft Texture pack!

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I'm thinking about buying Voxatron, but after 15 minutes of watching videos about it, I got bored of watching this guy die on level three for 5 minutes. It's still a REALLY cool game, but one thing that the game needs to make it more popular is Online Multiplayer with chat.

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Love the game, excited to see where it'll go, all that stuff everyone's said. :) There are a couple things I'd like to see implemented though.

1) In the editor it's possible to see the shadows items cast come down directly beneath them, but this doesn't appear possible in the game. I'd like to have this as an option, since it would making jumping sections easier to manage.
2) A voting system for BBS Levels would be great, of course. What I'd also like is some way to distinguish between levels you've already completed and ones you haven't, so you can keep track of what you've completed.

Thanks,
-Zach

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Anything you want to know about me? post here!

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Grab it from your Humble Voxatron Debut download page (the link you received earlier by email still works for all foreseeable updates).

New in 0.1.4:

Added: Configurable controls
Added: Mouse aiming crosshair (well, actually it's a single voxel)
Fixed: Drifting character bug
Fixed: BBS LIST incomplete / crashing on last page
Fixed: Sound switching off permanently after failing once

The controls are now in one of 3 modes:

  • keyboard
  • keyboard+mouse
  • joystick

You can only use one mode at once, and each one can be customised separately.

The default mode is keyboard, so if you like playing with ASDW+mouse or joystick, you'll need to switch it back on in the options->controls menu.

If you're wondering why the game doesn't show up in your 'My Games' page -- Humble Bundle and I don't have a unified system for handling users yet. Sorry about that! We'll sort something out before too long.

Thanks everyone who emailed me with bug reports and feedback. I'm a bit behind in responding, but I'll get to you all eventually..

The next things I'll be working on are:

  • Display/Sound bugs (hopefully 0.1.4 will fix some of the no sound problems)
  • Improving the BBS (search replied-to posts, sub-categories)
  • A way to organise/search the BBS levels list
  • Mac PPC support
  • Multi-frame model editing (in preparation for character editing, and for fun)

--
EDIT: How to update:

Just copy or install 0.1.4 over the top of 0.1.3 and your existing player data will be picked up and still work. It should be pretty safe, but if you want to back up you can find it here:

Windows: C:/Users/Yourname/AppData/Roaming/Voxatron
OSX: /Users/Yourname/Library/Application Support/Voxatron
Linux: ~/.lexaloffle/Voxatron

The player profile files are called player_1.vop, player_2.vop etc.

51 comments


How do you make levels where when u walk more is made and swords i saw some like that and wanted to know

1 comment


I cant find my own lv ingame and i uploaded file do i have to do anything else btw its the hardest there is

1 comment


How do i upload and save to let others play my level?

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iot says go to room i looked in the tutrial but i cant figure it out where does it say it can someone send me a screenshot or something

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Hey All

So in between checking out some of the splendid user-made levels that are showing up, I'm working on an update that should address a couple of the most pressing problems. If you have any work-arounds for these, or additional issue I've missed please add them in a comment.

Coming in the next update (v.0.1.4):

:: Controls

Does no-one like cursors+ZX anymore? No? ok, so instead of trying to standardise the controls and design around that, I'll instead make them as configurable as possible. There's a new menu in OPTIONS coming in 0.1.4 which lets you assign keys, joystick movements, button presses, mouse clicks and mouse movements to the 10 different actions the player can perform:
move(x4), jump, shoot, directional shoot (x4).

:: Drifting -- character constantly runs up/jumps etc

It seems this is caused for a variety of reasons. Some systems are reading the mouse or the accelerometer as an uncalibrated joystick input, or there is a joystick device present with no physical counterpart, or one of the many keyboard keys assigned to a particular action is incorrectly registered as pressed.

The way I'm doing the new configurable keys will fix the vast majority of this. You have to explicitly enable each device as an input (keys / mouse / joystick), so if there is anything giving off ghost signals it won't affect the game.

[b]:: BBS LEVELS crash on page 2

[ Continue Reading.. ]

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